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Posted

He enabled 9 key and disabled 6 and 7 keys, so his count would be maximum. He definitely could see you would be able to to board again and readied his crew.

Think boarding countdown is something like 40 seconds ? that's more than enough to ramp up to full prep.

  • Like 1
Posted
16 minutes ago, Hethwill the Red Duke said:

He enabled 9 key and disabled 6 and 7 keys, so his count would be maximum. He definitely could see you would be able to to board again and readied his crew.

Think boarding countdown is something like 40 seconds ? that's more than enough to ramp up to full prep.

Which of course I did that my self :) so I was having 50 prep, his 100 prep, is crew transfer skillbook able to double the speed ? Why anyone uses crew transfer skillbook in non-boarding fitted ship ?

Posted
30 minutes ago, AeRoTR said:

Which of course I did that my self :) so I was having 50 prep, his 100 prep, is crew transfer skillbook able to double the speed ? Why anyone uses crew transfer skillbook in non-boarding fitted ship ?

cuz boatswain is best book, but shh keep it secret.

Posted
31 minutes ago, AeRoTR said:

Which of course I did that my self :) so I was having 50 prep, his 100 prep, is crew transfer skillbook able to double the speed ? Why anyone uses crew transfer skillbook in non-boarding fitted ship ?

There's various things that do improve Preparation and even more the Crew Transfer. Not common, not meta enough to be common, but there is.

  • Like 1
Posted
1 hour ago, AeRoTR said:

Which of course I did that my self :) so I was having 50 prep, his 100 prep, is crew transfer skillbook able to double the speed ? Why anyone uses crew transfer skillbook in non-boarding fitted ship ?

If I recall correctly - and I may be wrong here, but the boarding side (the one that initiates a boarding) takes a prep hit when disengaged, while the boarded (the one being boarded) doesn't which could account for the discrepancy. Other items are boatswain, naval clock, boarding parties etc. there's plenty of books and mods that affect the rate prep goes up..

Posted
25 minutes ago, Lars Kjaer said:

If I recall correctly - and I may be wrong here, but the boarding side (the one that initiates a boarding) takes a prep hit when disengaged, while the boarded (the one being boarded) doesn't which could account for the discrepancy. Other items are boatswain, naval clock, boarding parties etc. there's plenty of books and mods that affect the rate prep goes up..

a good answer, I did not remember penalty for initiating boarding. Naval clocks etc, are logical, while boatswain alone is not.

Posted
3 minutes ago, Banished Privateer said:

@admin so the super frigate "USS Constitution" gets classified as 3rd rate while semi-ships-of-the-line like Ingermanland, Wapen von Hamburg, Agamemnon remain 4th rates??? 

yes, this is actually a realistic idea, historically downgraded 3rd rates stay 4th rates and a 54gun frigate goes up to 3rd rate :LULW:

Posted

Please I'm begging don't ruin the Connie at the moment she performs best with a fleet due to her weaknesses there is no way she can be made a 3rd rate how on earth do u think she can compete against a bellona ship for ship?, I feel like this must be a fake news or a whind up... 

  • Like 1
Posted (edited)
5 hours ago, RKY said:

it would bring a lot more variety if you tie ow roe to BR like patrol started to introduce.

The variety you speak of, is not possible as long as you can make each and every ship a fortress with sails in its class. As long as you can make a Surprise, with the help of mods, have the same stats as a ship from a diffrent class, ppl will allways feel cheated.

I suggest that the rendering of the ship, in a battle instance, be dinamically picked from the ship stats.

Then well get some real NA memes!

Edited by do not say dlc
Posted
24 minutes ago, do not say dlc said:

Were do you see the down side here?

I have ships with 2x the broadside weight, hull HP, sail HP, and hull thickness that are faster than that Surprise :D. So the downside: you've got tough masts but everything can catch you and destroy your hull. But hey, your masts will still be upright as you sink!

I have a similar Surprise, I built it just so that I could sail one of my favorite frigates without having to worry about *every* ship being able to demast me. But 12.89 knots is very slow for a frigate in Naval Action. Poor Surprise is just one of those ships that has been nerfed to the point that you have to mod the **** out of just to make it viable in deep water PvP battles. (otherwise you lose masts in almost every engagement).

 

Almost every "meta ship" build has some weaknesses....its just that most players don't understand what those weaknesses are. Elite Spanish Bellonas, for example, suffer upwind and can't run the common mast thickness mods like French rig, so if you need to escape one, do so upwind; or if you fight one, try to take out his masts. 

I personally preferred when we had fewer mods to customize our ships with: the gear gap was smaller and combat felt nicer. But even now, saying that there are no costs for customization is silly and wrong. 

  • Like 3
Posted
6 hours ago, admin said:

I think Constitution should be re-classed as a third rate and buffed accordingly. Which will bring a necessary variety to the 3rd rates. 
2 more ships should then also be buffed and re-classed as 4th rates  (Trincomalee and Endymion), as they feel out of place compared to other 5th rates like surprise.

Another side effect of such proper classification: 5th rate missions will feel better (hard to fight endymion in a cerberus)

At first, my reaction to this was NO!

But then I noticed you said you would buff Constitution according to the re-classification as a third rate. That sounds better.

Could you elaborate on how you plan to buff her? Speed, masts, HP...etc? Where do you see her balanced?

Almost as tough as a third rate SOL, but faster and not as powerful guns? That would make sense to me. Also, I urge caution when changing her rating to 3rd rate, as others mentioned, she will then have the weakest books to use then too so take that into account when changing the stats.

If done right, I think you could class it as a light and fast 3rd rate :)

 

I like the idea to change Trincomalee and Endymion to 4th rates, I'd suggest upping Diana and Indefatigable to 4th rates as well. I realize its only a name change in rating, really....but that should help the 5th rate mission balance, as you mentioned.

Posted

Why exactly does the Connie need to be reclassed a 3rd rate? How does it actually fit in with the Bellona and the Wasa? Isn't the Aggie an actual 3rd rate that needs buffing? Constitution is a frigate and doesn't classify with 3rd rates, it's one of the truest 4th rates there is in game, it does not need to be moved, just speed buffed.

  • Like 1
Posted
1 minute ago, Slim McSauce said:

Those ships aren't even fully fitted dinkleberg, clever attempt though, just forgot to look past your nose.

They dropped last 5th/3rd mode and 3RD rate had no other mods cuz he is too good to bother

Meanwhile this is my ship that I was on yesterday

e77baa6208c49815d7674d5a7c522231.png

Keep being Salty McSalty

Posted

That is not my ship, i do not have the time nor the will to build ships and chase unicorns. It was an example of unecessary modstacking. Allso i think is funny that you assume that you can with ease beat a ship like this. 

But sure, have it as is ...

Posted
2 minutes ago, do not say dlc said:

That is not my ship, i do not have the time nor the will to build ships and chase unicorns. It was an example of unecessary modstacking. Allso i think is funny that you assume that you can with ease beat a ship like this. 

But sure, have it as is ...

I can. Tell me where, when, and on what ships. Bring your golden ship for ....um... testing purposes

 

  • Like 1
Posted
Just now, Beeekonda said:

I can. Tell me where, when, and on what ships. Bring your golden ship for ....um... testing purposes

 

that's not how it works, we go by stats when comparing ships.

Posted

so the connie needs a buff eh? took mine out for a spin today. a standard t/w 3/5 without bonus. first player i came across had a herc. he died. 2nd one had a bellona. he died too. not to hard to angle a ship with 80cm sides...

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