Jump to content
Naval Games Community

Recommended Posts

Posted

There have been a lot of suggestions for clan docks for ships and the like and there may be reasons why the game strategists prefer not to implement such approaches.

However if there is nothing game breaking about it, and it is purely a question of logistics I would like to suggest a solution that provides for more flexibility at a clan level adn might be esier to implement.

Suggestion

  1. When placing buy or sell contracts in the shop I can make them visible to 'clan only', 'All friendly clans', or 'everyone'. Default is 'everyone'.
  2. When placing a ship for auction I can make them visible to 'clan only', 'all friendly clans', or 'everyone'. Default is 'everyone'.
  3. When using the shop or ship auction I will automatically see all items I am entitled to see, no action needed on my part. And I will not see those items I am not entitled to see.

Benefit

  • This will allow clans to make preferential pricing available for clan members.
  • It deals with the issue of wanting the clan to build up a stock of ships for clan use.

If you like this suggestion please 'heart' it and/or leave a comment.

If you can think of improvements to this suggestion, please also leave a comment.  Thank you.

 

Il y a eu beaucoup de suggestions pour les quais de clan pour les navires et similaires et il peut y avoir des raisons pour lesquelles les stratèges du jeu préfèrent ne pas mettre en œuvre de telles approches.

Cependant, s'il n'y a rien qui puisse casser le jeu à ce sujet, et c'est purement une question de logistique, je voudrais suggérer une solution qui offre plus de flexibilité au niveau du clan.

Proposition

  1. Lorsque je place des contrats d'achat ou de vente dans la boutique, je peux les rendre visibles pour «clan uniquement», «tous les clans amis» ou «tout le monde». La valeur par défaut est «tout le monde».
  2. Lorsque je place un navire aux enchères, je peux le rendre visible pour «clan uniquement», «tous les clans amis» ou «tout le monde». La valeur par défaut est «tout le monde».
  3. Lorsque j'utilise la boutique ou la vente aux enchères de navires, je vois automatiquement tous les articles que j'ai le droit de voir, aucune action nécessaire de ma part. Et je ne verrai pas ces articles que je n'ai pas le droit de voir.

Avantage

  • Cela permettra aux clans de proposer des tarifs préférentiels aux membres du clan.
  • Il traite de la question de vouloir que le clan constitue un stock de navires à l'usage du clan.

Si vous aimez cette suggestion, laissez un «cœur» et / ou laissez un commentaire.

Si vous pouvez penser à des améliorations de cette suggestion, veuillez également laisser un commentaire. Merci.

  • Like 9
Posted

In gerneral i have nothing against that, BUT:

IT will be lead to a lot of more 1 man clans which just want to expand there Dockspace... 

So absolutly against it.

Posted (edited)
4 minutes ago, Knuddel said:

In gerneral i have nothing against that, GOAL:

IT will be lead to a lot of more 1 man clans which just want to expand there Dockspace ... 

So absolutly against it.

Good point. So maybe the option is only available to clans with 5 or more members. If someone has 5 alts they don't need more dockspace

edit: But on the other hand, how important is it if some solo player wants to do that. It doesn't break the game in any way, i.e. why restrict things for a reason that might not be a problem. Just offering this as a thought.

Edited by Kubrat
second thoughts
  • Like 1
Posted

Thanks to everyone who has reacted.  If you read this suggestion please take a moment to react or leave a comment, positive or negative.  Thanks.

Posted

Solo players can also make their own clan in order to have the clan warehouse all to themselves...kind of silly but it happens. It does not really break the game in any way.

I don't think the OP suggestion would break the game either.

  • Like 1
Posted

I have thought of another reason why for this.  At the moment a plague of alts is free to roam and feast on the bounty of our various stores and auction houses.

No problem if people like to do that, but restricting to friendly clans would be a way to cut them out of at least some parts of the economy and leave it for the actual nation players.

Posted
14 minutes ago, Kubrat said:

I have thought of another reason why for this.  At the moment a plague of alts is free to roam and feast on the bounty of our various stores and auction houses.

