Raf Van Boom Posted June 24, 2019 Posted June 24, 2019 This bug has existed for a very long time. If you have longs on the bottom deck and carronades etc on the other decks the carros will behave like mortars and shoot into the sky. 1
AeRoTR Posted June 24, 2019 Posted June 24, 2019 At least it can be made to aim correctly I remember aiming to water to hit enemy ship 50 meters next time. Does pandaro have 50 boarding prepared naturaly like prince, pfrig? I can not remember.
Guest Posted June 24, 2019 Posted June 24, 2019 (edited) 28 minutes ago, admin said: Pandora should be great for boardings and incapacitating of enemy ships Fit for speed and boarding and equip guns with high splinter damage (swivels, carronades, obusiers) and get close. enemy crews should melt. Let us know in comments if it is not working as intended. imo the carronades do still do way to much HP damage and should be the go to armament for kiling crew, what we usually see now are fully decked up carro frigates because we all know since the battles are mostly close quarters there are no reason to carry other stuff then carros, because on a further range, you wont pen with longs and you can still initial D most shots by turning while a broadside is incoming. Also have you considered adding swivel guns as secondary armament? i can personally test it on the testbed, this would make the swivel guns feel more natural as there was no commander that ordered full broadside on those since they were single handly manned and could shoot at much higher arcs, just like the AI does today this would also make the pandora better considering the amount of swivel guns it has 12 minutes ago, Le Raf Boom said: This bug has existed for a very long time. If you have longs on the bottom deck and carronades etc on the other decks the carros will behave like mortars and shoot into the sky. dunno if its bug actually, think it only adjust so if you aim 500 m with longs the caronades adjust to land at the same spot, my experience atleast Edited June 24, 2019 by Guest
Iroquois Confederacy Posted June 24, 2019 Posted June 24, 2019 I find her to be a fantastic commerce raider, but the swivels seem to throw off the trajectory of the other guns. I just run her without swivels on account of that. 4
z4ys Posted June 24, 2019 Posted June 24, 2019 (edited) 36 minutes ago, admin said: Pandora should be great for boardings and incapacitating of enemy ships Fit for speed and boarding and equip guns with high splinter damage (swivels, carronades, obusiers) and get close. enemy crews should melt. Let us know in comments if it is not working as intended. due to deck heights (swivels count as deck) fire deck guns is in many circumstances when ship class and fighting capabilities match useless aka not available. on top swivels shoot over the deck when fired during boarding while brakets shoot at 0 elevationand most ships sit lower. again the deck height is an huge disadvantage. on the other hand the height and musket fire gives no meaningful advantage. she has no crew that is always boarding rdy Cerberus is a way better boarder in my opinion. Edited June 24, 2019 by z4ys 1
Aster Posted June 24, 2019 Posted June 24, 2019 10 minutes ago, z4ys said: due to deck heights (swivels count as deck) fire deck guns is in many circumstances when ship class and fighting capabilities match useless aka not available. on top swivels shoot over the deck when fired during boarding while brakets shoot at 0 elevationand most ships sit lower. again the deck height is an huge disadvantage. on the other hand the height and musket fire gives no meaningful advantage. she has no crew that is always boarding rdy Cerberus is a way better boarder in my opinion. Fire deck guns being disabled is a advantage vs most single deck ships as their fire deck guns are often their most powerful firepower move due to all the cannons being on one deck.
Zlatkowar Posted June 24, 2019 Posted June 24, 2019 57 minutes ago, admin said: Pandora should be great for boardings and incapacitating of enemy ships Fit for speed and boarding and equip guns with high splinter damage (swivels, carronades, obusiers) and get close. enemy crews should melt. Let us know in comments if it is not working as intended. You have a few pages worth of feedback already. The Pandora is a nice gesture, but a bad gift overall. Perf wise it is crap, and visually it's just not extraordinary. As a result, I build 6/5 rates that either look better or have better stats and break up the Pandora on a daily basis to get some free mats. You have the tools so get the stats... Pandoras overall time sailed VS other ships time sailed... How many redeems > break ups... This should give an idea on how appreciated that ship is. Nice gesture, bad gift.
