Elrerune The Honorbound Posted June 7, 2021 Posted June 7, 2021 (edited) My perfect Yamato with favorite setup in details. Edited June 7, 2021 by Elrerune 5
Elrerune The Honorbound Posted June 9, 2021 Posted June 9, 2021 (edited) Testing secondary gun turret rotation. Works great. At the same time testing reshade. Also works great. Edited June 9, 2021 by Elrerune 3
Elrerune The Honorbound Posted June 10, 2021 Posted June 10, 2021 (edited) Yashima. Currently without 508 mm guns but maybe in the future there will be a 508 mm version of this gun model. Edited June 10, 2021 by Elrerune 4
Elrerune The Honorbound Posted June 17, 2021 Posted June 17, 2021 (edited) Alsace. All the best specs of course. 77500 t, 220000 hp, 432 mm guns, belt 350 mm. (No need for AA guns because this game is too lazy to get aircraft and aircraft carriers.) Edited June 17, 2021 by Elrerune 5
eraserr83 Posted August 14, 2021 Posted August 14, 2021 A Very Japanese looking modernized Dreadnought. Named it Owari, following Japanese ship naming traditions. Did you notice the secondary barbettes? 😉 3
eraserr83 Posted August 20, 2021 Posted August 20, 2021 Austria-Hungary Super-Dreadnought, the first with 380mm Twin turrets, and experimental secondary turrets. Completed late-war, in an alternate universe, its sailing out with her sister ships, to battle the Italian navy, and lift the blockade of Otranto strait. Unleashing a deadly broadside on their foes. 3
eraserr83 Posted September 8, 2021 Posted September 8, 2021 (edited) Injured, but not yet beaten, the '1st. Battleship division' of the Imperial German Navy is sailing towards the English squadron, while exchanging heavy gunfire with their dreadnoughts. Edited September 8, 2021 by eraserr83 1
eraserr83 Posted September 9, 2021 Posted September 9, 2021 (edited) Another brainchild of mine. In late 1931, two semi-modern Amagi class battlecruisers are heading out in an alternate universe to battle with the capital ships of the Russian Pacific Fleet, after the Japanese invasion of Manchuria lead to a full Russian intervention, namely the second Russo-Japanese war. These ships are the pride of the Japanese fleet, and though they are not as heavily armored, as their dreadnought counterparts, but with 36.000 tons, their 5x2 16 inch main armament with numerous secondary guns are surely respectable. (Technology year: 1924) Edited September 9, 2021 by eraserr83 2
KenM Posted September 11, 2021 Posted September 11, 2021 (edited) My favorites are US WW 1 era Battleships. The cage masts while quickly taken out of service have a special look. My best interpretation of the USS Florida circa 1917. Edited September 12, 2021 by KenM After posting realised I used the wrong photo. This one is brighter. km 3
Skeksis Posted September 15, 2021 Posted September 15, 2021 (edited) ... Edited November 9, 2021 by Skeksis 2
Skeksis Posted September 16, 2021 Posted September 16, 2021 (edited) ... Edited November 9, 2021 by Skeksis 1
Skeksis Posted September 17, 2021 Posted September 17, 2021 (edited) ... Edited November 9, 2021 by Skeksis 2
Skeksis Posted September 18, 2021 Posted September 18, 2021 (edited) ... Edited November 9, 2021 by Skeksis 1
Hussarball_PL Posted September 20, 2021 Posted September 20, 2021 1 hour ago, lloyd said: How do you take a screen shot? F11 and if you want to want to hide UI press simultaneously ctrl+alt+shift+z
Skeksis Posted September 20, 2021 Posted September 20, 2021 (edited) ... Edited November 9, 2021 by Skeksis
neph Posted September 21, 2021 Posted September 21, 2021 British Yamato (lighter secondary battery) 1
Rui_AD Posted September 28, 2021 Posted September 28, 2021 The fate of the Empire rests on the outcome of this battle. Let each man do his utmost.
Skeksis Posted September 29, 2021 Posted September 29, 2021 (edited) ... Edited November 9, 2021 by Skeksis
arkhangelsk Posted September 29, 2021 Posted September 29, 2021 2 hours ago, Skeksis said: 1936/1940 Custom Battles AI-builds seem to be lacking in maximizing tech. Haven't notice this before but I haven't played much late era anyway, only since this update. Some reasons could be: It's a bug. And/or something has changed since alpha 12 and she broken. Game's enemy tactic is to out tech and/or apply hidden buffs and so at max or at 1940 there is no more tech/hidden buffs for the AI to work with/apply. (*) AI-builds are just randomized because it's still a WIP and it's not properly implemented yet. i.e. this issue has always been here. Hopefully this can be addressed somehow, especially for the campaign mode. PS: (*), if there were hidden buffs then they'll probably need to return, despite complaints. Or have an option to toggle off/on. Is it just me or did the AI forget to put rangefinders and radars on the ship again? If it'll even only do that, the ship would be a more significant threat.
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