No problem if people like to do that, but restricting to friendly clans would be a way to cut them out of at least some parts of the economy and leave it for the actual nation players.

Alts are real players too. I don't understand the fuss about alts. The people I know with alts use their alts to do econ while they enjoy pvp on their main. 

If an alt buys stuff in a port it's the same as anyone else buying it...you get paid the same.

I still like the idea of limiting your contracts depending on your desired audience...like preferential clan prices, etc.

  • Like 1
Posted
On 2/17/2020 at 11:20 AM, Knuddel said:

....will be lead to a lot of more 1 man clans which just want to expand there Dockspace... 

One Man Clans: What's wrong with that?  A player's earns enough to set up a clan - gets more dock space, more warehouse space ... Buys the Admiralty DLC: gets more ... Buys a alt: gets more, including an extra Tow & more outposts/buildings  The dude will be logging serious hours of game time.  How does this hurt someone who chooses not to use these features for extra spaces.

I don't have enough time for more gameplay, but I don't begrudge others from using the features in game to get ahead.  No big deal.  Enjoy, relax.  It's a game.  I'm a casual player, but if someone else is serious and puts in the time, they should be able to earn and reap more benefits.  I can do the same if I choose.  Why should I limit others just cause I don't have as much; time, or dedication, to play.

Multiperson Clans: The real beauty of allowing clans a repository for ships is the convenience of exchange.  If the port can make tax, and some currency is removed, mores the better.  Could be a clan auction (with set rates), or a fee per deposit  and withdrawal of each ship.

  • Like 2
Posted
11 hours ago, Yoha said:

Alts are real players too.

Yes I agree Yoha, I was speaking somewhat tongue-in-cheek.

What I was referring to is the situation (which I have been in) where I have posted ships at low prices to the AH in order to encourage people to not have to worry about losing a ship, and get out there and be active, only to have an other-nation alt buy up all of them and then have them appear in LT for sale, or in the case of a purple wasa, back when such things were worth selling, having it touted on global chat and sold for 2-3 times what I posted it at.  It has caused me to stop putting bargain ships on the AH now.

other-nation alts don't usually find places in clans that get onto the friends list of other clans, and if they do they are probably not the kind of player I mention above.  So having these kind of restrictions in place would allow for cheap prices to nation players, while ensuring the goods were not being harvested by other-nation alts and sold off.

Posted
1 hour ago, Kubrat said:

Yes I agree Yoha, I was speaking somewhat tongue-in-cheek.

What I was referring to is the situation (which I have been in) where I have posted ships at low prices to the AH in order to encourage people to not have to worry about losing a ship, and get out there and be active, only to have an other-nation alt buy up all of them and then have them appear in LT for sale, or in the case of a purple wasa, back when such things were worth selling, having it touted on global chat and sold for 2-3 times what I posted it at.  It has caused me to stop putting bargain ships on the AH now.

other-nation alts don't usually find places in clans that get onto the friends list of other clans, and if they do they are probably not the kind of player I mention above.  So having these kind of restrictions in place would allow for cheap prices to nation players, while ensuring the goods were not being harvested by other-nation alts and sold off.

It could be that players in your nation are buying the ships but end up getting it captured. I know that happens a lot in my nation...to certain players/clans.

Posted
On 2/21/2020 at 7:41 AM, Yoha said:

It could be that players in your nation are buying the ships but end up getting it captured. I know that happens a lot in my nation...to certain players/clans.

Yes that can happen. The cases I am referring to is where a single player buys up several of my ships and they are from an unknown clan or no clan, then the ships show up for sale elsewhere. I had a practice formerly of putting trincs up at 100k or less, to encourage active play, but that is what was happening to them.  Also Wasa's at 1m or less (when they were worth making) same thing.

So I've been putting trincs up at high prices now, and just today  at least one clan-mate bought a ship I had off the AH, at full price, which is not what i wanted to happen, but sometimes people don't ask or crafters are not online when they need a ship.

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...