Vernon Merrill Posted February 8, 2019 Posted February 8, 2019 (edited) hahahaha... we're testing the new damage. First Vic broadside takes Indefatigable down to 50% structure.... and masts are everywhere... LOL Edited February 8, 2019 by Vernon Merrill 3
Custard Posted February 8, 2019 Posted February 8, 2019 3 minutes ago, Vernon Merrill said: hahahaha... we're testing the new damage. First Vic broadside takes Indefatigable down to 50% structure.... and masts are everywhere... LOL Excellent
elite92 Posted February 8, 2019 Posted February 8, 2019 dmg seems ok-ish but i think pen is a little bit high, and finally mediums are worth now
Vernon Merrill Posted February 8, 2019 Posted February 8, 2019 7 frigates sunk by the 1:18:00 mark... seems a TAD OP to me..... 1
Angus MacDuff Posted February 8, 2019 Posted February 8, 2019 Just now, Vernon Merrill said: 7 frigates sunk by the 1:18:00 mark... seems a TAD OP to me..... But they are AI, right? 7 players would have your stern gone and you chained to a stop 2
elite92 Posted February 8, 2019 Posted February 8, 2019 2 minutes ago, Vernon Merrill said: 7 frigates sunk by the 1:18:00 mark... seems a TAD OP to me..... remember that 1st rates will be expensive as f.. as other Sol
Slim McSauce Posted February 8, 2019 Posted February 8, 2019 (edited) 13 minutes ago, Vernon Merrill said: hahahaha... we're testing the new damage. First Vic broadside takes Indefatigable down to 50% structure.... and masts are everywhere... LOL you laugh but that's generally the right feedback for such a matchup. Try it with a vic v bellona. Remember this all goes in line with ROE, hostile AI and all the other updates planed for the near future. Not to mention all its very easy for a frigate to escape a SOL. Edited February 8, 2019 by Slim McSauce 1
HachiRoku Posted February 8, 2019 Posted February 8, 2019 5 minutes ago, elite92 said: dmg seems ok-ish but i think pen is a little bit high, and finally mediums are worth now you really think? The damage vallues are insane. To be fair though. Small calibers penetrate now. Its just that you will only ever fire one broadside of them at a bigger ship. 1
Capn Rocko Posted February 8, 2019 Posted February 8, 2019 @admin just curious... what was wrong with the old damage model? Will test new patch when I get home from work
Jan van Santen Posted February 8, 2019 Posted February 8, 2019 Jusrt when I'm done sinking ai on testbed, the sinking gets easier But i guess this patch will need some time for testing, means a day or 2 for me to test the new trading now.
elite92 Posted February 8, 2019 Posted February 8, 2019 Just now, HachiRoku said: you really think? The damage vallues are insane. To be fair though. Small calibers penetrate now. Its just that you will only ever fire one broadside of them at a bigger ship. cannon balls were insane and they should be scary in this game, im tired so fire candys in NA. i think dmg is good when u fight same rate ships 1
HachiRoku Posted February 8, 2019 Posted February 8, 2019 Broadside weight and damage cause are not really the same thing anyway. 1st rates would make 5th rates combat ineffective with 1 broadsides in real life for sure but for gameplay sake is just to much. 2
Vernon Merrill Posted February 8, 2019 Posted February 8, 2019 3 minutes ago, Rickard said: 1 hour and 18 minutes? that's pretty good for people who don't have much time. No. BY the 1:18:00 mark 7 ships in 12 minutes. That's insane.
Slim McSauce Posted February 8, 2019 Posted February 8, 2019 1 minute ago, HachiRoku said: you really think? The damage vallues are insane. To be fair though. Small calibers penetrate now. Its just that you will only ever fire one broadside of them at a bigger ship. We'll see when raking damage is adjusted. I think what should come from stern shots more than anything is fires, and those fires should light the canvas above it unless in battle sails.
HachiRoku Posted February 8, 2019 Posted February 8, 2019 Just now, elite92 said: cannon balls were insane and they should be scary in this game, im tired so fire candys in NA. i think dmg is good when u fight same rate ships true but not gg after every broadside. Think about it. Even an aggy is useless in a port battle.
elite92 Posted February 8, 2019 Posted February 8, 2019 (edited) 1 minute ago, HachiRoku said: Broadside weight and damage cause are not really the same thing anyway. 1st rates would make 5th rates combat ineffective with 1 broadsides in real life for sure but for gameplay sake is just to much. not if u balance costs of this huge ships right? (after a WIPE obviusly) Edited February 8, 2019 by elite92 1
Angus MacDuff Posted February 8, 2019 Posted February 8, 2019 I took on 8 5ths with my Vic on the testbed before @admin did this patch and killed them all before 1:30. Should just be easier now.
Slim McSauce Posted February 8, 2019 Posted February 8, 2019 (edited) 2 minutes ago, Vernon Merrill said: No. BY the 1:18:00 mark 7 ships in 12 minutes. That's insane. Frigates in the real world were dispatched quicker than that from a 1st rate. Edited February 8, 2019 by Slim McSauce
Vernon Merrill Posted February 8, 2019 Posted February 8, 2019 Just now, elite92 said: not if u balance costs of this huge ships right? But people get real pissy when you keep the big toys hard to get. 1
HachiRoku Posted February 8, 2019 Posted February 8, 2019 1 minute ago, elite92 said: not if u balance costs of this huge ships right? (after a WIPE obviusly) it depends, if the goal is to make the pro gamer-casual gamer gap even larger I guess so.
Vernon Merrill Posted February 8, 2019 Posted February 8, 2019 Just now, Slim McSauce said: Frigates in the real world were dispatched quicker than that from a 1st rate. No. No they weren't. Stop making shit up.
HachiRoku Posted February 8, 2019 Posted February 8, 2019 Just now, Vernon Merrill said: But people get real pissy when you keep the big toys hard to get. it doesnt matter. If 1st rates cost 100hour real life hours or 10. The damage is to much. Its insane. 1
Slim McSauce Posted February 8, 2019 Posted February 8, 2019 (edited) 1 minute ago, Vernon Merrill said: No. No they weren't. Stop making shit up. Yes they were. Check the sources. 1 full broadside from a 1st rate in most cases would leave a frigate disabled and adrift. Exactly how it's represented now. Edited February 8, 2019 by Slim McSauce 2
Angus MacDuff Posted February 8, 2019 Posted February 8, 2019 Just now, Vernon Merrill said: No. No they weren't. Stop making shit up. Battle of the Nile...Serieuse destroyed by one broadside from HMS Orion (74) 1
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