Celtiberofrog Posted February 2, 2019 Posted February 2, 2019 Could we imagine individual large scale "inteligence missions" to fullfil with several successive goals to finalize the mission ? for example : - Patrol to New Orlean's water search & destroy the trader fleet (can be identified by specific sign). - Sell the stollen goods in nearby port like Biloxi, escaping from hunter fleet that need to recover these goods (with random BR & numbers). - That sell allow you to get a wreck localization where you'll get an item which should be brought to your admiralty in a certain laps of time. - The way back is supposed to face same hunter fleet(s) - Once in Admiralty you get very special admiralty reward in return (and/or other significant advantges?) Such long missions in War server would add interest within playerbase population. Even funnier in case these missions could also be offered in player group versions.
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