MikeK Posted February 19, 2020 Posted February 19, 2020 (edited) The land hath combat s a familiar UG feel but the naval gameplay is fun but seems very simplified - in the first US campaign battle the only control is the tiller using the wind for for maneuvering and bringing the auto-firing guns to bear. Surely there be more to ship handling and the schematics stand as more than mere nautical decoration? I pray you condescend to reveal that such be so. I am Yr obt svt et cetera et cetera Edited February 19, 2020 by MikeK
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