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Posted (edited)

https://en.wikipedia.org/wiki/Video_game_exploit

In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, speed or level design etc. by a player to their advantage in a manner not intended by the game's designers.[1] 

So yes, it's up to devs to explain/decide if that game mechanics is intended.

I've posted it before: Port Boni should in PvE not be bound to port ownership at all. In that context, Holm's idea  (posted a few posts above) of investment rights makes a lot more sense, but why to clans only ? 

Heck, there are  solo players having piled a lot more dubs/reales/cm/trade goods than many a clan....why not open an investment opportunity like port boni ? 

Edited by Jan van Santen
  • Like 1
Posted (edited)
1 hour ago, Jan van Santen said:

... but why to clans only ? 

Heck, there are  solo players having piled a lot more dubs/reales/cm/trade goods than many a clan....why not open an investment opportunity like port boni ? 

Probably easier to program. Otherwise it would have to be recorded individually for clans and players and should not overlap. Because clans want to act as such.
And it use mechanics that we have still in game.

Simple workaround: If you are a solo player, and do not plan to join a clan, found a one-man-clan. Same as a one-man-company in real life, which in many cases is needed for business matters. (i know, in many cases is it already done :))

Edited by Holm Hansen
Posted
13 hours ago, Wraith said:

How is this an exploit? This is the definition of a mechanic. Just because a few players did not understand the mechanic doesn't make it an exploit.

Now they do, and they can use the mechanic as it has worked since hostility was introduced just like everyone else.

you know.. once I played pummel party with some friends, they got mad at me because I used the map to see where they were, because they didnt knew about it even though it was clearly standing how to use the map in the options menu 😆 . And I feel like this thread is at the same level

  • Like 1
Posted
15 minutes ago, Jan van Santen said:

In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, speed or level design etc. by a player to their advantage in a manner not intended by the game's designers.[1] 

that definition of exploit does not match with the main theme of this post, imho.

  • Like 1
Posted
19 hours ago, Cetric de Cornusiac said:

And because of having cheated, the port battle won by SKULL should be disqualified and timer window reset for another day.

Then La navasse should be disqualified because it was impossible for us to conquer at that time frame...and that it´s even more unfair LOL

And you know...it is a game mechanic from the beggining of the game...nothing stops you to do the same

Posted
On 11/5/2019 at 9:54 PM, Artagnu Pedrugn said:

Actually LA Navasse was done according to the start times. There was no exploit or anything. We had 4 guys do missions and everyone had a chance. I know I was there.

I know that, nobody said the opposite. I´m saying that the attack window for la navasse was 3 or 4 AM wich is not fair either because at that time very few players can afford to play the game...but we were not bitching about it..

 

Posted
On 11/4/2019 at 10:04 PM, Cetric de Cornusiac said:

Today a lot of nations competed for the conquest of El Soco, on PvE peace server.

This is not an exploit. Port battles and hostility is new for the Peace server and will take some time to learn practice and settle. There will be cases like this. Nations that want to tax ports will compete in PVE. The goal is to allow organized groups a fair chance. 
 

  • 2 weeks later...
Posted
On 11/5/2019 at 2:36 PM, Bubba Smith said:

I have officiated a several regattas (boat race), our starting policey is: boats must be stationary behind the start line, NOT in motion. If a boat is pushed, blown or otherwise set into motion crossing the start line by causes due to unavoidable accidents the judges will render a time penalty or in some cases excused. If the crew claims an objection their reasons can be considered but the judges decision is final. If you applied this to hostility missions; points should only count when the timer starts not before. 

 

Are these regattas you speak of sailboats or rowing?  In sailboat racing I have never seen or heard of standing starts being the rule.

In sailing you can manoever however you like so long as you do not cross the line before the start or break other other rules that might get you protested.

A well executed start can often lead (hours later) to a win.  We have a saying, 1 metre at the start, is worth 100 at the end. Timing the race to the line to hit it at full speed right on the gun is a key part of the race and the skills expected of a good skipper.

Sounds to me like you are describing a rowing race, which , yes, have standing starts (and no sails)

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