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Posted (edited)

The land hath combat s a familiar UG feel but the naval gameplay is fun but seems very simplified  - in the first US campaign battle the only control is the tiller using the wind for for maneuvering and bringing the auto-firing guns to bear.   Surely there be more to ship handling and the schematics stand as more than mere nautical decoration?

I pray you condescend to reveal that such be so.  I am Yr obt svt et cetera et cetera

Edited by MikeK
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