Nick Thomadis Posted March 31, 2020 Posted March 31, 2020 We have just updated the game offering various small hotfixes for the main game, and in addition we present two special missions that include two of the earliest and most famous ironclads, the "USS Monitor" and "CSS Virginia". Read the details in our blog:https://www.dreadnoughts.ultimateadmiral.com/post/1st-april-update-battle-of-the-ironclads 17
Marshall99 Posted March 31, 2020 Posted March 31, 2020 I hope you know that you are the best developers in the world! I can't describe how happy I am at the moment 😀😊Thank you very much  4
HusariuS Posted March 31, 2020 Posted March 31, 2020 Initianing Ramming Speed...! ...and IÂ failed. 5
Cptbarney Posted March 31, 2020 Posted March 31, 2020 yay we can go bak further than 1890! *insert troll face* also noice i get to see the first precursors to the pre-dreads, funny how both designs inhibit different aspects of the same future ship type.
Nick Thomadis Posted March 31, 2020 Author Posted March 31, 2020 7 minutes ago, HusariuS said: Initianing Ramming Speed...! ...and IÂ failed. Ramming will not work unfortunately due to current evasion logic interference and very slow speed of those ships. We will improve ramming in next updates. 4
Shaun Posted March 31, 2020 Posted March 31, 2020 50 minutes ago, Nick Thomadis said: that include two of the earliest and most famous ironclads, the "USS Monitor" and "CSS Virginia". Cries in La Gloire and HMS Warrior On a serious note, will the game be expanding to cover 1860-1890? That would be amazing! 5
Nick Thomadis Posted March 31, 2020 Author Posted March 31, 2020 Just now, Shaun said: Cries in La Gloire and HMS Warrior On a serious note, will the game be expanding to cover 1860-1890? That would be amazing! We will certainly try to include some ships to cover the early campaign period. 3
Bluishdoor76 Posted March 31, 2020 Posted March 31, 2020 im about to put one of this up against a damn Yamato :D 2
Wowzery Posted March 31, 2020 Posted March 31, 2020 Tried a battle already, ended in a tie. Tried to ram but evasion logic interference slowed the ships down to a crawl before anything could happen.
Cptbarney Posted March 31, 2020 Posted March 31, 2020 1 hour ago, Nick Thomadis said: Ramming will not work unfortunately due to current evasion logic interference and very slow speed of those ships. We will improve ramming in next updates. I actually managed to just ram the confederate trinidad, with miss brooklyn lol. But both ships slowed down to 0.5knots. Was funny in how i won. The other missions i just ended both california and the ship with gunz. (thank god they had few bulkheads lol).
Mhtsos Posted March 31, 2020 Posted March 31, 2020 First battle seems was a tie as pretty much expected. The best part is that the most damage done and the almost one-hit-sink was when one of the two deployed Monitors hit and full penetrated the belt armour (most likely under the waterline because it started sinking) the other. It would be an absolute awesome moment, if that wasn't my fleet... Well, at least I now know that friendly fire works. 😛Â
ThatOneBounced Posted March 31, 2020 Posted March 31, 2020 1 hour ago, Cptbarney said: I actually managed to just ram the confederate trinidad, with miss brooklyn lol. But both ships slowed down to 0.5knots. Was funny in how i won. The other missions i just ended both california and the ship with gunz. (thank god they had few bulkheads lol). same here I was circling around the confederate ironclad and my monitor was t-boned, but sadly for the other ironclad it caused it's own flooding which only took another below waterline hit to sink. 1
Joryl Posted March 31, 2020 Posted March 31, 2020 5 hours ago, Nick Thomadis said: We have just updated the game offering various small hotfixes for the main game, and in addition we present two special missions that include two of the earliest and most famous ironclads, the "USS Monitor" and "CSS Virginia". Read the details in our blog:https://www.dreadnoughts.ultimateadmiral.com/post/1st-april-update-battle-of-the-ironclads Ok, Im not going to lie at first i thought it was an April fools joke  1
Fishyfish Posted March 31, 2020 Posted March 31, 2020 Holy fisssshfins! This is awesome! I am genuinely surprised and pleasantly delighted at this little update! Time to build me an USS Onondaga! 3
Fishyfish Posted March 31, 2020 Posted March 31, 2020 Well that was quite a rumble, I decided to pause the build of an Onodaga upon realizing I only needed one main turret, so reveling in that fact (having wanted monitor warships for quite some time, albeit not expecting the OG monitors) I went with and oldy but goody and built a standard monitor. And boy did she take a pounding, yet despite the pockmarked surface actually managed to comfortably dispatch the, uh, spanish? ironclad once safely steaming into spitting distance and landing some 12 inch hits below the water line.  The enemy seemed to expel a lot of fire power on the wheel house, does the AI target specific modules? 1
puxflacet Posted March 31, 2020 Posted March 31, 2020 (edited) 8 hours ago, Nick Thomadis said: We will certainly try to include some ships to cover the early campaign period. Frankly I was drawn to this game because of pre-dreadnoughts, this underrepresented era of naval steampunk awesomeness, which seemed to be "the thing" about this game, but it turned soon more towards WW2 stuff...Am I the only weirdo who is more hyped about some late 1800's beauty than Yamato? Edited March 31, 2020 by puxflacet 6
nimbalo500 Posted April 1, 2020 Posted April 1, 2020 39 minutes ago, puxflacet said: Frankly I was drawn to this game because of pre-dreadnoughts, this underrepresented era of naval steampunk awesomeness, which seemed to be "the thing" about this game, but it turned soon more towards WW2 stuff...Am I the only weirdo who is more hyped about some late 1800's beauty than Yamato? i am hyped about each equally, they all served their navies in the respective times well and we should look forward to them all. 3
Ninju Posted April 1, 2020 Posted April 1, 2020  Thanks for the surprise! BTW. Is the placement of the main guns on the IC hull is intentional? Â
HusariuS Posted April 1, 2020 Posted April 1, 2020 3 hours ago, Ninju said:  Thanks for the surprise! BTW. Is the placement of the main guns on the IC hull is intentional?  5
Marshall99 Posted April 1, 2020 Posted April 1, 2020 (edited) USS Roanoke  I realy like both casamate and monitor ships. I can imagine them as an early coastal defense ships.  Edited April 1, 2020 by Marshall99
Shaftoe Posted April 1, 2020 Posted April 1, 2020 (edited) Please let these new ships stay in the game permanently! Don't remove them after 1st April passes. Edited April 1, 2020 by Shaftoe 5
Cptbarney Posted April 1, 2020 Posted April 1, 2020 Yeah, @Nick Thomadis if you can keep these ships in would be a damm waste too see them go as well (plus gives you the excuse to add in hms thunderer as well lol). 1
Nick Thomadis Posted April 1, 2020 Author Posted April 1, 2020 If you, players, like them of course they can stay 🙂 8
Cptbarney Posted April 1, 2020 Posted April 1, 2020 Yay we can keep em ladz! Also we could have coastal ships too, slow but with fat guns. 5
TAKTCOM Posted April 1, 2020 Posted April 1, 2020 1 hour ago, Cptbarney said: Also we could have coastal ships too, slow but with fat guns. 5
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