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Posted

What's up with the AI's strange preference for single barrel turrets for main batteries? I get that some of the fun is the interesting designs you encounter, but large single barrel turrets really break immersion for me and I can't see how the weight of the turrets and armor is justified for the increased accuracy.

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Posted (edited)

single barrel turrets also reload faster

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1.02 has a -33% decrease from 1.53

58.8 has a 50% increase from 39.2

 

 

which means that this ship should have close to twin barrel gun effectiveness 

Edited by Christian
Posted
24 minutes ago, halfmanhalfsquidman said:

I feel like that design didn't catch on in the real world for a reason, perhaps the advantages need a tweak downward.

*Screeches in Pelayo and French hotel ships*

  • Like 1
Posted (edited)

Over many missions played, I have not noted an AI preference for single barrels on capital ships, except perhaps for some armoured cruisers (but this is perhaps not worth considering at this point as cruiser hulls are very limited relative to the range of tech boosts).

Edited by akd
Posted

I'll second AKD's observation. I haven't seen the AI use the single turrets. It's probably just a peculiarity on your end, given that the AI boats are randomized. 

  • Like 1
Posted

I mostly see single turrets on weight restricted vehicles like light cruisers but that’s about it.

Apart from the reload, single turrets have a hidden accuracy bonus; their light weight means they don’t affect rolling and pitching as much, which in turn improves accuracy.

I also imagine in the campaign, lighter single turrets will allow for longer range, more armour or bulkheads, even more expensive equipment, which is why most pre-dreadnought cruisers had single turrets fore and aft, and ships that did have twin turrets were of smaller calibers.

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