WelshZeCorgi Posted January 4, 2020 Posted January 4, 2020 Wondering if these types of actions and others (like fleeing to a neutral port, and the political/military fallout that usually ensues) will be able to play?
disc Posted January 5, 2020 Posted January 5, 2020 Attacks on ports is definitely a must. Lots of famous battles to be had. I think forts, mines, and motor torpedo boats would be great additions. 1
Latur Husky Posted January 6, 2020 Posted January 6, 2020 Would be great, but rather unlikely to happen. It might not be as easy for them to add as it was in UA:AoS as they might not have proper unit models, mechanics etc... Lots of work to implement, and there is still a lot to do without it.
TotalRampage Posted January 6, 2020 Posted January 6, 2020 Motor Torpedo boats are def already in. They mentioned automatic mining I believe, i'd love to specify where i wanted more mines but I dont think that will happen yet. I'm kinda hoping they take this game in the direction of rule the waves with certain battle conditions needing to be meet. I'd love to be able to attack a port to delay construction or destroy the port facilities in game to cause them to repair. Also I would think port defenses should play a role as well like building up some port defenses and placing them to protect ports from ships and then maybe while attacking destroying said defenses built. 1
WelshZeCorgi Posted January 6, 2020 Author Posted January 6, 2020 I hope we can do the same thing during the russo-japanese war when the japanese surrounded Vladivostok on land and rained down artillery fire into the harbor, damaging and sinking ships, which precipitated the Tsushima strait battle.
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