Professor Mark Posted October 20, 2019 Posted October 20, 2019 During the mid of the combat, it always crashes. I have tried this mission for three times and all of them are crushed. I am buliding a battlecuriser with 3x3 17" guns. My computer still has a lot of cpu and RAMs. For now I have tried 6 missions this is the only one mission that will cause crush. Is there any solution for this issue? Or any suggestions?
Ink Posted October 20, 2019 Posted October 20, 2019 7 hours ago, Professor Mark said: During the mid of the combat, it always crashes. I have tried this mission for three times and all of them are crushed. I am buliding a battlecuriser with 3x3 17" guns. My computer still has a lot of cpu and RAMs. For now I have tried 6 missions this is the only one mission that will cause crush. Is there any solution for this issue? Or any suggestions? Greetings, Apologize for the inconvenience caused and thank you for patience. We are working on this full speed and wont start campaign until we implement critical feedback from release and fix at least 50% of crashes reasons. Meanwhile, once crash happens again, could you please locate output_log text file in the game flies (Games\Ultimate Admiral Dreadnoughts\Ultimate Admiral Dreadnoughts\default\game\build_Data) and send it to ink@navalaction.com
Professor Mark Posted October 20, 2019 Author Posted October 20, 2019 49 minutes ago, Ink said: Greetings, Apologize for the inconvenience caused and thank you for patience. We are working on this full speed and wont start campaign until we implement critical feedback from release and fix at least 50% of crashes reasons. Meanwhile, once crash happens again, could you please locate output_log text file in the game flies (Games\Ultimate Admiral Dreadnoughts\Ultimate Admiral Dreadnoughts\default\game\build_Data) and send it to ink@navalaction.com Sure, hope the fix will out sooner. Thanks for reply!
TAKTCOM Posted October 20, 2019 Posted October 20, 2019 Same problem with "SuperDreadnought or Battlecuriser" - start three times and
Ink Posted October 20, 2019 Posted October 20, 2019 2 hours ago, TAKTCOM said: Same problem with "SuperDreadnought or Battlecuriser" - start three times and Greetings, Apologize for the inconvenience caused and thank you for patience. We are working on this full speed and wont start campaign until we implement critical feedback from release and fix at least 50% of crashes reasons. Meanwhile, once crash happens again, could you please locate output_log text file in the game flies (Games\Ultimate Admiral Dreadnoughts\Ultimate Admiral Dreadnoughts\default\game\build_Data) and send it to ink@navalaction.com (include a brief description or your forum name)
TAKTCOM Posted October 20, 2019 Posted October 20, 2019 (edited) 12 hours ago, Ink said: Greetings, Apologize for the inconvenience caused and thank you for patience. We are working on this full speed and wont start campaign until we implement critical feedback from release and fix at least 50% of crashes reasons. Meanwhile, once crash happens again, could you please locate output_log text file in the game flies (Games\Ultimate Admiral Dreadnoughts\Ultimate Admiral Dreadnoughts\default\game\build_Data) and send it to ink@navalaction.com (include a brief description or your forum name) Hello. Thanks for the quick response. Found this file. I may send you now or i must restart this mission again that everything worked out right? Done. Edited October 21, 2019 by TAKTCOM
