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Posted

Today I didn't took care during battle and hit the land. I managed to turn the ship, bow at about 45° to the open sea with the wind nearly from behind. My stern was placed in land and I couldn't get the ship moving again, no matter what I tried with the sails. During the whole time the ai I was fighting shot at me. Finally I could leave the battle during a short break, where ai didn't hit me.

To avoid this, I suggest to install a button for pulling the ship away from land. It might take 5min and all crew will leave battle station (bad maneuvering must have consequences), but in the end your bow should be turned away from land and ship is free to sail again and the fight can continue.

  • Like 1
Posted

Are just don't sail close to land, They need to put leeway wind back into game....that was awesome watching every one get beached lol

 

Though when it does happen you normally just have to wait for the wind to turn enough to push you off the shore.

Posted

No.  If you can't sail properly you don't get a bailout.  Expect the consequences instead.

Why do we need a bailout button for every poor action in this game?  Learn from mistakes and move on.

Posted
18 hours ago, Papillon said:

No.  If you can't sail properly you don't get a bailout.  Expect the consequences instead.

Why do we need a bailout button for every poor action in this game?  Learn from mistakes and move on.

The consequence is that you will stuck for at least some minutes, where you cannot really defend yourself. In reality no captain would just sit and wait, he would try get his ship floating again. That is what I want to see in this game. 

Posted
19 hours ago, Papillon said:

No.  If you can't sail properly you don't get a bailout.  Expect the consequences instead.

Why do we need a bailout button for every poor action in this game?  Learn from mistakes and move on.

In real life sailors had the option to send boats holding an anchor, then pulling the line to free a boat from a shoal.

  • Like 1
Posted
1 hour ago, Slim McSauce said:

In real life

... a lot doesn't correlate to what happens in game ;).

If a vessel is firmly beached, IRL, no way you going to move it out. She's gone Jim.

Plus a lot of warnings are given about leeshore. Stay away from it at all costs. The more canvas you open the worse the leeway is.

  • Like 1
Posted

In game we can build up a full ship with our repairs, so why not taking the ship off the beach?

Is the consequence of being hit by round shot so much different to get stuck on land? Why only healing one of both (with repairs) and not the other issue, which may cost you a completely  undamaged ship?

Posted
On 6/30/2019 at 4:12 AM, Sir Texas Sir said:

Are just don't sail close to land, They need to put leeway wind back into game....that was awesome watching every one get beached lol

 

Though when it does happen you normally just have to wait for the wind to turn enough to push you off the shore.

There is leeway just not the ridiculous exaggerated kind like when it was first introduced

Posted
3 hours ago, Sea Archer said:

In game we can build up a full ship with our repairs, so why not taking the ship off the beach?

Is the consequence of being hit by round shot so much different to get stuck on land? Why only healing one of both (with repairs) and not the other issue, which may cost you a completely  undamaged ship?

Zero correlation.

Same could be said of failure to tack on purpose and our fishtail moves ;) but hey, don't nitpick.

  • Like 1
Posted
12 hours ago, Sea Archer said:

The consequence is that you will stuck for at least some minutes, where you cannot really defend yourself. In reality no captain would just sit and wait, he would try get his ship floating again. That is what I want to see in this game. 

Not likely to be able to put out boats and pull free during a battle but the good news if you survive by either escaping or outlasting the 90 minute timer, you’ll be free in OW.

  • Like 3
Posted
1 hour ago, Hethwill said:

Zero correlation.

Same could be said of failure to tack on purpose and our fishtail moves ;) but hey, don't nitpick.

Zero? Repairing is a failure to maintain the integrity of your ship through mistakes. Pulling your boat from a sandbar takes the same principle.

Posted (edited)
12 minutes ago, Hethwill said:

Correct. Zero.

I was going to reply exactly as you have HW, but then I kind of see the other argument.  Failures in both cases.  But I still agree those cases are a bit different.  The penalty of getting stuck in irons for example is sometimes you are just stuck and it can cost you the fight...same as dumb-beaching and it can cause you to lose the fight.  God doesn't reset your ship position if you are in irons so why should God move your ship off land if you are beached.  Tough call, in the end I agree with you, just pay attention and learn to sail.

Edited by Papillon
Posted
37 minutes ago, Papillon said:

God doesn't reset your ship position if you are in irons so why should God move your ship off land if you are beached.  Tough call, in the end I agree with you, just pay attention and learn to sail.

Of course he doesn't. If you're stuck in irons you position your sails to get out. If you are beached or stuck on a shoal, you take a handful of crew and some boats, lower an anchor onto the boat, row it out, drop it in and then have men on the ship yank and pull on the line and it will pull your ship out. It doesn't take a miracle to do this. 

Posted
2 hours ago, Slim McSauce said:

Of course he doesn't. If you're stuck in irons you position your sails to get out. If you are beached or stuck on a shoal, you take a handful of crew and some boats, lower an anchor onto the boat, row it out, drop it in and then have men on the ship yank and pull on the line and it will pull your ship out. It doesn't take a miracle to do this. 

Probably not, but it will probably take much more time for rowboats, etc, than escaping irons.  Time you don't have while you're beached and your stern is getting smashed.

Posted
1 hour ago, Papillon said:

Probably not, but it will probably take much more time for rowboats, etc, than escaping irons.  Time you don't have while you're beached and your stern is getting smashed.

Should take about 3-5 minutes, depending how deep in the shit you are. Grappling mechanic, click on an area, get pulled for 5 seconds, wait for cooldown if you aren't free do it again.

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