Nooop Posted November 25, 2019 Posted November 25, 2019 Open world attack is too hectic. The pre battle maneuvering is like fighter jets, you get a warning at the last second and they come zooming in and the battle starts with you right next to each other and the attacker is in an ideal position. Make the battle start as soon as you are at the circles perimiter. Have time accelleration. It is set to a higher rate if both sides set it. Add a disengage button if both sides have it pressed, battle ends.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now