Celtiberofrog Posted December 30, 2019 Posted December 30, 2019 Just to say thank you for this excellent work, this game is a passion so cleverly shared by its creator. I follow war games since Amigas computers ! this game, let's say "Ultimate" brand, is the best evolution I could expect for historical war games. Creative Assembly pioneers should be proud of this brillant new challenger in market. Keep it up ! cheers 5
Celtiberofrog Posted January 2, 2020 Author Posted January 2, 2020 Well, I just reached level EN 3.6 in medium difficulty. This was like reading an historical novel, each chapter with increasing difficulty & scale missions ! In my next full reading 8)) I will try to keep alive or on board the officer I promoted as far as I can. Can a single officer card last through all chapters ? Is there a way to provide it ? My few cents comments as bugg reporter & player observation : -The RHUM mission was heavily lagging -I saw a very powerfull boat-poping effect between two low sail 5th rates sides by sides -Some fire can devastate a 4th rate in a glinch. I guess fire ship will be double checked. -Naval modules are not worth the crew penalty -Officers (all fleet involved officers) promotion or medals could be more emphasized through mission events. -Prisoneers units are running away far too fast to catch'em back. -Boarding mechanic is nicely done, the process is logicaly tricky, muskets shots are greatly made, while the crew combat is way too fast. Will it be optimized later on ? Thank you for the great job.
Anthropoid Posted January 23, 2020 Posted January 23, 2020 Agree, it is an exceptional game and looking forward to being along for the ride as it grows up to meet all its potential!
Recommended Posts