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Patch 31: Port investments, new hostility and preparation for release


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Posted

Please stop moaning about BR limit being to high, and how it's massively impossible to get 20 players online for a port battle.

IT A BR -----LIMIT------

If you can't get 20 players who says they can get 20 players ya big crybabies. You don't have to max out every situation in lo/wo 5/5 super thickness god ships with 25 players and a screening fleet of 1000 ships.

Its that pathetic mentality that's keeps people ganking.

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Posted (edited)
4 minutes ago, Baity McBait Bait mark2 said:

Please stop moaning about BR limit being to high, and how it's massively impossible to get 20 players online for a port battle.

IT A BR -----LIMIT------

If you can't get 20 players who says they can get 20 players ya big crybabies. You don't have to max out every situation in lo/wo 5/5 super thickness god ships with 25 players and a screening fleet of 1000 ships.

Its that pathetic mentality that's keeps people ganking.

 

Nassau 25000 BR for a shallow port is a bit wierd though :D

Don't think is a way to get anywhere near full BR anyway so why set so high.

 Just error i think though, will get sorted probably.

 

 

Edited by Dibbler
  • Like 1
Posted

Sven's suggestion that 20k BR is too high is a very good point. High BR is bad for battle diveristy and availability of RvR to players. I understand your idea of creating chokepoints (and I think it's great), however small BR ports could be chokepoints as well. Maybe it can be implemented differently.

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Posted (edited)

btw, @ someone is not working - forum throws errors.

Edit: edit is not working either eg. 2 posts above.

Edited by vazco
Posted

Capping ai on PvE server I noticed that ai ships now also show "0/5 port upgrades"

Still no info on how port bonus is going to be (or not to be) implemented on PvE server....

Theoretical worst case: players get book nerf/no port bonus while ai gets port bonus/ none (or less) book nerf...

 

Posted (edited)
39 minutes ago, admin said:

HOTFIX notes posted

 

 

 So you stopped legacy missions after Saint Mary's port battle activated (pointless change as already affected map). Also hostility missions were cleared on PvE server and not PvP, is almost as though was arranged to have happened.

 Port battle still listed lol, which makes mockery of test of new RvR system.

 I don't mind but I think US players will be kind of pissed about this as would other nations if had happened to them.

 The phrase "closing the stable after the horse has bolted" comes to mind.

 

 

Edited by Dibbler
  • Like 1
Posted
4 minutes ago, Dibbler said:

 

 So you stopped legacy missions after Saint Mary's port battle activated (pointless change). Also hostility missions were cleared on PvE server and not PvP, is almost as though was arranged to have happened.

 Port battle still listed lol .

 I don't mind but I think US players will be kind of pissed about this.

 The phrase "closing the stable after the horse has bolted" comes to mind.

 

 

they cant do a map wipe after every hotfix though, dont worry it will be a clean wipe in a few months

Posted

So you decided yesterday that it was a good idea to remove an important uncapturable spanish port to caturable inside a region that will be english this afternoon?
We had uncapturable ports and now we have 5. England and France have 7. The caribean was mostly spanish on those ages.
Wouldnt it be more fair to change the region of Mantua to La Habanna and make it uncapturable again?
 

Posted (edited)
3 minutes ago, Wyy said:

they cant do a map wipe after every hotfix though, dont worry it will be a clean wipe in a few months

 

 It's bullshit though lol.

 Upsetting a nation of players isn't smartest of moves atm,  last thing we need is another spree of bad reviews on steam.

 

 

Edited by Dibbler
Posted
8 minutes ago, Dibbler said:

 So you stopped legacy missions after Saint Mary's port battle activated (pointless change).

It's still a very necessary fix. A clan could keep missions for regions that they have been kicked out of by other nations, and then one day, surprise! it's port battle time.

Posted
1 minute ago, Suricato Rojo said:

Can u see port battles in the Port Battle tab?... some spanish players say they don't see port battles logs for today.

Yep, I see all the port battles both in the conquest tab and on the individual ports.

Posted

A lot of problems seem to be cropping up and that is good for devs to see and take action.  I gotta say, one problem with this port wipe is that we still all had our ships and went immediately into PB mode, which is not really giving us an idea of how it will look on wipe.  We need to gather whatever feedback we can get for a couple of days, then wipe it all.  Having us start from scratch with the new mechanics will tell us a lot more and give us a better idea of how the game will play out. 

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Posted

Devs, please what historical reasons have you consider while deciding the uncapturable port of each nation?
I still cant understand why you have removed an spanish uncapturable port... or why we have only 1 uncapturable region and others have two...

Posted
Just now, Angus MacDuff said:

A lot of problems seem to be cropping up and that is good for devs to see and take action.  I gotta say, one problem with this port wipe is that we still all had our ships and went immediately into PB mode, which is not really giving us an idea of how it will look on wipe.  We need to gather whatever feedback we can get for a couple of days, then wipe it all.  Having us start from scratch with the new mechanics will tell us a lot more and give us a better idea of how the game will play out. 

at release we dont have big ships and we dont have the rang. atm its very easy to take the ports

Posted (edited)
45 minutes ago, Angus MacDuff said:

A lot of problems seem to be cropping up and that is good for devs to see and take action.  I gotta say, one problem with this port wipe is that we still all had our ships and went immediately into PB mode, which is not really giving us an idea of how it will look on wipe.  We need to gather whatever feedback we can get for a couple of days, then wipe it all.  Having us start from scratch with the new mechanics will tell us a lot more and give us a better idea of how the game will play out. 

 

 Thing is though there is already a great amount of test fatigue,  I agree in principle but would i think drop playerbase testing to extremely low levels.

 Lowering playerbase more would be an epic achievement lol.

Edited by Dibbler
Posted

Is there gonna be some change for Impossible nations on the way how they can get their first port?

Or it's gonne be even more "impossibler" (sic) ;)

 

Posted
3 minutes ago, Suricato Rojo said:

I still cant understand why you have removed an spanish uncapturable port... or why we have only 1 uncapturable region and others have two...

lol, swedes and danmark only have 2 uncapturable ports, pirates and the dutch have 4, I don't see what you have to complain about.

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