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Posted

I don't understand the correlation of the PortBR and the BR that has to be killed during hostility missions.

For example: Old Providence has 2.600 BR. Yesterday we did two hostility missions, were we killed (before the brits intercepted the hostility):

  • 7 x L'Oceans or Santis (each 900Br) = 6.300 Br
  • 3 x Victory (each 800 BR) = 2.400 Br
  • 1 x Bucc. = 700 Br
  • Total 8.400Br 
  • achieved hostility Level ~33%

This means we have to kill about 30-33 first rates to flip a port with 2.600 Br. If I transmit this to a port with ~12.000Br  we have to kill at least 145 first rates. 

Maybe there is a different factor or other influences in the relation of Port-Br to during-hostility-killed-BR.
I think there should be a clearer correlation between killed BR during hostility and Port-BR.

 

  • Like 2
Posted

Pretty sure that the hostility is still directly tied to the old 6th/4th/1st rate AI system.
2600BR to around 5k BR are 4th rate AI ports. In my experience those take just under 4 missions with one full group of 10 1st rates.
If anyone has more explicit info pls advise =)

Posted (edited)
9 minutes ago, Tom Farseer said:

Pretty sure that the hostility is still directly tied to the old 6th/4th/1st rate AI system.
2600BR to around 5k BR are 4th rate AI ports. In my experience those take just under 4 missions with one full group of 10 1st rates.
If anyone has more explicit info pls advise 😃

Yes - Hostility is still directly tied to what you state.

It's part of the Hostility mission mechanic that frustrates people the most since we really don't know the BR levels required to grind to 100%.

Hostility absolutely should correlate to the ports BR. a port with lower BR should be easier to grind than a port with higher BR.

Edited by Teutonic
Posted
2 minutes ago, Teutonic said:

It's part of the Hostility mission mechanic that frustrates people the most since we really don't know the BR levels required to grind to 100%.

We know then close enoug frome experience though. You only need to check the AI level of the port (still in API). Not sure about the number of full missions fr 1st rate ports (above 7k BR limit, afaik). But I think I remember sth like 6 or 7 full 1st rate missions.

Posted (edited)

As stated above, hostility requirements are still using the old system of 1st, 4th (and 6th) rate ports (almost the only thing stated above that wasn't wrong). Wherein only shallow ports are 6th rate, and all regional capitals are 1st rate (except shallows). Most non-regional-capitals are 4th rate, but there are exceptions such as Tiburon, Jacmel, Puerto Real, Cabo de la Vela, etc. which are not regional capitals, yet have 1st rate AI. You can check on the online map https://na-map.netlify.com/ to see what status a port has before attacking it.

The old system was that 1st rate AI meant that you had to do 4 missions where 10 AI Victorys would spawn on the opposite side. 4th rate ports meant you had to do 4 missions with 10 Agamemnon each spawning on the opposite side.

When the system changed to all hostility missions spawning the same rates as you would bring this model was translated into total BR killed to flip a port. 

For 1st rate ports this means:

4x10 Victory (used to be 800 BR) meaning 40x800BR

So for 1st rate ports you need to sink 32 000 BR.

For 4th rate ports this means:

4x10 Agamemnons (used to be 400 BR) meaning 40x400BR

So for 4th rate porst you need to sink 16 000 BR.

If you go to do hostility in groups of 10 1st rates, which is the most effective way typically, then for 4th rate ports you need to sink 20 AI 1st rates (2 missions) and for 1st rate ports you need to sink 40 AI 1st rates. In both cases it will be a little less given that the missions spawn a higher number of Santi/Oceans compared to Victory.

1 hour ago, Tom Farseer said:

2600BR to around 5k BR are 4th rate AI ports.

This is not true. Current BR of ports is unrelated to whether they are 4t rate or 1st rate AI grinds. It has to do with weather they are regional capitals or not, plus a few ports that were made 1st rate grinds when the ratings were first introduced, even though some of them are now very low BR.

1 hour ago, Teutonic said:

we really don't know the BR levels required to grind to 100%.

Yes. We do. It is easily calculated.

1 hour ago, Tom Farseer said:

Not sure about the number of full missions fr 1st rate ports (above 7k BR limit, afaik). But I think I remember sth like 6 or 7 full 1st rate missions.

No. No ports require killing more than 40 Victory (32k BR) for fully grinding them (unless you loose ships/get boarded by AI).

Edited by Anolytic
  • Like 1
Posted

Captains, there is no bug, allowed BR limit is not directly correlated to the BR needed to arrange a port battle. The topic will be moved to an appropriative forum section

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