goduranus Posted October 24, 2019 Posted October 24, 2019 On the super battleship mission, I was happily steaming away from the enemy, keeping my ship 20km apart to pen the enemy's deck armor, but some 40 minutes into the fight, my ship hit an invisible wall and got abruptly turned around! Then it was swiftly caught up by enemy destroyers and got torpedoed. Argh, ragequit!
Latur Husky Posted October 24, 2019 Posted October 24, 2019 Did you managed to at least hit enemy once at that distance? Also why would you think that map will have no limits? 1
Illya von Einzbern Posted October 24, 2019 Posted October 24, 2019 20km range and for full 40 min.... With the big guns and normal ammo count.... how did you not run out of ammo?
RHDK Posted October 24, 2019 Posted October 24, 2019 1 hour ago, Asthaven said: Did you managed to at least hit enemy once at that distance? Also why would you think that map will have no limits? Hitting enemies and sinking them at that range or longer on that mission isn't a problem, however invisible walls and/or whatever it is are a problem as it becomes a long drawn out running battle.
puxflacet Posted October 24, 2019 Posted October 24, 2019 (edited) 7 hours ago, Asthaven said: Also why would you think that map will have no limits? Why wouldn't? Edited October 24, 2019 by puxflacet
goduranus Posted October 24, 2019 Author Posted October 24, 2019 Yeah, in the final mission, guns have 10% chance to hit at 25km with 10 inch deck penetration. It's pretty unrealistic for map to be not big enough for astern battle like that, seeing how it was a common design philosophy for some ships from that period. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now