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Posted (edited)
On 9/5/2019 at 11:01 PM, RepairyMcRepairous said:

why do you need "official" alliances,

just talk to someone from another nation, BOOM Russian threat dead

 

creating problematic shitposts in the forum game is a better option

Edited by Captain2Strong
  • 2 weeks later...
Posted
On 8/29/2019 at 6:08 AM, Ed Rose said:

i think port bonuses should be removed, its turning people away from the game imo, single players without clans cant get access to the BP's. 

Or allow crafters to choose bonuses from the shipyard, no matter where they are.

  • Like 1
Posted
4 hours ago, Saryk said:

new players join whoever they want, but limit transferring to bigger nations while encouraging transferring to smaller ones.

Demote one rank when you change nations.  Maybe more if you join Zerg nations...

  • Like 1
Posted (edited)
4 hours ago, Saryk said:

I also believe there would be much, much more PvP if losing a battle didn't mean losing a ship. Why not being able to "save" a ship you own, and be able to reclaim it womehow for a cost ? - either recrafting it, getting a blueprint for your ship that sank that guarantees quality, "repairing" it for reales, getting upgrades back or be able to craft saved ones for a lower price, set this all on a timer, I'm just throwing ideas.

We could flesh out the 'surrender' feature which, I believe, is hardly used. Make it so that surrendering the ship earns the winner the loot on it and rewards he hoped for (combat medals), but give to him the option to return the surrendered ship to the defeated captain after battle, if he choses so. By a simple mouse click.

Confrontation would lose much of its horrors if that would happen. And only real assholes would deny it to a needy captain of lower rank and no exceptional precious ship.

Edited by Cetric de Cornusiac
  • Like 2
Posted
8 minutes ago, Intrepido said:

We are talking of alliances inside port battles with the purpose of reinforcing those who lacks something (players, a pb commander).

Me too. You have to sail and fight the PB. You will be screened and have to fight the screens. You have to sail and fight. You have to WANT to fight.

Stop reading my words with your brain.

Posted

Exactly. Red team vs Blue team.

Just an observation - players that do want to fight will join the nations that do show promise of action - ow pvp and rvr - not necessarily Empire of Russia and United Provinces, but is also true that at this moment in NA War Server they are the most active.

Posted
1 minute ago, Saryk said:

ith some changes to allowed PB BR per rate, I could go in a port battle next week or in two weeks with a 4th or 3rd rate ship.

Why don't you do it right now in shallow ports ?

Everyone can attack from Shroud into the any of the Bahamas ports and don't have to use BIG ships.

( i'm not dismissing any of your opinion, btw. Just presenting a fast quick and dirty alternative to SHOW commitment to a cause - We want to fight! )

  • Like 1
Posted
2 minutes ago, rediii said:

Noone joined denmark when we actually fought russia. Noone wants to switch nation when it means you have to rebuild all shipyards etc.

Noone goes shallows because in shallows you get even more destroyed by numbers.

 

Hethwill, you don't realy play RvR.

Sorry then. Thought fighting was the purpose of the game. Build ships, fight, build more ships, fight even more.

You are right, i don't even play the game properly. I just blow up pixels anyway :) 

Carry on with whining in the forum and doing nothing in the map.

Posted

OW PvP alliances are almost in place. You can always join the opposing side of the zerg nation(s) and fight for the weak. Often, however, the zerg nation has more captains in the battle than the weak side. So ppl avoid joining the battle, or they join the strong side just to earn medals and not sink. It will take a concerted effort of all weak nations to resist the urge to join the zergwagon side of OW PvP battles.

Posted
4 minutes ago, Saryk said:

It is a good question. I should try. 

On the other hand, and even though this could sound like an excuse, but isn't intended as one (I haven't played in months, I have no idea what port points are, or of how the frontline system works) : I'm playing French, there are two shallow ports on our side of the map...
I remember fighting for Ahumada or Sabina to keep our wood production, and I have good memories. 

Is there really a reasonable way for France to initiate a PB in shallow waters right now ?

The short answer is No.  You can't attack just any shallow port.  You must start with county capitols and they are fortified and at this point, heavily defended.  It takes an incredible amount of resources/organisation to do RVR and small nations/clans have no chance. 

Posted

this game is empty, that is the truth. 

it's an arena game with some grinding preparation. then you take your crafted ship and go out sinking another crafted ship. the end game is an arena game.

tranding cancelled (delivery mission is faster and safer), rvr cancelled (no need to cap ports if i can develop my own 3 ports with all resources inside, rare wood also), exploration never delivered, patrol area = NA Legend inside NA ow... so what's the meaning of this game now?

just an arena game where you use your gold 5/5 ships to sink other palyers without a 5/5 gold ships and once you kill all player's ships of all nation of all the server...what do yo have to do in this game?nothing

we need PVE activities [fishing/whaling with proper ships, AI treasure fleet without any sign of recognition but heavily escorted (3-4 ship fleet without skulls of the Elite bot but with Elite bot inside istance and 1 indiaman) , exploration of the coast with random unmarked wreks (can be a trap of smugglers (battle istance) or a simple chest with low level reward and rare special reward), random wreks in an area after a storm,smugglers to inspect inside your own nation AI,  disease and plagues on land that reduce productivity of a region/area , storm and hurricane istances (both PVP and PVE where you can take sails damages if you choose the wrong set sails)]

