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changing color/paint depending on viewing angle


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Posted
37 minutes ago, Fillip de Travesay said:

Light from sun , shadows , reflections , wood reflection with the paint .

And for my point of view there isn't any difference.

would it be like this, you would witness that with other colors too, but you don't. never. So here is something wrong

Posted (edited)

Technically you are right, ocean has no effect on hull color, but it should. We should see sun bouncing from water to the hull. So, what you see is some distant light(sun) is messing with the color due to it being flat and not shiny or polished and there is 0 shadow from water that should play on the hull. Those who says it's normal have 0 idea of what they are talking. NA could do a better job with lights, but they are ok with  what they have. 

 

Edited by Pirate78
Posted

@Pirate78 Last time I checked NA isn't a AAA title. You are talking about reality. The game has an engine that simulates a system of lighting. Is it perfectly simulating real light? Obviously not. It makes the game look better, that's all. We can't get AI ships to stop going through land masses... so I hardly think it makes sense to complain the engine isn't simulating light in a perfectly accurate way. 

  • Like 2
Posted
38 minutes ago, Draymoor said:

We can't get AI ships to stop going through land masses.

The issue will be fixed , please continue to report all such cases.

  • Like 2

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