G777GUN Posted October 20, 2019 Posted October 20, 2019 Hello there. I have been trying all kinds of ways to stop certain missions from crashing. Any files the devs need? Here is my Log file for today: -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- 2019-10-20T16:01:32 DEBUG Main developer mode activated 2019-10-20T16:01:32 INFO Main Launcher version: 10.0.10011.16384 2019-10-20T16:01:32 INFO Main OperatingSystemVersion: "Windows" "6.1.7601" 2019-10-20T16:01:32 INFO default UrlsManager::init. 2019-10-20T16:01:32 INFO default ConfigManager: init. 2019-10-20T16:01:32 INFO default ConfigManager: init. 2019-10-20T16:01:32 INFO default LOG MANAGER: New launcher id: "3e471611-7fb5-415d-b5e6-ff80841db770" 2019-10-20T16:01:32 DEBUG default SET REGIONS CONTROLLER 2019-10-20T16:01:32 INFO default System region: "gb" 2019-10-20T16:01:32 DEBUG default SET SYSTEM REGIONS CONTROLLER 2019-10-20T16:01:32 DEBUG default "2019-10-20T16:01:32.972Z" 2019-10-20T16:01:33 INFO default Loading fonts. 2019-10-20T16:01:33 INFO Main Ok! 2019-10-20T16:01:34 INFO default [EventsTracker]: Event successfully sent! 2019-10-20T16:01:34 DEBUG LauncherManager Loading launcher configuration finished: 2019-10-20T16:01:34 DEBUG LauncherManager Loading locales list finished 2019-10-20T16:01:34 DEBUG LauncherManager isChatEnabled = false 2019-10-20T16:01:34 INFO LauncherManager Writing reply to cache "C:/Users/Chris/AppData/Local/Ultimate Admiral Dreadnoughts/cache/%1_conf.tmp" 2019-10-20T16:01:34 DEBUG LauncherManager Use CDN: "https://launcher-game-update.s3.amazonaws.com" 2019-10-20T16:01:34 INFO LanguageManager Set application language: "en" 2019-10-20T16:01:34 INFO LanguageManager true 2019-10-20T16:01:34 INFO default Load news list 2019-10-20T16:01:34 INFO ApiUsage Load news list 2019-10-20T16:01:34 INFO default Load banner news list 2019-10-20T16:01:34 INFO ApiUsage Load banner news list 2019-10-20T16:01:34 INFO ApiUsage "Url: %1https://launcher.xsolla.com/projects/3e471611-7fb5-415d-b5e6-ff80841db770/banner_news?locale=en®ion=gb" 2019-10-20T16:01:35 DEBUG LauncherUpdater check updates! 2019-10-20T16:01:35 DEBUG LauncherUpdater Url: QUrl("https://launcher.xsolla.com/projects/3e471611-7fb5-415d-b5e6-ff80841db770/launcher_releases/latest?architecture=x86") 2019-10-20T16:01:36 INFO default Banner news list loading finished! 2019-10-20T16:01:36 INFO ApiUsage Banner news list loading finished! 2019-10-20T16:01:36 DEBUG LauncherUpdater No updates available. 2019-10-20T16:01:36 WARNING default qrc:/qml/LoginWindow/LoginWindow.qml:338:13: QML Image: Cannot open: file:///C:/Users/Chris/AppData/Local/Ultimate Admiral Dreadnoughts/ 2019-10-20T16:01:40 DEBUG logCatXsollaAuth LOGIN URL QUrl("https://login.xsolla.com/api/login?projectId=bcbd7303-6119-11e9-9244-42010aa80004&login_url=https://login.xsolla.com/api/blank") 2019-10-20T16:01:41 DEBUG default "2019-10-20T16:01:41.220Z" 2019-10-20T16:01:41 DEBUG qml Load games data 2019-10-20T16:01:41 INFO default All log sent to server! 2019-10-20T16:01:41 INFO default [EventsTracker]: Event successfully sent! 2019-10-20T16:01:42 INFO GamesModel "Redeem key for game Ultimate Admiral: Dreadnoughts(43265) :" true 2019-10-20T16:01:42 INFO default Load news list 2019-10-20T16:01:42 INFO ApiUsage Load news list 2019-10-20T16:01:42 INFO default Load banner news list 2019-10-20T16:01:42 INFO ApiUsage Load banner news list 2019-10-20T16:01:42 INFO ApiUsage "Url: %1https://launcher.xsolla.com/projects/3e471611-7fb5-415d-b5e6-ff80841db770/banner_news?locale=en&game_id=1697®ion=gb" 2019-10-20T16:01:42 INFO ApiUsage Start loading bannerslist 2019-10-20T16:01:42 INFO ApiUsage "Url: https://launcher.xsolla.com/projects/3e471611-7fb5-415d-b5e6-ff80841db770/banner_groups?locale=en&game_id=1697®ion=gb" 2019-10-20T16:01:43 INFO default Banner news list loading finished! 