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Posted (edited)
How many times have you clicked on the crosses of a battle, only to against your will also select an AI fleet or player ship that is sailing past?
And then this happens:
Uiinfooverlap.thumb.png.ac8fbac8f7fc66f3f11558a42b4c9f08.png
You cannot see the information about the battle, like BR, because you cannot hover over the flags. And you cannot click to enter battle if you are within the joining area.
 
This is a recurring problem with Port Battles especially, where there are often numerous ships between you and the battle crosses.
With PBs there is a workaround: click on the town, not the crosses. Something we have to instruct every new player about. It is manageable, yet not a very smooth solution.
In open seas the only solution may be to sail a detour to get the angle between yourself, the battle crosses and the player/AI to increase.
 
Please consider implementing something it like this:
OWinformationcards.thumb.png.f7d8ea8ac73cbaf28978a7d1a8c9b366.png
Or this:
UIinfocards1.thumb.png.c4783a1dd0a80aecb1bccf2edf09c6d9.png
...when the game is unable to distinguish between wether we clicked on a battle, or on a player/AI.
Edited by Anolytic
  • Like 15
Posted

Heh. Had this problem few times this WE. Thanks for posting this suggestion. Not sure it's the best way to fix it, I'd rather let devs figure it out. Looks like a timer/player loading issue...

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