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Posted (edited)

Hello, I have not been around for a long time and I know that not everyone will like what I say about the nights, thank God there is a variety of opinion but I wanted to express my opinion about the nights, I think they are too short, they last a short time in comparison up to day.
I also wanted to say that I would darken them a bit..too much light

Edited by ManuelSpain
  • Like 8
Posted

It would be a huge improvement to add darkness to night time.   Not everynight, as some nights are dimmly lit, by the open sky and stars. 

But with thick clouds, no moon,  halfway between the dusk and dawn, the dark would be impenetrable and the water inky black.  Such conditions are a traders sweet dream.

 

 

  • Like 2
Posted

For me it's okay as it is. I'd rather add an option, to completely turn off the day-/night-circle to play only on daytime / nighttime.

The same could be thought about weather effects - I don't like any beside sunny days. It's a game, I'd like to customize it!

Posted

True night darkness only lasts a few seconds.  It's disappointingly short.  Then that pre-dawn fog that silhouettes the ships starts, and as a result it's basically day again.  (shouldn't those ships be hidden by that pre-dawn fog?)  We need more night. 

  • Like 4
Posted

Sounds all very good and all but I remember trying to hit stuff in stormy weather...... now we'll all randomly be fondling about in the dark...

It sounds good in practice but I can only imagine the salt on these forums when battles are lost due to some rng blackout that precludes play whilst it goes on.

Posted (edited)
1 hour ago, Miaowi said:

some rng blackout that precludes play whilst it goes on.

It's called weather, don't worry it's natural.

Edited by Slim McSauce
  • Like 3
Posted
8 hours ago, Barbancourt said:

La verdadera oscuridad de la noche solo dura unos segundos. Es decepcionantemente corto. Luego comienza la niebla del amanecer que siluetea las naves, y como resultado es básicamente el día otra vez. (¿No deberían estar ocultos esos barcos por la niebla del amanecer?) Necesitamos más noche. 

 

that's!!! I think the same. the dark night is too short ..

Posted

The ability to extinguish sternlights 🙂  would work nicely with that.

Although, some will just change their gamma on their monitors ...

  • Like 2
Posted

It is interesting to see how the community is interested in immersion while mostly receiving lobby based features.

Fully support the suggestion. +1

  • Like 1
Posted (edited)

Yes, nights in the Naval Action Carribean are very short and  curiously the sunrise is  around 2 am which is exactly what happens in June in Northern countries, which are located  North of 60 degrees of Northern latitude: Scandinavian countries, Russia, USA (Alaska) and Canada. The more you go to the North, the shorter is the night.

But in the game this can be explained by the fact that  time is compressed: otherwise we can't sail across big distances very fast.

In real Carribean  the sunset is around 6 pm and the sunrise around 5 am  and the nights are "normal".

Please correct me if I'm mistaken with the exact time.

 

 

Edited by DFIL3
Posted (edited)

 

3 hours ago, DFIL3 said:

In real Carribean  the sunset is around 6 pm and the sunrise around 5 am  and the nights are "normal".

Please correct me if I'm mistaken with the exact time.

When I visited latitudes similar to the Caribbean was very dark quickly, at about 6 pm, and abruptly light at about 5 am.   On moonless nights, the darkness was thick and it very difficult to see.

Naval Action is focused on e-sport style competitive fights.  Having a distorted 2 hr night with excessive light allows players better visibility to find ships and fight them.  Adding features to promote realism is secondary to tweaking the mechanics related to combat.

 

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Edited by Macjimm
  • Like 1

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