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Posted
8 hours ago, Fishyfish said:

Modern tower II, III, IV don't fit on the heavy cruiser III hull at all. Tested with Italy.large.screen_1920x1080_2020-03-17_18-33-43.png.e22917babfbbc67908456b5ca5e979c1.png

Its the entire hull shape, it doesnt work as a modern cruiser in japan either.

Posted
1 minute ago, Hangar18 said:

Its the entire hull shape, it doesnt work as a modern cruiser in japan either.

Hmm, me thinks hull widening and lengthing options could help, maybe in alpha 6 or 7.

Ill check later on if theres stuff like this in al the missions.

Posted

I'm getting strange errors trying to play with the light cruiser hulls. its telling me 100% port *and* starboard offset. once it gets set like that, the only way to remove the error is to back out, and restart.

Posted
9 hours ago, Fishyfish said:

The blog post says that there's 30+ new hulls, but I'm having trouble finding them all. I see a lot of copy paste...

So it's not just me. I thought, reworked, or something.

 

 

smiley-ball-illustration-id164446597?b=1

 

 

  • Like 2
Posted

We just deployed a hotfix including the following.

HotFix v70
- Fixed problems with (Mark 5) 7-inch guns of USA/Britain ships.
- Fixed a german funnel that had no name text.
- Fixed hull issue of new Italian Battleship that did not had enough space for some secondary towers.
- Repaired hull issues of Italian Heavy Cruiser III.
- Battlecruisers hull limitations tuned so that they cannot exceed easily the 40 knots speed.
- Minor costs rebalance (fixes some issues in several missions of too few funds, making auto-design to not find enough funds to add necessary guns or speed).
- Resize of some early small guns to fit better on battleship hulls (according to feedback).
- Auto-Design should build more powerful ships often, with multiple and heavier guns.
- Fixed bug when choosing to start custom battle only with transports.

Restart your launchers to download and enjoy!

  • Like 7
Posted

Bug with IJN Modern Secondary Tower I & II

This is how IJN Mod Sec Tow I looks like:

NDuESBx.png

 

And this how IJN Mod Sec Tow II looks like:

PjzhbIa.png

 

As you can see, the second version lacks few things while being "more advanced":

- Lack of fire directors for light AA guns on each side nearby light reflectors,

- Lack of bridge for the officers,

 

The bug occurs on every IJN hull, academy missions with those towers and in custom battles.

Played Beautiful graphic quality.

  • Like 1
Posted

@HusariuS Those turrets look interesting do they come with the sec tower or are they actually secondaries?

I need to fire the game up again, bloody news and assignments is making me forget stuff.

Posted
1 minute ago, Cptbarney said:

@HusariuS Those turrets look interesting do they come with the sec tower or are they actually secondaries?

I need to fire the game up again, bloody news and assignments is making me forget stuff.

They are secondaries.

Posted
8 minutes ago, HusariuS said:

Yes, I just installed hotfix.

Well the towers do seem different thats for sure. Im not sure if it is a bug however, but they could ad more stuff to the tower even if it doesn’t actually change anything mechanical wise.

  • Like 1
Posted

modern light cruiser hulls like this are pretty awful since they allow very little creativity. they have just 1 spot for both main and secondary tower and their weight ofset is so horrible that you cant use 2 front guns on them. also the auto designer creates horribly inblanaced ships with -50% weight instability pretty much making the japanese light cruisers unuseable

Screenshot (76).png

Posted

@dasHopsili what mission is that btw? or is that custom battles? Im assuming with some hulls you will have little creativity hense the need for some generic hulls, that allow a large amount of pieces (generic or specific) to be added onto.

Posted (edited)
40 minutes ago, dasHopsili said:

modern light cruiser hulls like this are pretty awful since they allow very little creativity. they have just 1 spot for both main and secondary tower and their weight ofset is so horrible that you cant use 2 front guns on them. also the auto designer creates horribly inblanaced ships with -50% weight instability pretty much making the japanese light cruisers unuseable

Screenshot (76).png

Not every modern cruiser was at least having two turrets at the front of the ship.
For example:

Königsberg-class

Leipzig-class

It really depends on the hull.

Besides, some ships in reality didn't have best stability, if I'm not mistaken, Takao-class cruisers and Mogami-class cruisers suffered from instability of the hull (it was later repaired in some way but I do not remember how they did it).

Edited by HusariuS
Posted
43 minutes ago, HusariuS said:

Not every modern cruiser was at least having two turrets at the front of the ship.
For example:

Königsberg-class

Leipzig-class

It really depends on the hull.

Besides, some ships in reality didn't have best stability, if I'm not mistaken, Takao-class cruisers and Mogami-class cruisers suffered from instability of the hull (it was later repaired in some way but I do not remember how they did it).

There's being a stable platform for gunnery and there's being stable for sailing in rough seas. If I remember, those IJN cruisers were not stable in rough seas and suffered hull damage. Believe one British naval expert seeing the specs on them mentioned something about them being made of paper or the Japanese were lying about their specs 😁. They also had triple forward turrets. 

Posted
2 minutes ago, madham82 said:

There's being a stable platform for gunnery and there's being stable for sailing in rough seas. If I remember, those IJN cruisers were not stable in rough seas and suffered hull damage. Believe one British naval expert seeing the specs on them mentioned something about them being made of paper or the Japanese were lying about their specs 😁. They also had triple forward turrets. 

Triple turrets were used only by the Mogami-class before they were rearmed to 5xII 203mm Turrets instead of 5xIII 155mm.

Yep, but they managed to repair that stability later in the war.

 

Posted
45 minutes ago, HusariuS said:

But this hull is just broken:

HoGrRby.png

Why is she broken? I know you cant fit the fat funnel at the back. Thats the only problem i’ve had.

Posted
3 minutes ago, HusariuS said:

Triple turrets were used only by the Mogami-class before they were rearmed to 5xII 203mm Turrets instead of 5xIII 155mm.

Yep, but they managed to repair that stability later in the war.

 

I meant 3 turrets in the forward section, not triple barrels. Is it even possible with the new hulls to get this to work without a huge weight offset?

Posted
2 minutes ago, Cptbarney said:

Why is she broken? I know you cant fit the fat funnel at the back. Thats the only problem i’ve had.

Using best towers possible, you might encounter trouble with weight offset, unless you don't mind having only two main turrets.

At least I was having problems with her weight offset so maybe i'm just broken.

  • Like 1
Posted
1 minute ago, madham82 said:

I meant 3 turrets in the forward section, not triple barrels. Is it even possible with the new hulls to get this to work without a huge weight offset?

Oh ok.

About possibility...

e02e5ffb5f980cd8262cf7f0ae00a4a9_press-x

Posted
1 minute ago, HusariuS said:

Using best towers possible, you might encounter trouble with weight offset, unless you don't mind having only two main turrets.

At least I was having problems with her weight offset so maybe i'm just broken.

Hmm havent ran into problems like that so far with miss trento, i dont think trento had 3 turrets and 2 at back. Think she had 4x2 203’s i believe.

once my pc is free ill see if i can replicate the problems

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