Sang Noir Posted June 18, 2019 Posted June 18, 2019 It would be great, if DLC owners of Le Requin would also be able to craft it, please. It’s my favorite ship and I would like to use it more than just once every 24h. Adding the blueprint for DLC owners in the shipyard would be nice: - adds value to the DLC - could use ship more - port bonuses could be added Of course applicable to all DLCs.
Sang Noir Posted June 18, 2019 Author Posted June 18, 2019 Hehe... lol, always for up for funny stuff. 😀 How about making an effort and adding some content instead of letting others speak for you.
Licinio Chiavari Posted June 18, 2019 Posted June 18, 2019 I already proposed N. times to make all DLC redeemable as 3/5 no trim ship every 24hr or as ship permit every 48hr (sharing CD - so OR 2 ships OR 1 permit every 48hrs). Still no response. 1
Miaowi Posted June 18, 2019 Posted June 18, 2019 30 minutes ago, Licinio Chiavari said: I already proposed N. times to make all DLC redeemable as 3/5 no trim ship every 24hr or as ship permit every 48hr (sharing CD - so OR 2 ships OR 1 permit every 48hrs). +1
Sang Noir Posted June 18, 2019 Author Posted June 18, 2019 31 minutes ago, Licinio Chiavari said: I already proposed N. times to make all DLC redeemable as 3/5 no trim ship every 24hr or as ship permit every 48hr (sharing CD - so OR 2 ships OR 1 permit every 48hrs). Still no response. Good idea. I mean the craftable Requin could even be a nerfed version (« Requin light ») It would be just great for those who want to make the Requin their permanent ship. Adding the blueprint / permit to the DLC gives extra worth. 🦈
vazco Posted June 18, 2019 Posted June 18, 2019 Bad option, it would give you option to spam requins without consequences. 2 hours ago, Licinio Chiavari said: as ship permit every 48hr If you could have only one permit at once, great. Then requins could be capturable. Otherwise, it's a bad idea, as you would end up with an option of stocking and spamming requins without consequences. This could break many things. 1
Sir Texas Sir Posted June 19, 2019 Posted June 19, 2019 How about a NOOOOOOO I would like to see a trade ship DLC though maybe a LRQ refit that is a trader (slower, less crew, less guns, more cargo). Are even make it a craftable ship. 2
--Privateer-- Posted June 19, 2019 Posted June 19, 2019 LOL, take the most OP ship which already ruined shallow port battles and give it port bonuses? No thanks. 1
Guest Posted June 19, 2019 Posted June 19, 2019 Just now, rediii said: Remove the Requin and compensate the owners of the DLC Oh yes yes yes yes yes yes yes yes yes I would be satisfied with a Santa Cecilia DLC as compensation
Sang Noir Posted June 19, 2019 Author Posted June 19, 2019 11 hours ago, vazco said: If you could have only one permit at once, great. Then requins could be capturable. Otherwise, it's a bad idea, as you would end up with an option of stocking and spamming requins without consequences. This could break many things. Sure, make it a "Requin Light" and make them capturable, permits limited. Being able to craft them adds value to the DLC. 5 hours ago, Meraun said: how do you lose them so fast away? Because they are not easy to play. 2 hours ago, rediii said: Remove the Requin and compensate the owners of the DLC Well, since there so many people that hate them, there won't be a lot of people who are going to play them anyways, am I right? Therefore = make them craftable.
Licinio Chiavari Posted June 19, 2019 Posted June 19, 2019 18 hours ago, Cap Trujis said: Pls no, no more Le cancer. L2Her = L2CounteHer.
Licinio Chiavari Posted June 19, 2019 Posted June 19, 2019 8 hours ago, rediii said: Remove the Requin and compensate the owners of the DLC Same as above. Sincerely, granted you do not need to L2P, I do not understand the problem. I hunted requins with Privateer or bait LGV (trader) alone. ZERO issues. Or we are required to sail only SoLs EVERYTIME? 1
Licinio Chiavari Posted June 19, 2019 Posted June 19, 2019 17 hours ago, vazco said: Bad option, it would give you option to spam requins without consequences. If you could have only one permit at once, great. Then requins could be capturable. Otherwise, it's a bad idea, as you would end up with an option of stocking and spamming requins without consequences. This could break many things. Any DLC can be stockpiled already (4) with fleet perk trick. So missing the point. Arent you allowed to stockpile Bellonas or Oceans or ANY ship?
Licinio Chiavari Posted June 19, 2019 Posted June 19, 2019 8 hours ago, Da Hool said: Oh yes yes yes yes yes yes yes yes yes I would be satisfied with a Santa Cecilia DLC as compensation Adding more fore-aft ships could be more interesting... ahh... forgot. This is not NAVAL action... it should be SHIP OF THE LINE action (only).
Licinio Chiavari Posted June 19, 2019 Posted June 19, 2019 15 hours ago, --Privateer-- said: LOL, take the most OP ship which already ruined shallow port battles and give it port bonuses? No thanks. Pure CRAP. Definately FAR FAR from being the most OP ship of the game. And you should now. She's VERY particular so with strong pros and big cons. The apparent OPness comes out from missing any really comparable ship. Closest ship are Niagara/Prince but not on the same level and still too different from Requin.
Licinio Chiavari Posted June 19, 2019 Posted June 19, 2019 15 hours ago, --Privateer-- said: LOL, take the most OP ship which already ruined shallow port battles and give it port bonuses? No thanks. Forgot: so OP that almost nobody uses her regularly... WEIRD.
Licinio Chiavari Posted June 19, 2019 Posted June 19, 2019 11 hours ago, Meraun said: no. how do you lose them so fast away? 🙂 Who?
Licinio Chiavari Posted June 19, 2019 Posted June 19, 2019 (edited) 13 minutes ago, Spikes said: Nobody? What game are you playing? I remember going EVERY Nassau PZ. Requin were definately a minority. Moreover: count the raiders around enemy ports. How many are requins and how many various 5th rate? If she'd be SO OP, why so few raiding on her? Edited June 19, 2019 by Licinio Chiavari 1
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