Davoke Posted October 30, 2019 Posted October 30, 2019 Been playing about a week now and have noticed the AI consistently spots me long before I spot them(even with highest tier towers, rangefinders, etc.) It's frustrating losing multiple turrets and secondary guns on an approach and not even being able to fire back. Is this working as intended or is this a legitimate issue? As it is right now it makes it almost entirely unenjoyable to play some of the higher tier missions.
goduranus Posted October 30, 2019 Posted October 30, 2019 It's probably got to do with the fuel mix or funnels you're using, maybe also your ship was too large, which requires a bigger engines and generates even more smoke. Generating too much smoke makes your ship more visible and obscures your own view. Try using cleaner fuels, smaller ship, slower ship, and better towers for spotting.
Lobokai Posted October 30, 2019 Posted October 30, 2019 (edited) funnels... the design option I use as a dump and its clearly having an impact... also, just slow down Edited October 30, 2019 by Lobokai
DeiLwynnA Posted October 30, 2019 Posted October 30, 2019 higher displacement makes your ship a lot more visible at longer ranges, also a higher tier main tower and secondary tower will spot at a longer range
RedParadize Posted October 30, 2019 Posted October 30, 2019 16 hours ago, Davoke said: Been playing about a week now and have noticed the AI consistently spots me long before I spot them(even with highest tier towers, rangefinders, etc.) It's frustrating losing multiple turrets and secondary guns on an approach and not even being able to fire back. Is this working as intended or is this a legitimate issue? As it is right now it makes it almost entirely unenjoyable to play some of the higher tier missions. Do you use big battleship with allot of turrets and stuff? There is a thing called Target signature ingame, it often get neglected. I am not certain but I think it also affect the hit chance you get.
Guest Posted November 3, 2019 Posted November 3, 2019 Well bigger the target silhouette the more likely they are to get a solid lock... so I'm pretty sure it makes a difference though how much of a difference I don't know, and don't quote me on this either as i haven't studied it.
Finnwolf88 Posted November 3, 2019 Posted November 3, 2019 I actually tested the idea of smaller ships by taking some CA hulls andsetting the displacement to lowest, putting two of the largest turrest i cojld get on it and armouring it as much as possible. And hot damn are they good. Enemy takes forever to spot them while, them being cheap, I managed to bombard the enemies for a long time without retaliation. Bigger isnt always better. 1
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