admin Posted May 31, 2019 Posted May 31, 2019 Captains Here is the final information on the player accounts on the launch of the game. Estimated launch week - 10-14th June War server: Full reset: Everyone starts fresh from clean slate. Only clan lists will remain intact. Tutorial progress will be reset Peace server Partial reset: XP, Crafting XP, Knoweldge slots and knowledge books will remain Everything else will be wiped, and tutorial progress will be reset. Compensation ships for latest server problems will be added on launch as a timed redeem Names are going to be kept on both servers. You will start the game with a character you had before launch, on war server he/she will have nothing, on peace server he/she will have xp, crafting xp, slots and books. Clan affiliation will remain as it was before the launch. 49
Vizzini Posted May 31, 2019 Posted May 31, 2019 this would mean we will start again from the point of character creation and chose name and nation as if we were a day 1 noob ? 1
Guest Posted May 31, 2019 Posted May 31, 2019 Just now, Vizzini said: this would mean we will start again from the point of character creation and chose name and nation as if we were a day 1 noob ? almost, the difference is that you probably have 1000 more game hours experience then that guy that starts fresh
Capitalism Posted May 31, 2019 Posted May 31, 2019 So not even book and ship knowledge will be retained? What a kick in the nuts to your testers after all the original promises.... 26
Vizzini Posted May 31, 2019 Posted May 31, 2019 1 minute ago, Wyy said: almost, the difference is that you probably have 1000 more game hours experience then that guy that starts fresh yeah for those thinking about changing nations , names , clans etc ..it's fairly important to know I was always under the impression that regardless of what was said in the past, a full reset was inevitable and needed. I am happy it's finally happening, 2 years for me and longer for a lot of you 1
Hullabaloo Posted May 31, 2019 Posted May 31, 2019 Boo! I don't see the point in this. Big boring pause on the War server now while everyone puts effort into grinding books back up, and get back to pretty much exactly how it already was. instead of doing other stuff that would have made the server more exciting. Waste of time imo 9
Liq Posted May 31, 2019 Posted May 31, 2019 Will there be a way to save our ingame name? So that a troll with 5 dozen alts cannot steal known player names. 16
z4ys Posted May 31, 2019 Posted May 31, 2019 Just now, Intrepido said: All that time invested for literally nothing. For being part of it and a nice pandora 3
admin Posted May 31, 2019 Author Posted May 31, 2019 Just now, Liq said: Will there be a way to save our ingame name? So that a troll with 5 dozen alts cannot steal known player names. names are going to be kept 13
James Thomson Posted May 31, 2019 Posted May 31, 2019 This is good, but eventually the gap will be there again when Vets and Noobs are so uneven the noobs shall spend year before they can effectively pvp. 😕 4
Isaac J Smith Posted May 31, 2019 Posted May 31, 2019 Just now, Liq said: Will there be a way to save our ingame name? So that a troll with 5 dozen alts cannot steal known player names. My guess is that for clan lists to remain, you will at least be past the character selection screen.
Hullabaloo Posted May 31, 2019 Posted May 31, 2019 1 minute ago, James Thomson said: eventually the gap will be there again exactly so why bother wasting everybody's time? 7
James Thomson Posted May 31, 2019 Posted May 31, 2019 Never test a game if you can't live whit possibility that all might be lost. Game might have not even launched and be just deleted of existense. 4
OjK Posted May 31, 2019 Posted May 31, 2019 When can we expect final patch notes for relase? There are still mutliple questions: - Alliances - Port Upgrade points cost - Rebalancing of the port bonuses - BR limits Why do I feel like we're rushing out through the door something not really fixed? 4
James Thomson Posted May 31, 2019 Posted May 31, 2019 1 minute ago, Hullabaloo said: exactly so why bother wasting everybody's time? Why not balance the game so its not a problem ? 3
Isaac J Smith Posted May 31, 2019 Posted May 31, 2019 (edited) 2 minutes ago, OjK said: Why do I feel like we're rushing out through the door something not really fixed? Steam summer sale is coming up. Gotta get it out in time for that so it can advertised as a released game. Edited May 31, 2019 by Isaac J Smith
Isaac J Smith Posted May 31, 2019 Posted May 31, 2019 2 minutes ago, El Patron said: lets empty out our docks and have fun I like this idea. Just wish I didn't spend 150 medals on carpenter reports JUST before this DT lol.
OjK Posted May 31, 2019 Posted May 31, 2019 Game-Labs admins, well, this is the time You should be most active on communication with the community. You want an income, we want a proper game, sure. But how can we advertise, or propose the game to people at launch if we are left in the middle of total chaos? With 2 weeks left, and so many questions - are we gonna get some precise answers today? What about the Alliances? What about the port bonuses? Please don't make it look like You want to squeeze it in just for Steam Summer Sale, and then drop the project in favour of other 3 games You're working on currently... 10
Isaac J Smith Posted May 31, 2019 Posted May 31, 2019 1 minute ago, Wraith said: Sad that you walked back even the ship and book knowledge retention. I can't honestly think this is in any way a good idea as even those testers that have stuck with you after walking back the previous promise at Early Access release of rank and crafting xp being safe, are now hung out to dry. 😣 I expect that there will be plenty of new negative reviews and I know of at least a couple people that will be leaving the game after this from our clan. And what does it accomplish besides yet more negative publicity just before launch? They're gonna get 50,000 new players, didn't you know. The people that have played an alpha with constant wipes for 2 years were never going to stay. It's the players that join a release product they buy in a sale which stick around. Duh.
Iroquois Confederacy Posted May 31, 2019 Posted May 31, 2019 So, basically anyone who bought PvP reward books during the window where all was tied to PvE rewards are upset that they no longer have that advantage over newcomers. Good. 9
Kejsaren Posted May 31, 2019 Posted May 31, 2019 1 minute ago, Iroquois Confederacy said: So, basically anyone who bought PvP reward books during the window where all was tied to PvE rewards are upset that they no longer have that advantage over newcomers. Good. They don't need the advantage, It's not about having advantage or not it's about the grinding again. 3
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