admin Posted September 10, 2019 Posted September 10, 2019 Captains.. Small patch has been deployed today 11th September 2019 Main changes All ships (with the exception of imported ships) will be allowed to capture by the Admiralty on the War server. Oak, Fir, Mahogany, Sabicu planking has been allowed for NPC captured ships NPC captured ships will have from 1 to 4 upgrade slots (compared to previous 3). Increased the probability to get a better ship from the admiralty notes and for premium ships crafted ships still have a 3x higher probability to get a better ship Added the following ships to NPC fleets compositions Niagara, Rattlesnake, Pirate Frigate, Trincomalee Removed the following ships from NPC fleets Bellona, Santisima Trinidad Other changes Fire shock bug fixed - it is now correctly showing when ship is in fire shock, and is not showing when ship is not in fire shock. Increased the amount of people required to fight the fire from 6 to 15 per square meter of fire Increased the size of the fire that causes ship to go into fire shock. Speed for all ships of the line with the exception of bellona, christian and santisima (rare lineships) slightly reduced 41
LegoLarry Posted September 10, 2019 Posted September 10, 2019 Will be a cheap way to get people involved in screening, also for patrol zone . 2
Severus Snape Posted September 10, 2019 Posted September 10, 2019 (edited) So if this is correct AI 1st rates can now be captured by players...but will be drastically inferior to crafted ships? If the goal is to increase port battles wouldn’t it make more sense to lower the permit and crafting costs of lineships instead? No one will bring captured ships into a battle vs crafted ones. If you want to put more fans in the seats you need to lower the price of admission into RVR. Edited September 10, 2019 by Severus Snape 11
Salty Sails Posted September 10, 2019 Posted September 10, 2019 Imo its the easiest way for devs, but not the right one. To create more pvp and more portbattles, you need more players or you have to change port BR, ship BR or some kind of alliance system. But hey, lets take captured 1st-3rd rates for .... i dont know. 7
Atreides Posted September 10, 2019 Posted September 10, 2019 (edited) 12 minutes ago, admin said: Captains.. Small patch will be deployed tomorrow or the day after tomorrow (11 or 12th September) All ships (with the exception of imported ships) will be allowed to capture by the Admiralty on the War server. Oak, Fir, Mahogany, Sabicu planking has been allowed for NPC captured ships NPC captured ships will have from 1 to 3 upgrade slots (compared to previous 3). Ships created from dropped notes from chests and imported ships will have slightly higher chance to get additional upgrade slots than before (crafted ships will still have 3x higher probability) Goals. Promote more pvp, more port battles and give more options to players and reduce imbalance for nations. Crafted ships (especially with port bonuses) are still better, but captains will no longer will be locked by convoluted rules. You can capture what you see (except for premium imported ships) If I could, I would give you a hug and pound you on the back! Edited September 10, 2019 by Atreides 1
Captain Reverse Posted September 10, 2019 Posted September 10, 2019 perfect solution. Do you want to train and fun - take the captured ships. If you want to win, take craft ships. People hopefully lose their fear of losing ships. And we will see a sea of movement and life in the game. 8
Lancelot Teggin Posted September 10, 2019 Posted September 10, 2019 (edited) Dont qq about that it is not bad it will encourage ppl to go for Port Battles again even vs crafted ship will be a fleet with zero costs vs a expensive fleet if the zero cost fleet sink half of the enemy fleet it is a win so far. Cheers! Sail Safe. Edited September 10, 2019 by Lancelot Teggin 1
Archaos Posted September 10, 2019 Posted September 10, 2019 I agree this is a good solution for throwaway ships to level up and open slots in, but people would be crazy to take them into port battles and if they did majority of the PB leaders would not want to take charge of such a fleet. 1
Knuddel Posted September 10, 2019 Posted September 10, 2019 that makes Portbattles nearly impossible I mean when you get screened by a fleet which u sink in around 20 mins the Portbattle u will never reach... 1
Lt Sekiro Posted September 10, 2019 Posted September 10, 2019 28 minutes ago, admin said: All ships (with the exception of imported ships) will be allowed to capture by the Admiralty on the War server. Can you explain this?
PG Monkey Posted September 10, 2019 Posted September 10, 2019 1 minute ago, Lt Sekiro said: Can you explain this? Can capture any npc
Teutonic Posted September 10, 2019 Posted September 10, 2019 I think this is a wonderful change! Although I feel it isn't fixing the underlining problem for me - which is BR on ports is just too high. I can imagine a fleet commander in a battle finding out that half his fleet is just captured ships when they wanted a full fleet of crafted ships... Again though, this is a good change, just not the one I want... 1
Archaos Posted September 10, 2019 Posted September 10, 2019 I'm just waiting for the huge gank fleet of captured 1st rates to camp outside KPR.
admin Posted September 10, 2019 Author Posted September 10, 2019 5 minutes ago, Teutonic said: Although I feel it isn't fixing the underlining problem for me - which is BR on ports is just too high. br updates will be delivered with main "treacherous waters patch" they cant be deployed faster 22
Guest Posted September 10, 2019 Posted September 10, 2019 5 minutes ago, Archaos said: I'm just waiting for the huge gank fleet of captured 1st rates to camp outside KPR. LOL, good idea
huliotkd Posted September 10, 2019 Posted September 10, 2019 57 minutes ago, admin said: All ships (with the exception of imported ships) will be allowed to capture by the Admiralty on the War server. same mistakes of the past...pls don't.
Gregory Rainsborough Posted September 10, 2019 Posted September 10, 2019 12 minutes ago, admin said: br updates will be delivered with main "treacherous waters patch" they cant be deployed faster Huzzah! 1
Teutonic Posted September 10, 2019 Posted September 10, 2019 20 minutes ago, admin said: br updates will be delivered with main "treacherous waters patch" they cant be deployed faster Ok! sounds good. This will be a much rejoiced change, and as I said, thank you for bringing this change for captured ships too. 2
Severus Snape Posted September 10, 2019 Posted September 10, 2019 7 minutes ago, Staunberg said: How do you expect ppl sailing in inferior ship, will lose there fear of losing there crafting port, if they take part in a screening, and the zerg get mad about it? I hope I am wrong, only time will show. But for me it dosent get me back in RvR. But do hope lot of ppl feel different than me. I just stick to a hour of OW PvP now and the tradeing once a week. Fair wind to all. This is exactly what they expect. Fodder for crafted and well organized fleets that look good on streams. This won't actually help RVR in the long game, but it'll make for some good forum screenshots for a little while. 1
LegoLarry Posted September 10, 2019 Posted September 10, 2019 45 minutes ago, Archaos said: I agree this is a good solution for throwaway ships to level up and open slots in, but people would be crazy to take them into port battles and if they did majority of the PB leaders would not want to take charge of such a fleet. Fleet of them as fireships could be nasty though.
Cetric de Cornusiac Posted September 10, 2019 Posted September 10, 2019 36 minutes ago, PG Monkey said: Can capture any npc It's standard on PvE server for ages. What I find interesting is the introduction or planking instead of omnipresent crewspace on them. This I hope we will get on PvE as well. 1
zaba Posted September 10, 2019 Posted September 10, 2019 2 minutes ago, LegoLarry said: Fleet of them as fireships could be nasty though. THIS IS GREAT... I feel like him thinking in a 25 1º rate fireships PB fleet
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