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Uh... how about we look at Naval Action, you know, the sailing part of it and first get functional;

 

Damage Model 4.0

Open World

Trading

Ship building

Factions

Bounty hunting

Piracy

Party/Group features

Guild/Clan features

 

Naval Action isn't a 12 v 12 World of Tanks PvP arena game (even though a majority of mislead alpha testers seem to think so due to the Sea Trials).

 

As much as steamships, WW1 and WW2 naval battles would be interesting they would also be arena-only stuff. How many ships in the merchant fleet post WW1 actually carried cannons? None. So you going to be sailing around in the Bismarck, trading spices from India to Europe? Really?

 

The idea is great, the timing is beyond horrible. Naval Action isn't even a game yet. It's a testing room for ship combat, just like Star Citizen dogfighting module.

 

Lets see a fully developed Naval Action before they waste effort on Naval Action, WW2 Edition.

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