Koltes Posted July 3, 2019 Posted July 3, 2019 I think its just logical that clan should be able to build clan docks in selected port. Only one like the warehouse. This is for crafters to dock clan's ships. We can have them unlocked by in-game money as well as DLC too. We need space to hold 25+ ships ready for PBs. Pleeeeeease ☺️ 14
Slim McSauce Posted July 3, 2019 Posted July 3, 2019 Just 10 ships. It's not meant to be second storage it's meant so crafters can have fluid delivery of ships to member of the clan. 3
Sir Texas Sir Posted July 3, 2019 Posted July 3, 2019 2 hours ago, Slim McSauce said: Just 10 ships. It's not meant to be second storage it's meant so crafters can have fluid delivery of ships to member of the clan. Even 5 slots would work. The biggest pain is being online when others are when you built them ships and you might have oppisite hours. Than you just store the ship and another officer can pull it out for the person or you can have a few on stand by. 5-10 max anything bigger would be bad for the game. That are make it so you can make a note of that one wood type would also work and you can than store the notes. 4
Koltes Posted July 3, 2019 Author Posted July 3, 2019 3 hours ago, Slim McSauce said: Just 10 ships. It's not meant to be second storage it's meant so crafters can have fluid delivery of ships to member of the clan. 1 hour ago, Sir Texas Sir said: Even 5 slots would work. The biggest pain is being online when others are when you built them ships and you might have oppisite hours. Than you just store the ship and another officer can pull it out for the person or you can have a few on stand by. 5-10 max anything bigger would be bad for the game. That are make it so you can make a note of that one wood type would also work and you can than store the notes. Why such a limit? Its not logical. It would cripple the mechanic if those docks were accessible from anywhere. But the can only be 1 clan dock in 1 place. Definitely need more than 5. 10 is pretty small for the entire clan. But doable. At least 15 or ideally 25. Even if we have to invest to upgrade to 25 its fine 1
Liq Posted July 3, 2019 Posted July 3, 2019 1 account with maxed out dock slots, accessible by every officer, works as an improvised clan dock 😛
Tom Farseer Posted July 3, 2019 Posted July 3, 2019 That may be viable if you have more alts than mains in your clan For the rest of us a Clan Dock would indeed be very nice to have. 4
Sir Texas Sir Posted July 3, 2019 Posted July 3, 2019 3 hours ago, koltes said: Why such a limit? Its not logical. It would cripple the mechanic if those docks were accessible from anywhere. But the can only be 1 clan dock in 1 place. Definitely need more than 5. 10 is pretty small for the entire clan. But doable. At least 15 or ideally 25. Even if we have to invest to upgrade to 25 its fine Ok lets just put it this way before the wipe I had over 120 ships (remind you that is 5 accounts. About a dozen of those ships was first rates. Lets not even get into how many 1st rates @Jdshots had saved up from when we where in clan together (old BLACK mentality that every one should always have a 1st rate ready to go and there was no excuse). With the DLC you get 15 slots....so the only way I can see them doing something is as a DLC other wise it's going to be like 5 slots. You want more than buy the CLAN DLC....lol And as stated it's suppose to be a reserve spot not a whole dock space to hold tons of ships. Other wise you will have some clans major unbalanced by having tons of ships in storage ready to go, something we can all ready do with alts any way. 2 hours ago, Liq said: 1 account with maxed out dock slots, accessible by every officer, works as an improvised clan dock 😛 You know that is actually against steam policy by the way. Only one person is suppose to use a steam account or family. Not that any of us plan to report any one for such, but it's the one way steam will step in on alt accounts. 1 hour ago, Tom Farseer said: That may be viable if you have more alts than mains in your clan For the rest of us a Clan Dock would indeed be very nice to have. Yep not eveyone is running around with half a dozen or more alts. 5-10 slots would be simple for a clan to have a few spare ships or back ups where you can get to them at any time to hand out. Other wise every one would just make a solo clan and stuff there ships in the docks instead of buying the DLC?
woodenfish Posted July 3, 2019 Posted July 3, 2019 Middelburgsche Commercie Compagnie [MCC] A Dutch trading company that is involved in the slave trade. The archive of this comapny still exists and is held in the Zeeuws archive in Middelburg. It is on the World Heritage List. It made all it's moeny from the slave trade. Don't know if you knew/care 1
Angus MacDuff Posted July 3, 2019 Posted July 3, 2019 This is a good idea, but in addition, I wish that I could open a selected warehouse that I own to a friend. If we are playing at different times or in different places on the map, he would have access to stuff that I want to give him. Probably too much to ask at this point. I'd buy it as a DLC... 2
AeRoTR Posted July 3, 2019 Posted July 3, 2019 (edited) Who does not agree with this idea ? Wait, I think I know SOMEBODY Which has been purposed 1000 times, now it is 1001 ! Edited July 3, 2019 by AeRoTR 1
HoneyBaddger Posted August 11, 2019 Posted August 11, 2019 On 7/2/2019 at 8:25 PM, koltes said: I think its just logical that clan should be able to build clan docks in selected port. Only one like the warehouse. This is for crafters to dock clan's ships. We can have them unlocked by in-game money as well as DLC too. We need space to hold 25+ ships ready for PBs. Pleeeeeease ☺️ I approve this message
Duncan McFail Posted August 11, 2019 Posted August 11, 2019 Clan shipbuilders end up sitting with the majority of their dockspace taken up by ships that are for other clan members. I'd love to see some expandable dockspace from 5 slots to 20. Maybe the ability for members with clan warehouse access to assign ships to other members so they can freely take out those ships at their convenience. 2
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