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Posted
3 hours ago, Sir Texas Sir said:

poods will be wiped soon so will be very rare.

 

Ships and their related content (guns, upgrades, books etc) wont be wiped on PvE , at least thats the current state of info.

Posted

Why have you renamed the Constitution ? Bit of American miss-placed razzmatazz there maybe ?

Was a Constitution ever called USS UNITED STATES ?

Posted
10 minutes ago, Jan van Santen said:

Ships and their related content (guns, upgrades, books etc) wont be wiped on PvE , at least thats the current state of info.

Not you, but someone said that poods will be wiped in the update wipes

Not according to the message. I hope !!

image.png.349a4819bd43fa90dff14ea0bbc7dccd.png

Posted
15 minutes ago, Jack OW said:

Why have you renamed the Constitution ? Bit of American miss-placed razzmatazz there maybe ?

Was a Constitution ever called USS UNITED STATES ?

Because the connie classic is now the constitution.

So instead of 2 constitutions. There are 2 "different" ships.

Posted (edited)
2 hours ago, admin said:

no screens no problem :)
we doubt stern guns cause a lot of trouble and are relevant in your example.
+ you can take up to 3 charges to every gun if you want to (using mods).
+ AI does not use knowledge books
+ AI only use 2-3 basic reload/hp or pen mods depending on rank

the only concern is smart turning. and i am sure you know how to handle it, by using chain and demasting.
 

While not AI, are we ever going to see stern guns have normal accuracy like the rest of the guns. I know it was added a long time ago to give Trade ships a running help, but those where many moons and builds ago.  Stern guns do not need to be super duper accurate any more.  I mean i demasted folks with them while being chases cause I could hit every time compared to them hitting me 1 out ever 3-4 shots.  

As for those Missions, honestly I think the 2 1st rates is the problem. Against 3 4 th rates it prob should be the 1st rate and the escort thirds only.   Your talkign about fighting 5 higher class ships.  AI does use Knowledge books, they have all the boarding books, with marines but no penalty for being board fit (no lower reload or crew taken from gunnery/sail/survival).   Though my answer for that is they should always treat players as if they  have the DD perk even if they don't.  Can't pull a player unless they have more crew.  The every crew in survival while pumping out water and firing full broad sides while they are sinking is a bit annoying too.  They don't seem to be effective by crew in survival.  I even crew shocked them with dead pumps and they keep firing cannons as it filled with water.  That would of been instant death to any player.

Edited by Sir Texas Sir
Posted
31 minutes ago, Jan van Santen said:

Ships and their related content (guns, upgrades, books etc) wont be wiped on PvE , at least thats the current state of info.

I don't think we are talking about the PvE server, like who cares if ya'll get poods or what not over there, it doesn't effect other players.  Folks are talking about ship balance in PvP fights mostly. 

Posted
34 minutes ago, Jack OW said:

Why have you renamed the Constitution ? Bit of American miss-placed razzmatazz there maybe ?

Was a Constitution ever called USS UNITED STATES ?

Yes.  There were 6 ships in the class.

Posted (edited)
10 minutes ago, Angus MacDuff said:

Yes.  There were 6 ships in the class.

Three. Connie, US and President were some 10 feet larger than the rest.

Btw, United States at least had the stern of a 3rd rate :P

 

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United_States_mit_Poop-hlk.jpg.a4a684e116e73731856529eba79e26e4.thumb.jpg.4e7f8db08cacdea2beb26f12bc38b68b.jpg

Edited by Malachi
Posted
2 hours ago, Wyy said:

You know whats funny? If you have ai with carronades in fleet the ai loads Double charge

you dont fight player AI fleets in missions - i do not see how it is relevant to missions and ow ai.

Posted
2 hours ago, Wyy said:

You know whats funny? If you have ai with carronades in fleet the ai loads Double charge

2 hours ago, Neads O'Tune said:

I thought about mentioning that but, I figured the response I'd get would be something like: "that's different from mission AI and irrelevant to the point"

3 minutes ago, admin said:

you dont fight player AI fleets in missions - i do not see how it is relevant to missions and ow ai.

 

@Neads O'Tune Well done Sir 🤣

 

 

Posted
1 hour ago, Sir Texas Sir said:

While not AI, are we ever going to see stern guns have normal accuracy like the rest of the guns. I know it was added a long time ago to give Trade ships a running help, but those where many moons and builds ago.  Stern guns do not need to be super duper accurate any more.  I mean i demasted folks with them while being chases cause I could hit every time compared to them hitting me 1 out ever 3-4 shots.  

