Jason Lee Posted October 24, 2019 Posted October 24, 2019 1 clans from the same nation can be hostile and fight at each other while clans in different nation can be allied. 2 condense the size of OW map, and only researve carribian sea. 3 cancle the WO , which means cancle the mechanic of battile timer and tagging, map will switch when player running out of one. 4 bring back the mechanic of the wood forest only produce in a certain ports but only the nation capture it can have access to producing the wood log 5 bring back the mechanic of ship component used for construction ships. 6 one can join pirate only with the permits of privateering issued by the nation 7 pirates cant constract shji ships, they can only remould ships but its limited in a certain way 8 pirates have more powerful crew but the reals to maintain it will cost more accordingly, and trading can be escorted by navy ships if you apply for, but it will cost you some reals. 9 NPC PB wins only when one side eliminates the other side, rather than capturing circule 10 NPC PB defending force will be in the upwind and wont chase players initiatively. and NPC PB defending ships can repair themselves every half hour. 11 we should bring the food and water in game , crew need water and food to survive , so players need to buy those before their departure, and the ships need constant maintain in dock 12 ships .built in different nations should have different profile. 13 1 st rate should use permits to build and the permits are only available for the clans that are the most powerful. 14 pirates need to be taxed and hand in reals for the nation in a ragular basis because they need the privateering permits to be pirate,
Papillon Posted October 28, 2019 Posted October 28, 2019 On 10/24/2019 at 1:54 AM, Jason Lee said: ... 5 bring back the mechanic of ship component used for construction ships. ... #5 has always seemed to polarize the players, but personally I liked crafting parts and supplying them or selling them. Some people wanted to simplify it, which is ok, but crafting parts for experience and making it part of a marketplace all added depth to the game IMO. 1
Conte D. Catellani Posted October 30, 2019 Posted October 30, 2019 (edited) is not possible to use that way to craft ship to give people one alternative to port bonuses? I mean, if one play solo and is not into a clan could craft ships in this way to gain post bonus Edited October 30, 2019 by Conte D. Catellani
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