Bodye Posted January 9, 2019 Posted January 9, 2019 Hello can you maybe consider adding some sliding multiplier from previous crafting system, because as you can see on picture Im forced to click 160 times to change ingots into upgrade and it's a little annoying. 4
Licinio Chiavari Posted January 9, 2019 Posted January 9, 2019 1 hour ago, Bodye said: Hello can you maybe consider adding some sliding multiplier from previous crafting system, because as you can see on picture Im forced to click 160 times to change ingots into upgrade and it's a little annoying. You're too rich. If you have so many, gift a share to others: they'll happily do the clicking 😎 3
Suricato Rojo Posted January 9, 2019 Posted January 9, 2019 (edited) So having 16748 copper ingonts its ok. Beeing rich as FRAN because of legal trading mechanics its not ok and must be punished. Any logic behind this, devs? 16748 copper ingots are 16748/100 = 167 copper platings. Copper platings are sold around 200k... that is 167 x 200.000 = 33.496.000 reals 1 real are 25 former gold coins, so 33.496.000 reals are = 837.400.000 gold coins. (0.83kkk) FRAN was reset when he had 2.119.709.236 gold coins. (2.11kkk) FRAN was reset because he was too rich. This player has almost half of FRAN`s former wealth only in copper ingots. Edited January 9, 2019 by Suricato Rojo 1
Hethwill, the Red Duke Posted January 9, 2019 Posted January 9, 2019 off topic but maybe because of this ? On 9/22/2015 at 11:27 AM, admin said: Exploits and game breaking bugs. It is the responsibility of captains to report exploits and game breaking bugs. If you found something that allows you to receive abnormal amounts of XP, money or goods - please report this by using F11 or on the forum. Its ok if you used that bug for testing reasons and reported all cases to us. It is not ok to use the exploits consistently. Captains with abnormal net wealth will have all their assets removed and in subsequent cases their accounts deleted.
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