2019-10-20T16:01:43 INFO ApiUsage Banner news list loading finished! 2019-10-20T16:01:43 INFO BannersReceiver Bannerslist loading is finished! 2019-10-20T16:01:43 INFO ApiUsage Bannerslist loading is finished! 2019-10-20T16:01:43 DEBUG UserManager Loading social relationships finished 2019-10-20T16:01:43 DEBUG RegionsController Loading regions success 2019-10-20T16:01:43 DEBUG default regionCode is empty, break 2019-10-20T16:01:43 INFO GameAccessController Checking game access SKU "Dreadnoughts_Key" 2019-10-20T16:01:43 INFO logCat RegionsModel Try get region by unaviable index 2019-10-20T16:01:43 INFO RTSController RTS session started 2019-10-20T16:01:45 INFO RTSController Hello from RTS 2019-10-20T16:01:45 INFO RTSController Rts session connected 2019-10-20T16:01:45 INFO GameAccessController Checking game access success 2019-10-20T16:01:45 INFO GameAccessController "Ownership of game Ultimate Admiral: Dreadnoughts(43265package: Dreadnoughts_Key) is true" 2019-10-20T16:01:45 INFO LanguageManager Set application language: "en" 2019-10-20T16:01:45 INFO LanguageManager true 2019-10-20T16:01:45 INFO ApiUsage Start loading bannerslist 2019-10-20T16:01:45 INFO ApiUsage "Url: https://launcher.xsolla.com/projects/3e471611-7fb5-415d-b5e6-ff80841db770/banner_groups?locale=en&game_id=1697®ion=gb" 2019-10-20T16:01:45 INFO default Load news list 2019-10-20T16:01:45 INFO ApiUsage Load news list 2019-10-20T16:01:45 INFO default Load banner news list 2019-10-20T16:01:45 INFO ApiUsage Load banner news list 2019-10-20T16:01:45 INFO ApiUsage "Url: %1https://launcher.xsolla.com/projects/3e471611-7fb5-415d-b5e6-ff80841db770/banner_news?locale=en&game_id=1697®ion=gb" 2019-10-20T16:01:45 DEBUG qml Load games data finished! 2019-10-20T16:01:45 WARNING default qrc:/qml/MainWindow/MainWindow.qml:823:13: QML Image: Cannot open: file:///C:/Users/Chris/AppData/Local/Ultimate Admiral Dreadnoughts/ 2019-10-20T16:01:46 WARNING default libpng warning: iCCP: profile 'icc': 0h: PCS illuminant is not D50 2019-10-20T16:01:46 WARNING default qrc:/qml/LoginWindow/RegionsComboBox.qml:96:13: QML Rectangle: Binding loop detected for property "width" 2019-10-20T16:01:46 WARNING default qrc:/qml/LoginWindow/RegionsComboBox.qml:96:13: QML Rectangle: Binding loop detected for property "width" 2019-10-20T16:01:46 WARNING default qrc:/qml/GameInstallWindow/GameInstallWindow.qml:165:9: QML Image: Cannot open: file:///C:/Users/Chris/AppData/Local/Ultimate Admiral Dreadnoughts/ 2019-10-20T16:01:46 WARNING default qrc:/qml/MainWindow/GameComponent.qml:254:5: QML Image: Cannot open: file:///C:/Users/Chris/AppData/Local/Ultimate Admiral Dreadnoughts/ 2019-10-20T16:01:46 INFO ApiUsage Start loading bannerslist 2019-10-20T16:01:46 INFO ApiUsage "Url: https://launcher.xsolla.com/projects/3e471611-7fb5-415d-b5e6-ff80841db770/banner_groups?locale=en&game_id=1697®ion=gb" 2019-10-20T16:01:46 DEBUG XsollaDownloader set credentials 2019-10-20T16:01:46 DEBUG XsollaDownloader game_path: "C:/Games/Ultimate Admiral Dreadnoughts/Ultimate Admiral Dreadnoughts/default/game/" 