Guest Posted June 24, 2019 Posted June 24, 2019 4 minutes ago, Zlatkowar said: You have a few pages worth of feedback already. The Pandora is a nice gesture, but a bad gift overall. Perf wise it is crap, and visually it's just not extraordinary. As a result, I build 6/5 rates that either look better or have better stats and break up the Pandora on a daily basis to get some free mats. You have the tools so get the stats... Pandoras overall time sailed VS other ships time sailed... How many redeems > break ups... This should give an idea on how appreciated that ship is. Nice gesture, bad gift. The pandora has a better sailing profile than a herc for capturing trader ships. Its actually extremely good as a fir fir ship. An unloaded t-brig can escape downwind from a fir fir hercules. But can not escape from a fir fir pandora. Its a shitty combat ship. Excellent raider though.
Guest Posted June 24, 2019 Posted June 24, 2019 9 minutes ago, Flinch said: The pandora has a better sailing profile than a herc for capturing trader ships. Its actually extremely good as a fir fir ship. An unloaded t-brig can escape downwind from a fir fir hercules. But can not escape from a fir fir pandora. Its a shitty combat ship. Excellent raider though. not if you slap that spanish rig on the herc though
Sir Texas Sir Posted June 24, 2019 Posted June 24, 2019 2 hours ago, Intrepido said: Before the wipe many of us realized that the Pandora is weak at pretty much everything. As pavel, frigate, essex it is another ship that would need some tuning. A tuning which was promised for the release and didnt happen. The Pandora actually has a good amount more HP than the Herc, only big advantage of the herc is how many 32's you can put on it since you can load both decks with them. 2 hours ago, z4ys said: due to deck heights (swivels count as deck) fire deck guns is in many circumstances when ship class and fighting capabilities match useless aka not available. on top swivels shoot over the deck when fired during boarding while brakets shoot at 0 elevationand most ships sit lower. again the deck height is an huge disadvantage. on the other hand the height and musket fire gives no meaningful advantage. she has no crew that is always boarding rdy Cerberus is a way better boarder in my opinion. This is a problem with borth the pandora and the herc, Though I noticed it more in the Herc not being able to use deck guns against single deck trade ships. I have found that with a buddy the Pandora and a LRQ make a great combo for hunters that can catch most small ships. I run the LRQ board fit and he supports my baord with the swivels and his guns. Between both us it rips ships to pieces along with there crew. 1
van der Clam Posted June 24, 2019 Posted June 24, 2019 4 hours ago, Le Raf Boom said: This bug has existed for a very long time. If you have longs on the bottom deck and carronades etc on the other decks the carros will behave like mortars and shoot into the sky. The only effective way to fire broadsides with the Pandora is one deck at a time. Even when using brackets [ ] to fire when boarding the top deck always fires over the deck of traders. However, I have not yet seen an Indiaman on the waters, so I cannot say if the top deck will miss that when boarding. 1
Aquillas Posted June 24, 2019 Posted June 24, 2019 (edited) 9 hours ago, admin said: Pandora should be great for boardings and incapacitating of enemy ships Fit for speed and boarding and equip guns with high splinter damage (swivels, carronades, obusiers) and get close. enemy crews should melt. Let us know in comments if it is not working as intended. Every times I tried to use the Pandora with all decks equipped, I got sunk at the first PvP. Other PvP players often use Trincomalees, you can't rage board them. You have to manoeuvre and fire from distance to weaken enemy's crew and sails. Which is not possible in a Pandora. I made several tests: 22 x 32 pd carros + 8 x 18pd carros + swivels: No aiming capability. 22 x 32 pd carros + 8 x 18pd carros: No aiming capability. 22 x 32 pd carros + swivels: No aiming capability. 22 x 32 pd carros : Aiming correct. Firing a aiming shot for the swivels, then all the swivels, then one or two aiming 18 pd carros, then all remaining carros, then one or two aiming 32pd carros, then all the 32pd carros… The Pandora is sunk during the process, her sides can't sustain the counter fire. Yesterday afternoon, we got a fight with a well skipped Trinco ( @Moscalb). I was in a oak-crew-space Privateer, equipped with 4pd medium guns (yes I am poor! ). I killed 173 crews to the Trincomalee, by manoeuvring, firing, manoeuvring again, etc. Speed, manual sailing, are keys in such situations. Finally my ship was the only one to survive in the Brit side, after having spent 40 minutes at medium or short range of the enemy. Our Panda was sunk, during a boarding attempt, because she was unable to push the heavy frigate. i would probably have been sunk in a Pandora, especially if all decks were equipped... Edited June 24, 2019 by Aquillas 2
Barbancourt Posted June 25, 2019 Posted June 25, 2019 I don't understand why the aiming isn't done with the main gun deck. Those are the ones you really want to hit. It's silly to have 3 decks of guns and have to turn 2 of them off to be effective. 4
Guest Posted June 25, 2019 Posted June 25, 2019 Pandora is amazing at trader hunting. Its a terrible combat ship though. Its faster than any trader and has a better sailing profile to boot. This ship has a niche and its killing tradera and doing nothing else.