As for those Missions, honestly I think the 2 1st rates is the problem. Against 3 4 th rates it prob should be the 1st rate and the escort thirds only.   Your talkign about fighting 5 higher class ships.  AI does use Knowledge books, they have all the boarding books, with marines but no penalty for being board fit (no lower reload or crew taken from gunnery/sail/survival).   Though my answer for that is they should always treat players as if they  have the DD perk even if they don't.  Can't pull a player unless they have more crew.  The every crew in survival while pumping out water and firing full broad sides while they are sinking is a bit annoying too.  They don't seem to be effective by crew in survival.  I even crew shocked them with dead pumps and they keep firing cannons as it filled with water.  That would of been instant death to any player.

Not to mention that the AI's guns can traverse to angles that no player ship can hope to do. 

Posted (edited)
50 minutes ago, admin said:

you dont fight player AI fleets in missions - i do not see how it is relevant to missions and ow ai.

so i guess i will take 1 indef in fleet with my t brig then swap over and kill anything with my double charged 42pd carronades. Besides you said "ai having double charged on the carronade stern doesent do much difference" maybe not directly said but in that manner, so.. yes it doesent make much difference so why not just fix it so players cant exploit it?

Edited by Guest
Posted

We came to what from we left. PvP marks ---> ... ---> PvP medals. Geniusly! PvP/Combat marks and ordinary gold is the best ever system we had. With auto marks/gold transfer like it was.

  • Like 2
Posted (edited)

We got "Tips" when using "ESC" in port screen. Can we get access to "tips" when we are in ow too. Would like to read stuff while sailing. Gambling and praying are gone :(

Edited by z4ys
  • Like 1
Posted
1 hour ago, Wraith said:

We should be able to flip around and do Econ/Crafting in our various outposts while sailing.  The fact that we can't do that kind of thing is just silly.

No game currently on the market allows this sort of non existence in their main worlds; no space game, no action game, none.  That would make the silly game not a game at all.  Why not just go play World of Warships.. oh wait they dont allow that either 

Posted
3 hours ago, Thomas Boyle said:

We came to what from we left. PvP marks ---> ... ---> PvP medals. Geniusly! PvP/Combat marks and ordinary gold is the best ever system we had. With auto marks/gold transfer like it was.

Yes we now have Four (4) currencies in game.  But the good thing is you can play the game without having to get all the currencies.

Posted (edited)

New rewards and the complexity of group killing missions are bad.


Yes, sometimes they were simple, but now they are just not worth the attention. To sink one battleship 1th rank with three 5th rank ships and so it was a task for good players (a mistake led to the loss of the ship), but now he has the support of two more ships of the 4th rank. + the award is received only by the person who took the mission, and not the whole group.  Silver chests are not at all an interesting reward for such missions. It makes no sense to even try - it's easier to complete the epic mission

Edited by Karl_de_Cori
  • Like 1
Posted

Don’t worry. They know what they want. It will be an epic game for those that stays. All will be fine.

 Mantra rather 100 guys for the right game than 1000 for the wrong one.

Posted
9 minutes ago, Karl_de_Cori said:

New rewards and the complexity of group killing missions are bad.


Yes, sometimes they were simple, but now they are just not worth the attention. To sink one battleship 1th rank with three 5th rank ships and so it was a task for good players (a mistake led to the loss of the ship), but now he has the support of two more ships of the 4th rank. + the award is received only by the person who took the mission, and not the whole group.  Silver chests are not at all an interesting reward for such missions. It makes no sense to even try - it's easier to complete the epic mission

Group mission was completed yesterday live with just 4 ships (one sank unfortunately)
We maintain that they should be hard, but of agree maybe not that hard as it is now. 

the mission entry should be made working first and rewards and complexity is still considered untuned properly - we will do it this week.

  • Like 3
Posted
7 minutes ago, admin said:

Group mission was completed yesterday live with just 4 ships (one sank unfortunately)
We maintain that they should be hard, but of agree maybe not that hard as it is now. 

the mission entry should be made working first and rewards and complexity is still considered untuned properly - we will do it this week.

With 4 ships?  I thought you can only bring 3 in the group?  Who was the 4 long term vets?  If they lost a ship than casuals and new players will end up wiped out.

i haven’t tried one yet cause of the group entry bug, but we alll ready have hard epic missions so these shouldn’t be

  • Like 1
Posted

Yeah, with 4 ships its already 33% increase! It sounds like someone found the easiest mission on the market to accomplish that :)

  • Like 2
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