Jump to content
Naval Games Community

Recommended Posts

Posted

Hi, I find the game to be not fluid during battle (lag), even with only 2 ships, especially when turning the free camera. I have a GTX 1080, and the latest Nvidia driver. Does any one experience the same problem ? I don't have this problem at shipyard, during build phase.

Posted
14 hours ago, virtual_francky said:

Hi, I find the game to be not fluid during battle (lag), even with only 2 ships, especially when turning the free camera. I have a GTX 1080, and the latest Nvidia driver. Does any one experience the same problem ? I don't have this problem at shipyard, during build phase.

Greetings!

Could you please send output_log and dxdiag files to ink@navalaction.com (include there description of your issue or your forum user name)

  • Locate output_log text file in the game flies (Games\Ultimate Admiral Dreadnoughts\Ultimate Admiral Dreadnoughts\default\game\build_Data)
  • Open Windows Command Prompt (press Windows + R), then type dxdiag
    • click on "Save all.."

 

Posted

Ok a quick update since Alpha 2 V62. FPS have a improve, but not perfectly fluid yet. I did found what cause a big lost of FPS, it's the left panel with all information parameters changing according to the battle. Without moving the camera I have 60 FPS, fluctuating some times between 53-58 FPS in battle with 2 ships, as soon as the panel is open and you move the camera, framerate go down to 43-45 FPS, so clearly this panel has a huge impact on FPS. But even close just moving the camera make the framerate loose 2 to 7 PFS anyway. It also looks like that information of our ship path is not fluid, writing suffer from some kind of tremor, that make a really bad impression on game fluidity.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...