 

we need lower port's BR again (small clan PB and mixed rates fleet as before), port bonus removal (ships have to be good only for rare woods and mods, no stacked bonuses and elite mods), new Frontlines mechanic (from smaller-to-capital port instead capital-to-capital ports), reputation mechanic based on PVP kills (high rank PVP palyers/clan can't stay in the same nation, they must split and balance the smaller and weaker nation) and remove rare woods from the players' control...rare woods have to be random dropped every day in different port every day and bought by that port every day at the maintenance so it can't be stacked (and have to be dropped in limited amount like 100k each day split by 10k in random ports)

 

Devs are full of our suggestion to improve this game, they just have to develop them

  • Like 5
Posted
32 minutes ago, Hethwill said:

Sorry then. Thought fighting was the purpose of the game. Build ships, fight, build more ships, fight even more.

this is NA legend...an arena game like Sea Trials

we are now playing a Sandbox MMO...no more arena game

  • Like 1
Posted
52 minutes ago, Intrepido said:

Dude, do some serious RvR first and you will begin to understand something.

Until then, your opinion worth less than a shit. 

funny you say that heth should do some serious RvR. He is - have you been paying attention? saying his opinion is worth less than shit is shitty as well.

 

RvR works for nations with large motivated populations.

The point is to make RvR "work" for smaller populated nations who still want to take part in RvR at a smaller scale.

1. Lower BR ports

2. Change front-line system to attack regional first.

  • Like 2
Posted
1 hour ago, Teutonic said:

funny you say that heth should do some serious RvR. He is - have you been paying attention? saying his opinion is worth less than shit is shitty as well.

 

RvR works for nations with large motivated populations.

The point is to make RvR "work" for smaller populated nations who still want to take part in RvR at a smaller scale.

1. Lower BR ports

2. Change front-line system to attack regional first.

It would be nice if it was the opposite, you can't get the capital unless you owned 1 or more regional ports, Could even raise the price of timers then. And yes BR need adjusted but not sure if there is a way around the screening issue, getting to the port is often the challenge

  • Like 1
Posted
1 hour ago, Saryk said:

@Hethwill This is why there is no point.
image.thumb.png.c6fbc0490330c5db467f336065c05869.png

image.png.fc1a839c5db67ebcc5dae29cf128695c.png

And the game rewards them for it.

The only good thing is that the enemy rewards are less than if they attacked larger ships. I'm not certain of the percentage, but there is a reward for attacking higher rated ships than your own.

21 minutes ago, Beeekonda said:

You should be rewarded for losing?

We should be rewarded for fighting, indeed. A loss already has less reward than a win. Admiralty doesn't give much for insurance. And I think it's a flat insurance no matter how much you have in hold, nor how many mods you have, nor which type of cannon you have.

  • Like 2
Posted
7 hours ago, Hethwill said:

Sorry then. Thought fighting was the purpose of the game. Build ships, fight, build more ships, fight even more.

You are right, i don't even play the game properly. I just blow up pixels anyway :) 

Carry on with whining in the forum and doing nothing in the map.

Except when you can't build ships...

  • Like 1
Posted
7 hours ago, rediii said:

Every nation has players that want to sail and fight but there is a minimum needed players for that to actually make sense. So the players willing to do so can have the ability to group up with a alliancemechanic.

The situation on the server is the same as with the alliancemechanic anyway just that you now need the forger DLC to switch/join alliance. All pro-russia players go to russia and all against-russia players join dutch at the moment. The other nations are just not significant in RvR

that's just bollocks. we are still many in GB and many will of course stay. and of course we're very significant in rvr. losing half a dozen ports in one week only. lol

Posted
3 hours ago, rediii said:

Doesn't that make you not significant because fighting GB is like fighting AI, just more ppl?

rvr isn´t only about winning mate. you need a loser too in each battle, right? for your comment on our skills.... sehr, sehr hochmütig wie so oft.

Posted

One of this games problem is to find the players, that want to do pvp. We have the patrolzone, sure, but apart from that the best chance to find other players is in front of the capitals. 

When there are 5 ships waiting, the experienced players will either sail from other ports or will only leave the port with a fleet of equal force or better.

Only the new players try to sail their ships through the enemy lines and are easy prey then.

Now that the numbers are decreasing again, it will be much more difficult to find the pvp battles, so more players will visit the other capitals. Of course some strange people like seal clubbing, since it is so easy, but quite a lot prefer a challenging battle. 

I do not know how this problem can be solved, I would love to have the battle arena back, but won't really solve it.

It would be great, if the devs would show their vision of the game shall look like when finally finished. We might give them some ideas then of how it could be realised. 

  • Like 1
Posted
40 minutes ago, Saryk said:

 but I sailed a Navy Brig to a level 6 combat mission I had just outside my capital area in order to get XP and money to be able to play 5th rates at some point ; and got ganked and sunk.

Had I been a new player, I'd have lost everything ; I could've uninstalled, trash-talked the game in reviews, simply because I didn't even get the chance to get to the part when "it becomes enjoyable".

Come on mate, be serious ... given your example: what you have lost then? Everything? Or a Navybrig ... ah ship thats price you can earn even in a Basic cutter (transporting passengers) in 10 minutes. In most capitals you only need to write in nationchat that you need a ship and get five offers for 6 or 5th rates. If a loss like this makes you Stop playing a game that you basically Like, you defenitly should stay in your mental Hospital to avoid every excitement ...

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