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Posted
2 minutes ago, HachiRoku said:

Dude, wtf. I want a lobby game but that doesn't mean we should shit on the sandbox. Sandbox can and will work if things are done right. I cannot accept any compromises to anything. No matter the genre of the game I play I EXPECT it to work otherwise it cannot be enjoyed. Your attitude is extremely damaging. I have proposed to admin in a PM a dlc model that could work in a sandbox without damaging the game design. He chose not to read it. 

http://prntscr.com/n7zq39

Please give me 1 reason why my proposal would be bad for the game. Not for you, FOR A SANDBOX NAVAL WARFARE GAME WITH DLC. Its logical!

 

 

I'm not disagreeing with you....   At all.   My preference would be a pure sandbox model.  My point is that its a constant push/pull between the two different models and until they decide which one they are going to gravitate towards, we will always have this same conversation.

Fortunately, it appears that they have finally decided upon which direction they will end up at.  Even if its not completely MY cup of tea....

Posted
3 minutes ago, Tom Farseer said:

While the price tag is obviously a wonderfull thing for people to get triggered by, I think the impact of a "free" (in ingame terms, I repeat in ingame terms!) 4th rate on RvR is by far the worse problem...

is it?

as we found out its equal to agamemnon so your theory fails

 

Posted
1 minute ago, Vernon Merrill said:

I'm not disagreeing with you....   At all.   My preference would be a pure sandbox model.  My point is that its a constant push/pull between the two different models and until they decide which one they are going to gravitate towards, we will always have this same conversation.

Fortunately, it appears that they have finally decided upon which direction they will end up at.  Even if its not completely MY cup of tea....

The choice was made

gFoU8gb.png

The devs chose to implement lobby based mechanics. Noone else had the power. 

  • Like 1
Posted
21 minutes ago, HachiRoku said:

then why do other ships still require so much work to craft them? Make all ships cheap. hello kitty RVR. Who cares....Oh wait RVR is the main way to keep a stable playerbase. RVR is the only reason the playerbase is low. Its tedious to capture ports and thats why people quit. So much work for a simple port battle. Farming ai is the worst. You cannot expect hardcore pvpers to go out and kill ai. I mean what the hell is that. If the game was about instanced battles then why the hello kitty did they make a sandbox. 

Pretty much this. Why was crafting made so much harder with RNG permits and rare / more expensive woods that need clan missions and all? Maybe to make DLC ships even more attractive? I actually liked the change making high quality ships harder to get... until they added more 24h free redeem DLC ships.

  • Like 5
Posted (edited)

@n_Ka - please clarify your statement and edit this post.  Thank you. - H. Darby

 

Screenshot_2.jpg

Edited by Henry d'Esterre Darby
Posted
Just now, Sovereign said:

Pretty much this. Why was crafting made so much harder with RNG permits and rare / more expensive woods that need clan missions and all? Maybe to make DLC ships even more attractive? I actually liked the change making high quality ships harder to get... until they added more 24h free redeem DLC ships.

Its funny. A few months ago I would have had a good few reasons to tell you that you were wrong but now I don't anymore. 

Posted
5 minutes ago, Lovec1990 said:

is it?

as we found out its equal to agamemnon so your theory fails

 

Awesome, i didn't know i could 1 click an Agamemnon out of thin air. 

 

I might actually re-download the game with this little bit of insight.

  • Like 2
Posted
6 minutes ago, Lovec1990 said:

as we found out its equal to agamemnon so your theory fails

You underestimate the effect of being able to redeem a 4th rate every 24h... building an Aggy every 24h takes probably 2h of gametime within that time frame. clicking a button takes none. DLC-Owning clans can just burn their enemies out with throwaway screening and raiding. Econ-Warfare is essentially screwed

  • Like 2
Posted
1 minute ago, Eric Cortana said:

Awesome, i didn't know i could 1 click an Agamemnon out of thin air. 

 

I might actually re-download the game with this little bit of insight.

I love the players that rage uninstall naval action. I once did it and just installed those mega 5gbs the next day in 5 minutes.

Posted
Just now, HachiRoku said:

I love the players that rage uninstall naval action. I once did it and just installed those mega 5gbs the next day in 5 minutes.

I haven't played for a few month lol. But yeah it's always hilarious at how fast it downloads. 😂

Posted
1 minute ago, Tom Farseer said:

You underestimate the effect of being able to redeem a 4th rate every 24h... building an Aggy every 24h takes probably 2h of gametime within that time frame. clicking a button takes none. DLC-Owning clans can just burn their enemies out with throwaway screening and raiding. Econ-Warfare is essentially screwed

To to mention the sole player that has noone. He will need more than 2 hours. 

