MJM4444 Posted October 29, 2019 Posted October 29, 2019 1. Make the Belt and Deck armor be the armor protecting the middle of the ship, and make the Extended Belt and Extended Deck armor be the armor protecting the ends of the ship 1a. On ships with a Citadel, add armored bulkheads as thick as the Belt 1b. Make is so that if the ends of the ship are flooding, the middle can’t flood unless the armored bulkheads have been penetrated, or have been partially penetrated multiple times. 1c. Make the Citadel long enough, on ships with no Extended armor, that if it is the only part of the ship that hasn’t been flooded the ship will still float, but only by a very thin margin. 2. Remove the barrette component and replace it with anti-flash mechanisms and/or improved ammo storage. IRL they reduced rate of fire/increased cost respectively, but also reduced the chance of a magazine detonation if the turret/barrette was penetrated. 1
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