SiWi Posted October 15, 2019 Posted October 15, 2019 Hallo Travelers! I was wondering whenever the AI as enemy in the campaign, would use the historical designs of the navies, go completely random, a mixed of the first 2, or perhaps also try to counter build players? Now there are alot of pro's and cons for each approach. Facing the historical designs would mean each nation would have somewhat of they character keept and "beating" the historical design could be fun. On the other hand, it makes the campaign, if the only option, pretty predictable since even if you don't know the different classes you probably learn them fast and counter building relative easy- Competently random is exactly that. Random. You will see odd and crazy designs, which arguably is the point of the game. It also means thou that the "historical" aspect of the game is weakened. I think I would like have either the option or a mixed of both of them. Like for example that UK has a certain "bias" aka % chance to build ships like the Queen Elisabeth class. I mean "like", aka the maingun layout would be copied, not necessary every detail. The last mention, the AI counterbuilding is probably not feasible. Thou ti would make the game the most challenging in a good way beyond "Ai has more money then you". What would you want? Do you want to see ships/classes of history pop up in your campaign as foe or would you prefer random?
Christian Posted October 16, 2019 Posted October 16, 2019 (edited) it would be nice to see historical ships floating around and fight them though it would be predictable i think each nation should focus on what they did in real life so the british go with either a KGV layout with quads or a full forwards armament like nelson or g3 and early on would have twin turret only until the 20-30s while germans dont use triple turrets (german hoist layout problem which they never solved) and the french use all forwards armament with quad turrets japanese would be more standard though preffering twin turrets and america would be a mix of quite a few layouts maybe 3 options like random, inspired and historical ? dunno just an idea Edited October 16, 2019 by Christian
Maachlan Posted October 16, 2019 Posted October 16, 2019 One of the reasons they're not planning on doing historical battles is the fact that they'd have to recreate historical ships and would prefer to avoid that so it's unlikely they'll do that for campaign.
Fess21 Posted October 16, 2019 Posted October 16, 2019 Could they be added in as presets for the auto builder to chose from? This could be a nice find for those who care about the history without effecting any of the gameplay. Finding an accurate HMS hood or SMS Emden in the middle of a normal battle would be fun. 1
Niomedes Posted October 16, 2019 Posted October 16, 2019 Which is a sad thing to be sure. On the other hand, the custimization enabled in the game means that it will be stupidly easy to mod historical battles which will be pretty close later on. 1
samba_liten Posted October 28, 2019 Posted October 28, 2019 At the start of the campaign I'd love to have the option to have nations start with their historical fleet. What they build from there...I don't know.
kangbkg Posted October 29, 2019 Posted October 29, 2019 If there are two buttons on scene before start, like historical mod and random mod, it would be great.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now