Posted (edited)
1 minute ago, HachiRoku said:

5gbs in 5 minutes.

I also had such a slow internet connection once :D

Edited by Guest
Posted
36 minutes ago, HachiRoku said:

Its funny. A few months ago I would have had a good few reasons to tell you that you were wrong but now I don't anymore. 

As I've been preaching on here for a month now - it's just a scheme to get players to stop crafting and purchase DLC ships.  Cash out time.

  • Like 1
Posted (edited)

These premium ships are so bad for the game because they are 100% meaningless to sink. Sinking a player on one of these is like sinking an AI. Infinitely more to be respawned. Whats the point then? We might as well be playing a lobby game, then at least everyone has the same amount of skin in the game, instead of players without DLC working to get resources and crafting ships over time while the people with DLC can snap their fingers and get a ship that is just as good in any wood type they want and keep spamming the redeems every day till they get a nice one at 0 ingame cost.

Just my 2 cents

Edited by Capt Aerobane
  • Like 6
Posted (edited)

they should make all ships dlc so i could actual sail and pick all the ships that i like without a flavor :D

Edited by z4ys
  • Like 1
Posted
4 minutes ago, z4ys said:

they should make all ships dlc so i could actual sail and pick all the ships that i like without a flavor :D

But you never could capture ships from enemies. What will Rover do???

  • Like 1
Posted

But I am worried about these DLC-ships!  I like this game, it is my favorite.

I like NA in much the same way I used to like WoT.  I spent nearly a thousand dollars over the years on WoT before it was ruined for me.

I don't play WoT anymore and have no desire to go back to it.  It was just the one thing that turned me off of it, it became P2W.  

So yea, I'm very worried that another favorite game of mine is going down that road.  It's getting close to the point of no return (release) and the developers don't seem to want to hear me.

 

  • Like 1
Posted
2 minutes ago, Salty Sails said:

But you never could capture ships from enemies. What will Rover do???

no need because dlcs

Posted (edited)
58 minutes ago, Socialism said:

As I've been preaching on here for a month now - it's just a scheme to get players to stop crafting and purchase DLC ships.  Cash out time.

Going on a personal crusade like BP is not a solution though. Not matter how much I hate ROE and DLC ships I do want the game to be a success more than anything for my own selfish benefit to be fair. In order for the game to be successful players must accept the idea of dlc ship of the lines. Anyway the damage is done and the ships are on steam. The more DLC ships released the worse it will get. I am so glad I don't have to live with the fact that I did support the DLC. Remember that the next time you and your crusaders give the game a negative review that you encouraged the devs to do what they did. 

https://prnt.sc/n80toc

EDIT!!! I made a huge mistake with typo

Edited by HachiRoku
  • Like 5
Posted (edited)
7 minutes ago, HachiRoku said:

https://steamdb.info/app/311310/

https://steamdb.info/app/1054071/

Naval action EU store is 37 Euro

Naval Action Russian Store is 20.48 Euro

DLC ship EU store is 34 Euro

DlC ship Russian Store is 9.79 Euro

Why are we paying almost the full game price for dlc and in russia only 50%?

I could have messed up my math but please compare the links I just showed you/

 It's 35.99 for the Rat and 26.99 for L'Hermione in the US version of steam.

 

And why no Pandora?

Edited by Sir Texas Sir
  • Like 1
Posted (edited)
17 minutes ago, HachiRoku said:

Going on a personal crusade like BP is not a solution though. Not matter how much I hate ROE and DLC ships I do want the game to be a success more than anything for my own selfish benefit to be fair. In order for the game to be successful players must accept the idea of dlc ship of the lines. Anyway the damage is done and the ships are on steam. The more DLC ships released the worse it will get. I am so glad I don't have to live with the fact that I did not support it. Remember that the next time you and your crusaders give the game a negative review that you encouraged the devs to do what they did. 

https://prnt.sc/n80toc

I'm not going to accept the idea of spending weeks setting up the facilities and resources to craft decent 4th rates and then having some guy cash out 30 bucks and get infinite redeemable ones with any wood type he wants. I'm not going to accept the game's entire economy being destroyed by what I cannot describe as anything but a cash grab. I'm not going to accept that, I'm just going to stop playing this game. I've never wrote an angry review for this game or tried to sabotage it, but I'm not going to lie to myself about what it is or try to ignore blatant game breaking problems because I don't want to see it fail.

Edited by Capt Aerobane
  • Like 4

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