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Posted (edited)

One of my most anticipated ships. Regarding visuals, she really looks sexy. Her rigging looks amazing! - Will the paint dlc contain paints for her?

image.thumb.png.1be3da9c0c32c4e3c7fd3641584dafcb.png

Edited by z4ys
  • Like 5
Posted (edited)
5 minutes ago, z4ys said:

One of my most anticipated ships. Regarding visuals, she really looks sexy. Her rigging looks amazing! - Will the paint dlc contain paints for her?

"An enemy of the state guy" made a review, he had elite french rig on his pandora, he got demasted easly by carronade Hercules. Need to look into this, more samples needed, compared to tiny masts of Hercules, Pandora has really thick masts (visual model) making sniping her masts easier.

Edited by AeRoTR
  • Like 1
Posted

Mahogany/Mahogany, no books, basic quadrant(3% speed) module only. loaded with 50 repairs of each, hull and rig, 100 total, and 100 rum and can do 13.30 knots with full longs ( no swivels ); 7 knots at fighting sails ( battle sails ) at beam reach.

Starting a evolution through wind, still had 10 knots when close hauling at 35º degrees then it suddenly dropped. Was a good tack through the eye of the wind with minimal sternway, felt fairly good ( better than the exagerated sternway of other models ) BUT the inversal of rudder felt odd ( same effect as all other ships).

Acceleration is fast ( same as all other ships ) and can reach top speeds really fast ( same as all other ships ).

Note: we are playing with 4x acceleration when compared to P.9 ( we are in P30 ). But this is not related to Pandora, just a sidenote. ( thx Jodgi and royal speed trials society for the info )

She will be raider. Not a fighter. Has little staying power versus a heavier frigate.

Will not be a meta ship for combat, but will be a fine trade raider.

100 BR feels short.

The model itself is beautiful with the entire rigging and all the details. The original painting and the textures "grain" are great.

  • Like 8
Posted (edited)

Pandora in the shallows is another slight issue.

100BR is too low in my opinion - it's straight up a better choice then a surprise for PBs. On top of it being a redeemable I don't see why someone would choose a surprise over the pandora at the moment.

As for OW battle capability - it's honestly fine. The HP buffs on most of the 6ths rates helped greatly with the balance issue.

Overall a fine ship with a nice choice to differ from other shallow ships - it's just too easy a choice with only 100BR. I would suggest 120 or 130BR.

 

Edited by Teutonic
  • Like 1
Posted
19 minutes ago, Teutonic said:

100BR is too low in my opinion - it's straight up a better choice then a surprise for PBs. On top of it being a redeemable I 

Surprise and reno are much better than Pandora. Pandora is a big swimming weak victim. shes a good raider but far from being competitive brawler like reno or surprise in my opinion. The huge masts  roots dont do her any good by only having 97cm of thickness while other corvettes have 93cm. she should have 113cm or similar to 12pd frigs. that should be her trait then she could be lifted to 110 but more isnt she really worth br wise.

  • Like 5
Posted (edited)

Need more testing but Pandora seems a nice upper mid-range ship among the 9-pdr ships (= shallow frigates, LRQ, Niagara...).

And very nice looking !

Edited by LeBoiteux
  • Like 2
Posted (edited)

image.thumb.png.96add2d194a6567c165d6230508b0ac2.png

Pandora's secret chase guns (OW)

@admin I dont know if bug or feature but pandora cant use "fire deck guns" against single deck ships even its only a 1 deck difference

Edited by z4ys
  • Like 4
Posted

Don't know if anyone other has made this experience, but it seems Pandora has problems in proper aiming. I sailed a lot of ships ingame most of them long, but here I have problems with correct aiming on 6th rates. Tried to change the mediums to longs but to no avail. Could it be that the ballistics are other than the rest of the ships?

BTW: have aiming equipped in  first XP slot.

  • Like 1
Posted
17 minutes ago, mikawa said:

Could it be that the ballistics are other than the rest of the ships?

 

Pandora has swivels which are hard to aim and even when disabled screw the normal (what we are used to) aim up

  • Like 1
Posted
4 hours ago, z4ys said:

image.thumb.png.96add2d194a6567c165d6230508b0ac2.png

Pandora's secret chase guns (OW)

@admin I dont know if bug or feature but pandora cant use "fire deck guns" against single deck ships even its only a 1 deck difference

The swivels count as a gun deck I assume, making it a three deck ship.

  • Like 1
Posted (edited)

Thank you for the Pandora! I have been looking forward to this neat little ship for some time now and look forward to using her...

The Pandora is a great ship for open world hunting... she will be good for preying on traders and is fast enough to do some scout work. Excellent and useful little ship in my opinion. If you run Medium cannons on her... she is fully manned all the time, guns and sailing with 6 or so crew left for boarding passively... very efficient little ship. Thank you Devs! She reminds me a lot of a Surprise... perhaps with the maneuvering between a Cerberus and a Surprise. The Pandora does seem to bleed the momentum while going through the wind just a tad faster than my Surprise... but that could be due to the fact my Surprise has some good upgrades on it...

 

Edited by LIONOFWALES
  • Like 1
Posted
3 hours ago, z4ys said:

Pandora has swivels which are hard to aim and even when disabled screw the normal (what we are used to) aim up

This is true... should always disable these if ranged fighting is occurring.

  • Like 1
Posted
3 hours ago, Aster said:

The swivels count as a gun deck I assume, making it a three deck ship.

In game they are translated to be on their own deck... however... they are just on the rail... not sure if this impacts game mechanics yet.

Posted (edited)
7 hours ago, z4ys said:

Pandora has swivels which are hard to aim and even when disabled screw the normal (what we are used to) aim up

in fact, IMHO it seems to be her main 'drawback' compared to the Surprise or Renommée : we're not used to it and it makes her a bit less straightforward/easy at first. I haven't been able to test her much yet. But I will certainly learn to compensate.

Edited by LeBoiteux
Posted
8 hours ago, Aster said:

The swivels count as a gun deck I assume, making it a three deck ship.

Yeah thats my guess too. but its so wrong and makes her useless in shallow water boarding fights. The new damage model is all about similar ship class fights and thats a major drawback related to a bug in my opinion.

same as pandora has 24 more chain shots because of the swivels.

Posted
18 minutes ago, z4ys said:

Yeah thats my guess too. but its so wrong and makes her useless in shallow water boarding fights. The new damage model is all about similar ship class fights and thats a major drawback related to a bug in my opinion.

same as pandora has 24 more chain shots because of the swivels.

IMO swivel Guns should work as 2nd armament like in wows

Posted

very good light fregate, good br,

Problem : aiming to hight ? I play full carronades but i noticed that is shooting way to hight in combat or ever in boarding phase . ( i have art of ship/ gunnery encyclopedia a)

 

  • Like 3
Posted
20 minutes ago, MacaroniMax said:

It s Definitely better than the Hercules with the extra Guns on the rails. a true Raider . and fast and very maneuverable,better than every ship I use even the Cerb .

There is no better or worse , depend your gamestyle

Posted
11 minutes ago, captain smile said:

 

Problem : aiming to hight ? I play full carronades but i noticed that is shooting way to hight in combat or ever in boarding phase .

 

Yeah, I have to aim those carronades really low, and any little bit of heel during the broadside sends everything flying over the enemy deck.

  • Like 3

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