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Posted

Noticed this in a few Portbattles. Somtimes they dont shoot at small ships, sometimes only at very short range. Also saw it in a fight today where i attacked a Pirate Snow and Prince, but had to retreat due to recieved damage (who would have thought they can hit stuff after consuming all that rum?).

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normally they have a range of 4-5 map squares, in this case the tower didnt shoot at a range of 2 squares.

Posted

Maybe that's because ye attacked us (there's somethin' with Attackers and towers)? (fun fight, btw, haha) And the tag was pretty far of Terre de Bas at the start? Don't know, but was surprized they didn't fire at us, too...

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Posted

Since it was swedish vs pirate, the swedish tower should have fired. And as i mentioned, i saw the same thing in portbattles too were the tower wouldnt shoot at requins capping circles directly infront of it :)

Posted

If you look carefully, the cannons on towers are always moving, trying to aim before firing. It happens that small and fast targets make towers hard to lock the target so they could fire.

Posted
11 hours ago, Montagnes said:

If you look carefully, the cannons on towers are always moving, trying to aim before firing

If you look carefuly on that screenshot, you can see the cannons are not pointing at those ships, infact they were not moving at all ;)

Posted
4 hours ago, Durin said:

If you look carefuly on that screenshot, you can see the cannons are not pointing at those ships, infact they were not moving at all ;)

I cant judge by a picture ;)

Posted

If you attack someone in front of your own fort, your fort will not assist you.

They will only assist if the other party attacks you. 

That said, when attacking AI fleets etc it can still be useful to do so in front of forts because the AI can get distracted by the fort.

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