2019-10-20T16:01:46 DEBUG XsollaDownloader gus server url: "https://gus.xsolla.com/updates?version=%1&project_id=%2®ion=%3&gds_version=1&platform=%4" 2019-10-20T16:01:46 DEBUG XsollaDownloader region: "" 2019-10-20T16:01:46 DEBUG XsollaDownloader publisher project id: "43265" 2019-10-20T16:01:46 DEBUG XsollaDownloader stage: "" 2019-10-20T16:01:46 INFO XsollaDownloader start download. repair mode false 2019-10-20T16:01:46 INFO TorrentConfigManager Init libtorrent settings from file 2019-10-20T16:01:46 INFO TorrentConfigManager File does not exists. Using Default settings 2019-10-20T16:01:46 INFO Transactor P2P enabled true 2019-10-20T16:01:46 INFO XsollaDownloader getting GUS update file 2019-10-20T16:01:46 DEBUG XsollaDownloader data version: "6" 2019-10-20T16:01:46 DEBUG XsollaDownloader url: QUrl("https://gus.xsolla.com/updates?version=6&project_id=43265®ion=&gds_version=1&platform=windows") 2019-10-20T16:01:46 INFO XsollaDownloader QUrl("https://gus.xsolla.com/updates?version=6&project_id=43265®ion=&gds_version=1&platform=windows") 2019-10-20T16:01:46 INFO default Banner news list loading finished! 2019-10-20T16:01:46 INFO ApiUsage Banner news list loading finished! 2019-10-20T16:01:46 INFO BannersReceiver Bannerslist loading is finished! 2019-10-20T16:01:46 INFO ApiUsage Bannerslist loading is finished! 2019-10-20T16:01:47 INFO BannersReceiver Bannerslist loading is finished! 2019-10-20T16:01:47 INFO ApiUsage Bannerslist loading is finished! 2019-10-20T16:01:47 DEBUG LauncherManager Loading Link Social Networks finished 2019-10-20T16:01:47 DEBUG default void __cdecl Xsolla::XsollaDownloader::onUpdateAnswerFinished(void) 2019-10-20T16:01:47 DEBUG XsollaDownloader Answer XML 2019-10-20T16:01:47 DEBUG XsollaDownloader <?xml version="1.0" encoding="UTF-8" ?> <actions version="0"> <action type="version" version="-1"></action> </actions> 2019-10-20T16:01:47 DEBUG XsollaDownloader 2019-10-20T16:01:47 INFO XsollaDownloader Game don't needs updating 2019-10-20T16:01:47 INFO DownloadController Game don't need updates 2019-10-20T16:01:47 DEBUG default [LauncherManager] Finished! 2019-10-20T16:01:49 DEBUG default Start game: 2019-10-20T16:01:49 DEBUG default Game file: "C:/Games/Ultimate Admiral Dreadnoughts/Ultimate Admiral Dreadnoughts/default/game/build.exe" 2019-10-20T16:01:49 DEBUG default Args: ("--xsolla-login-token", "********", "--xsolla-locale", "en") 2019-10-20T16:01:49 DEBUG default "2019-10-20T16:01:49.601Z" 2019-10-20T16:01:50 INFO default [EventsTracker]: Event successfully sent! 2019-10-20T18:01:42 DEBUG UserManager Loading social relationships finished 2019-10-20T19:34:40 WARNING default Game crashed! 2019-10-20T19:34:40 DEBUG default "2019-10-20T19:34:40.580Z" 2019-10-20T19:34:41 INFO default [EventsTracker]: Event successfully sent! 2019-10-20T19:34:53 DEBUG default Start game: 2019-10-20T19:34:53 DEBUG default Game file: "C:/Games/Ultimate Admiral Dreadnoughts/Ultimate Admiral Dreadnoughts/default/game/build.exe" 2019-10-20T19:34:53 DEBUG default Args: ("--xsolla-login-token", "********", "--xsolla-locale", "en") 2019-10-20T19:34:53 DEBUG default "2019-10-20T19:34:53.525Z" 2019-10-20T19:34:53 INFO default [EventsTracker]: Event successfully sent! 2019-10-20T20:01:42 DEBUG UserManager Loading social relationships finished 2019-10-20T20:33:51 DEBUG default "2019-10-20T20:33:51.286Z" 2019-10-20T20:33:52 INFO default [EventsTracker]: Event successfully sent! 2019-10-20T20:34:05 WARNING default QSocketNotifier: Socket notifiers cannot be enabled or disabled from another thread
