OTMatt Posted February 17, 2015 Posted February 17, 2015 Another vote for the eve-online type mega server. Hoping the developers will tell us what is feasible when the open world testing comes around.
Kingfisher Posted February 17, 2015 Posted February 17, 2015 I also vote for one big server, it seems like the natural choice. The port zerging that Flip worries about can be handled by simply making it so a port can't be taken in a single attack. One successful attack puts the Port in "reinforced" mode a-la EvE, a second attack is needed once the Port exhausts the stored supplies.
Captain David Patrick Posted February 18, 2015 Posted February 18, 2015 What is needed for a server? Hell, I'll make one for the north american continent and keep it running 24/7 just for this....Just need to know how...
Robert de Keith Posted February 19, 2015 Posted February 19, 2015 (edited) Any server with and open world , both pvp or pve included that said ... hopefully when I'm off line , my ship will not be sunk Edited February 19, 2015 by Popaye ADML CBCna
Taki1980 Posted February 19, 2015 Posted February 19, 2015 I also vote for one big server, it seems like the natural choice. The port zerging that Flip worries about can be handled by simply making it so a port can't be taken in a single attack. One successful attack puts the Port in "reinforced" mode a-la EvE, a second attack is needed once the Port exhausts the stored supplies. There should be something done that Gankers dont camp Ports or the near of it so that trading dont stand a chance. There should be different lanes of approach to your target. Maybe more time consuming but you should have a higher chance to go unharmed. If too many Gankers hang around in the vicinity of a port there should be a Governour that should call to arms to clear it and people would think twice to just hang out just out of the reach of ports forts and wait for a Victim to show up.
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