Serk Posted August 22, 2019 Posted August 22, 2019 @admin Anything in the work to improve RVR balance? It is becoming critical.
Guest Posted August 22, 2019 Posted August 22, 2019 12 minutes ago, Angus MacDuff said: Where Admin said "in", I suspect he should have said "After". That's my interpretation, but of course we now need clarification from @admin. but if he means after, is it after 2 mins and for how long though? i feel he would have written 20 mins in there somewhere then
Ink Posted August 22, 2019 Posted August 22, 2019 2 minutes ago, Rigge1988 said: So this only affect the RoE for patrol zone? Yes or no Patrol RoE is equal to OW RoE now (with the exception of Solo Patrol, the only change regarding Solo Patrol is that all ships except Basic cutter are now counted).
Tom Farseer Posted August 22, 2019 Posted August 22, 2019 (edited) There is no indication in the OP that the reinforcement period has changed from 20 minutes to two. "In 2 minutes" = two minutes after battle starts, not two additional minutes. Especially if one considers the first indented bullet point: 1 hour ago, admin said: OW roe was a success and is now spread to all battles even in Patrols (with the exception of 1V1 Zone) Edit: I was too slow Ink already clarified it Edited August 22, 2019 by Tom Farseer
AeRoTR Posted August 22, 2019 Posted August 22, 2019 1 hour ago, admin said: changed shroud cay mission distribution to rookie missions (1-3 star complexity) Another Gold Chest mission have been removed, at least thank you for telling us
AeRoTR Posted August 22, 2019 Posted August 22, 2019 59 minutes ago, Angus MacDuff said: It is a success from the POV of the hunter...not so much for the targets, of course. But as we have seen, Devs actually want more wolves. Success for you or Greg in a snow (I do it and I am disgusted with it) to slaughter noobs and traders which have bigger BR. Good for the game ? definitly not. What is the benefit for solo player / casual players ? Gankers can join in 2 minutes or can join in 20 minutes Wasa tagging a 1st rate (Wasa is enough but if he struggles another Santi can join his side in 20 min!). Gank a Trinco with 2 Hercules, he is done, may be invite 1 more ship after 18 minutes ? Most idiotic ROE ever only favoring veterans in smaller hunting ships. Why not make it 20 minutes both side open but late joiner as time passes joins far away ? 3
Angus MacDuff Posted August 22, 2019 Posted August 22, 2019 2 minutes ago, AeRoTR said: Why not make it 20 minutes both side open but late joiner as time passes joins far away ? That would be good too. Hey, I was happy with the 2 min join timer on both sides, but we play the cards we're dealt. When I tag a Surprise in my Herc or join a higher BR battle, I don't check birthdays. The 20 min timer is designed with the specific intent that players will join the weak side. That has also blown up in my face as recently as last night. 1
Razee Posted August 22, 2019 Posted August 22, 2019 Geez it changes nothing in OW so why all the posts about it being good for hunters..nothing changes, only in pz..
Guest Posted August 22, 2019 Posted August 22, 2019 20 minutes ago, AeRoTR said: Success for you or Greg in a snow (I do it and I am disgusted with it) to slaughter noobs and traders which have bigger BR. Good for the game ? definitly not. What is the benefit for solo player / casual players ? Gankers can join in 2 minutes or can join in 20 minutes Wasa tagging a 1st rate (Wasa is enough but if he struggles another Santi can join his side in 20 min!). Gank a Trinco with 2 Hercules, he is done, may be invite 1 more ship after 18 minutes ? Most idiotic ROE ever only favoring veterans in smaller hunting ships. Why not make it 20 minutes both side open but late joiner as time passes joins far away ? i agree, it only gives vets and players that knows the RoE inside out a big advantage, could be interesting if it was 2->2 timer, not the 2->20 timer that will be now. They could atleast make it count for a PvP battle not PvE battles
Razee Posted August 22, 2019 Posted August 22, 2019 3 minutes ago, Wyy said: i agree, it only gives vets and players that knows the RoE inside out a big advantage, could be interesting if it was 2->2 timer, not the 2->20 timer that will be now. They could atleast make it count for a PvP battle not PvE battles But what would a 2-2 timer change? Both sides can join now for 2 mins after that the higher br side closes..so its 2-2 now and after only the weaker side can reinforce..i think its fine
Severus Snape Posted August 22, 2019 Posted August 22, 2019 RIP to the last unique thing about pirates. #justanothernation 1
Meraun Posted August 22, 2019 Posted August 22, 2019 Good, this change will stop the Russian overflow in PZ.