Mormegil Posted June 25, 2019 Posted June 25, 2019 6 hours ago, Wraith said: Yeah, the Pandora's (and other odd deck configuration ships with varying gun loadouts) aiming is simply bugged and it seems the developers have no interest in fixing it. Why it makes any sense that you have to disable entire gun decks to get the reticule aiming for any single deck to function properly is beyond me. Can confirm this behaviour as well. Sailed a lot of Pandora in the last few days and her shots usually go way too high unless you fire the decks one at a time. She is the first ship i noticed that behaviour in such an obvious way. The Wapen for example also has many gun decks but they were aimable quite fine, even when having carros on weather deck... 2
LIONOFWALES Posted June 29, 2019 Posted June 29, 2019 Here is my input regarding the Pandora... Difficulty to get main deck of guns on target... very hard... not recommended for newer players... perhaps a modification that allows more downward movement angle for cannons would be advised. Boarding capability... good in the hands of the experienced player... Difficulty... hard...crew count is a bit low for newer players... the HMS Surprise or Le Hermione is recommended for boarding by me because of the higher crew count. You can fix the crew issue by running smaller or lighter cannons that don't require as many crew, and equipping books and upgrades that bolster the number of crew on board. Sailing efficiency... decent... Difficulty... somewhat average... not too hard to run your strength of wind, but still requires a bit of skill. Your strength is not at your fastest point of sail. All in all... I recommend the Surprise over her... the surprise is just a better ship and shares many sailing characteristics with the Pandora. Is the Pandora bad? Not in my opinion... she is more like a … fun ship... is she competitive? Well now, this is up to her commander in the end. Three cheers for the frigates and their gallant Captains.
LIONOFWALES Posted June 29, 2019 Posted June 29, 2019 (edited) On 5/14/2019 at 10:53 AM, Farrago said: So far I’ve been underwhelmed by the Pandora as have my AI opponents. This is a funny statement... I have had the same experience trying to fight elite NPC's, but not against regular NPC's. I do get a shellacking though and understand your shaken stance taken with this little ship... she is hard to use. It takes more effort to get a good broadside with her and this defaulters her to... ummmm I will use something else. With some practice in timing... you can do well with her though. Good luck and good hunting. Edited June 29, 2019 by LIONOFWALES
Sir Texas Sir Posted June 30, 2019 Posted June 30, 2019 16 hours ago, LIONOFWALES said: Here is my input regarding the Pandora... Difficulty to get main deck of guns on target... very hard... not recommended for newer players... perhaps a modification that allows more downward movement angle for cannons would be advised. Boarding capability... good in the hands of the experienced player... Difficulty... hard...crew count is a bit low for newer players... the HMS Surprise or Le Hermione is recommended for boarding by me because of the higher crew count. You can fix the crew issue by running smaller or lighter cannons that don't require as many crew, and equipping books and upgrades that bolster the number of crew on board. Sailing efficiency... decent... Difficulty... somewhat average... not too hard to run your strength of wind, but still requires a bit of skill. Your strength is not at your fastest point of sail. All in all... I recommend the Surprise over her... the surprise is just a better ship and shares many sailing characteristics with the Pandora. Is the Pandora bad? Not in my opinion... she is more like a … fun ship... is she competitive? Well now, this is up to her commander in the end. Three cheers for the frigates and their gallant Captains. This got me thinking, maybe we can give the Pandora a buff like the Privater, P Frigate and LGV Refit has with moral or something to help with it's crew and odd role. The moral bonus isn't that big of a deal and not OP, this giving it a bit of help in the trade raiding and other duties. Other DLC ships kinda have buffs in there builds. LRQ large crew and special sail path no other ships really have for 6th rates. Herc is large DPS with the broad side of a much bigger ship in a small package. Ratt has all them chaser
Raf Van Boom Posted June 30, 2019 Posted June 30, 2019 it's a great ship but please fix the multi-deck/cannon trajectory issues. 1
Landomatic Posted July 1, 2019 Posted July 1, 2019 Is there a sailing profile laying around somewhere for this vessel?
Angus MacDuff Posted July 1, 2019 Posted July 1, 2019 19 minutes ago, Landomatic said: Is there a sailing profile laying around somewhere for this vessel? It won't show vertical speed (downwards), which should be factored in with the Panda. 2
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now