G777GUN Posted October 20, 2019 Posted October 20, 2019 unsolvable ai est UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) <RangeCalc>c__Iterator0:MoveNext() (at F:\UGG\UA_Dreadnoughts\Assets\Scripts\Ship.cs:4014) Ship:Update() (at F:\UGG\UA_Dreadnoughts\Assets\Scripts\Ship.cs:2429) (Filename: F:/UGG/UA_Dreadnoughts/Assets/Scripts/Ship.cs Line: 4014)This came up during the Vs Fleet mission.
Epic Posted October 20, 2019 Posted October 20, 2019 I am having the same CTD problem with the Super Dreadnought scenario. Multiple tries produce the same result. I will email my latest log file.
G777GUN Posted October 25, 2019 Posted October 25, 2019 Right... My game was updated and I have noticed a new feature. It now has a automatic time slowdown. This is extremely helpful as the game does not feel so choppy anymore. I used to have to slow down the game myself if I felt it was going to crash. I have also managed to pass the new missions. The new mission 'Defeat the Semi-Dreadnaught' was beaten on the first try. It went like this. Let the game to play as normal aka x1 speed, and set the ships up for combat. Then oncethats done I set to x5 to let the ships get in posistion then begin my attack move. Once the enemy fleet is sighted I generally reduce speed to x2 however the game automatically did this for me. Which is really good. It also shows the game starts to get stressed when multiple ships are in play. I mangaged to pass the entire mission and only had 6 ships left. You cant see the Light Cruiser as it is offscreen. I could of increased the speed as the game would of allowed me to do so since so many ships were sunk, but then being so close to the enemy and the threat of torpedoes it is not advisable. I will go through a few of the older missions again. The biggest issue looks to be sorted but will check just to be sure. What I will do is set the graphics to the maximum. I normally keep it low for games like these especially since its in Alpha. What I mean is, what people must remember. There are a TONN of calculations the game must make so try and go easy on the game itself and dont rush it.
TAKTCOM Posted October 26, 2019 Posted October 26, 2019 I finished "SuperDreadnought or Battlecuriser" mission a few minutes ago, on the first try. Everything seems to be working as it should.
G777GUN Posted October 26, 2019 Posted October 26, 2019 13 hours ago, TAKTCOM said: I finished "SuperDreadnought or Battlecuriser" mission a few minutes ago, on the first try. Everything seems to be working as it should. What graphics are you using. I am going throaugh all the missions again.
G777GUN Posted October 26, 2019 Posted October 26, 2019 (edited) How do you open the development console because somthing came up. Also where would one normally find the log/txt file for the Devolopment console. Edited October 27, 2019 by G777GUN
TAKTCOM Posted October 29, 2019 Posted October 29, 2019 On 10/27/2019 at 12:49 AM, G777GUN said: What graphics are you using. I am going throaugh all the missions again.
G777GUN Posted October 31, 2019 Posted October 31, 2019 Right. I have went through all the missions again on FANTASTIC setting. No problems encountered.
Ink Posted November 1, 2019 Posted November 1, 2019 Thank you all for the feedback about crash and crash fixes! 1
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