Gregory Rainsborough Posted August 22, 2019 Posted August 22, 2019 42 minutes ago, AeRoTR said: Success for you or Greg in a snow (I do it and I am disgusted with it) to slaughter noobs and traders which have bigger BR. Good for the game ? definitly not. What is the benefit for solo player / casual players ? Gankers can join in 2 minutes or can join in 20 minutes Wasa tagging a 1st rate (Wasa is enough but if he struggles another Santi can join his side in 20 min!). Gank a Trinco with 2 Hercules, he is done, may be invite 1 more ship after 18 minutes ? Most idiotic ROE ever only favoring veterans in smaller hunting ships. Why not make it 20 minutes both side open but late joiner as time passes joins far away ? Awww you hurt my feels.
Guest Posted August 22, 2019 Posted August 22, 2019 25 minutes ago, Severus Snape said: RIP to the last unique thing about pirates. #justanothernation imo some kind of alliance system and pirates with outlaw mechanic would literally be the best
Severus Snape Posted August 22, 2019 Posted August 22, 2019 8 minutes ago, Wyy said: imo some kind of alliance system and pirates with outlaw mechanic would literally be the best Well, we’ve been requesting pirate changes for 3 years. Maybe if it involved a DLC we’d get something. 1
Forlorn Hope Posted August 22, 2019 Posted August 22, 2019 And just like that, Pirates are just another nation... 1
Aquillas Posted August 22, 2019 Posted August 22, 2019 (edited) Can we have the 5 knowledge slots unlockable for the traders? In another patch note, we got the information that traders must now be farmed like other ships (this modif is made) and that they will have the 5 knowledge slots like other ships (still to be made). Why nerfing my trader cutter? Is she OP? I got two PVP kills using her last Tursday near Vera Cruz... Edited August 22, 2019 by Aquillas
FKL 1982 Posted August 22, 2019 Posted August 22, 2019 47 minutes ago, Forlorn Hope said: And just like that, Pirates are just another nation... Come on, that was only ever used to exploit the reinforcement ROE and you know it! 1
Serk Posted August 22, 2019 Posted August 22, 2019 But you gotta admit the player base’s requests for pirate over the years where more in the line of a special pirate mechanic that would make them completly different from regular nations. Instead, the only feature that made them different is removed... 1
Ink Posted August 22, 2019 Posted August 22, 2019 51 minutes ago, Aquillas said: Can we have the 5 knowledge slots unlockable for the traders? In another patch note, we got the information that traders must now be farmed like other ships (this modif is made) and that they will have the 5 knowledge slots like other ships (still to be made). Why nerfing my trader cutter? Is she OP? I got two PVP kills using her last Tursday near Vera Cruz... 3 knowledge slots on trader cutter is a bug, will be fixed
Razee Posted August 22, 2019 Posted August 22, 2019 3 hours ago, AeRoTR said: Success for you or Greg in a snow (I do it and I am disgusted with it) to slaughter noobs and traders which have bigger BR. Good for the game ? definitly not. What is the benefit for solo player / casual players ? Gankers can join in 2 minutes or can join in 20 minutes Wasa tagging a 1st rate (Wasa is enough but if he struggles another Santi can join his side in 20 min!). Gank a Trinco with 2 Hercules, he is done, may be invite 1 more ship after 18 minutes ? Most idiotic ROE ever only favoring veterans in smaller hunting ships. Why not make it 20 minutes both side open but late joiner as time passes joins far away ? Wow, if anything a snow vs a t-brig is about as fair as it gets, a tbrig with a tbrig in fleet can make a decent fight for a snow.. If we gonna complain about a snow hunting traders now..come on.. If the snow gets caught by defending trincs hes fish meat.. The problem is trincs hunting tbrigs, with current rules atleast the tbrig can get reinforced. A snow hunting like @Gregory Rainsborough is doing is very fair imo. Its the gank groups that are lame, and atleast with these roe the weaker side can reinforce..its not perfect, but whining about a offensive snow..lol come on listen to yourself..
AeRoTR Posted August 22, 2019 Posted August 22, 2019 53 minutes ago, Razee said: Wow, if anything a snow vs a t-brig is about as fair as it gets, a tbrig with a tbrig in fleet can make a decent fight for a snow.. LOL, you know nothing John Snow, or you are a big joker. Against a decent captain in snow, T-brig with 3 T-Brigs in fleet is a walk in the park.
AeRoTR Posted August 22, 2019 Posted August 22, 2019 @RepairyMcRepairous what do you know about decent captains ? Keep selling some hull repairs for 10k...
Anolytic Posted August 22, 2019 Posted August 22, 2019 8 hours ago, admin said: OW roe was a success Great joke... Not 5 minutes ago I was ganked in a trader just outside a port and a player from another nation joined my side in a ship same size as the attacker, preventing any reinforcements joining my side and talking to each other as friends in all-chat and discussing the fact that players were gathering outside but would not be able to join my side. My loss was immaterial, but the blatant abuse that this ROE actively invites is game-breaking. This ROE should be ONLY in Patrol Zones. Give us 2 min timers back everywhere else in OW: 12
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