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Posted

Can we please have the after action screen back after the battle is over like we had once before. This way we can for sure aquire the loot from said battle without fear of not getting to the wreck in time before it sinks and we are unable to get it.

  • Like 5
Posted

I am against this, be faster or position yourself better before securing the kill. Realistically, if the ship is sinking, you may not always get every last bit of loot. 

  • Like 1
Posted (edited)
32 minutes ago, Galt said:

I am against this, be faster or position yourself better before securing the kill. Realistically, if the ship is sinking, you may not always get every last bit of loot. 

Realistically there are boats in the water to get the loot. Gameplay wise you shouldn't go unrewarded for a battle, ever.
 

Edited by Slim McSauce
  • Like 5
Posted

Right.. Let's go back to the cloaking devices.. While we're at it - could I get a fusion engine?

Posted
8 minutes ago, Wraith said:

I don't have a problem with looting but we certainly could make it slightly more accessible and interactive by increasing the looting range (perhaps by having a "Scavenge" option that requires you to be moving under a certain speed and depending on your distance to the wreck has a timer that requires you to remain under that speed (ala, hey let's put a launch in the water and then wait for it to loot and come back, etc.). 

 

I could get behind a perk that does this. @admin?

 

36 minutes ago, Slim McSauce said:

Realistically there are boats in the water to get the loot. Gameplay wise you shouldn't go unrewarded for a battle, ever.
 

I disagree, In engagements at range, where they actually sunk the vessel,  I feel like the boats served more a of purpose to save the sailors abandoning ship. In boarding actions, these ships wouldn't be needed at all because a ship that was believed to have valuable cargo would have been captured instead of sunk. So just board and cap the ships if you want to loot. That's the conclusion I would come to with that. 

  • Like 1
Posted

Loot circle just needs to be increased by 50%. Sometimes, you have to sail way too close to finally get the loot button. However, @Galt is correct. Always try to make your position upwind of the kill before it sinks.Sometimes I have to hold the kill shot until I am in good position for the loot.

  • Like 2
Posted

We're mixing gameplay with realism again and it always ends badly.  In RL, wooden ships rarely sank immediately after a battle.  Most of them surrendered from the battering they had received or were boarded.  Some sank well after the fact.  In the game, we sink ships a lot more, because it's what makes it fun.  There does not have to be realism in looting because we are simulating so much.  For me, I'm fine with the looting.  At first, I missed out on some loot because I had not learned how to get to the sinking ship.  Now I know.  Just let the new players figure it out.  The smart ones will....

  • Like 6
Posted
6 minutes ago, Angus MacDuff said:

We're mixing gameplay with realism again and it always ends badly.  In RL, wooden ships rarely sank immediately after a battle.  Most of them surrendered from the battering they had received or were boarded.  Some sank well after the fact.  In the game, we sink ships a lot more, because it's what makes it fun.  There does not have to be realism in looting because we are simulating so much.  For me, I'm fine with the looting.  At first, I missed out on some loot because I had not learned how to get to the sinking ship.  Now I know.  Just let the new players figure it out.  The smart ones will....

Actually historically boarding was a relatively rare occurence due to the risk involved for both crews - captains of the age couldn't count eachothers numbers, assess melee skills or morale. Most times a ship struck it's colours when the battering made it clear that there would be no escape and no way to fend off the attacker..

Posted
2 hours ago, Lars Kjaer said:

Actually historically boarding was a relatively rare occurence

... when naval squadrons or grand fleets met in battle.

Boarding action was the bread and butter of trade interdiction and pirate hunting and makes the majority of the engagements in the time frame.

Posted
8 hours ago, Hethwill the Red Duke said:

... when naval squadrons or grand fleets met in battle.

Boarding action was the bread and butter of trade interdiction and pirate hunting and makes the majority of the engagements in the time frame.

I think much depended on the the Captain and  the circumstances,  would John Paul Jones have boarded Seraphis if he were not aware that Bonnehomme Richard was already sinking?  Certainly, a less aggressive Captain would not have attempted to emulate Nelson's patent boarding Bridge, and, had it of gone disastrously wrong, even his national popularity would not have saved him from a General Courts Martial, as it did,  at least once in his career.

While these are two well known boarding actions, and, it is easy to attribute motivation in hindsight, as you say, boarding, particularly pirates and Naval Captains eager for the prize money, and possibly the reputation that could, and, often did, ensure promotion in a very slow promotional system, was, the bread and butter of Naval warfare,  even as late as 1940 when Captain Philip Vian boarded the supply ship Altmark in Norwegian waters (an act of Piracy, given that Norway was neutral and not yet invaded, authorised by the First Sea Lord himself)  from HMS Cossack with his destroyer Flotilla, in the presence of the Royal Norwegian Navy, freeing 299 British seamen captured by the Graf Spee may have been instrumental in his promotion to  Rear Admiral, his decoration,  a Distinguished Service Order for that action notwithstanding, undoubtedly, receiving 2 bars to his DSO for his attack on  a convoy at Egero Light and his Destroyer Flotilla's actions (including the ORP Piorun, a Polish Destroyer,  which was part of that Flotilla at the time) against KMS Bismark may also have contributed to that Promotion.

Even today, all Navy's still board ships, for various reasons, albeit, less violently, it is routine, bread and butter work, and, almost, never receives recognition in the way it did during the age of sail.

  • Like 1
Posted

It is undeniable that boarding action was the most dangerous option in the age of sail albeit being the potentially most "profitable" in both glory and hard coin income.

Regarding the post battle salvaging of floating bundles of cargo.... Yeah, sure. Very certain the coffer of the ship money went to the bottom while a cotton bale or a log of fir might be retrievable.

"Realism and authenticity when it fits me. When it doesn't.... Is just a game !".

  • Like 1

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