Sir Loorkon Posted December 28, 2018 Posted December 28, 2018 @admin I do understand your intention hiding players names on OW. But why are we not allowed to communicate with other players on OW any more? It is not necessary to show the players names while communicating on OW. 5
Kejsaren Posted December 28, 2018 Posted December 28, 2018 (edited) Nevermind, misunderstood. Edited December 28, 2018 by Castañon del Rey
z4ys Posted December 28, 2018 Posted December 28, 2018 I like it this way we have it now. I get way less insulted while I chase someone. 1
staun Posted December 28, 2018 Posted December 28, 2018 And I get less insultet when I hide in habor ore are running. But I still miss to be able to talk to players.
Sir Loorkon Posted December 28, 2018 Author Posted December 28, 2018 16 minutes ago, z4ys said: I like it this way we have it now. I get way less insulted while I chase someone. I know what you mean. How about being able to open communication only if both players agree, like trading in OW? 4
z4ys Posted December 28, 2018 Posted December 28, 2018 Its still possible to use the whisper function even with enemy players. So its still possible to talk to all firends evenwhen they are enemies. Less talking more pew pew
z4ys Posted December 28, 2018 Posted December 28, 2018 1 minute ago, Sir Loorkon said: I know what you mean. How about being able to open communication only if both players agree, like trading in OW? What about you have additional to what you said to stay wihin tag distance just like trading?
Sir Loorkon Posted December 28, 2018 Author Posted December 28, 2018 4 minutes ago, z4ys said: What about you have additional to what you said to stay wihin tag distance just like trading? I think the distance should be increased for communication, but it would be better than no communication.
Thonys Posted December 28, 2018 Posted December 28, 2018 17 minutes ago, Sir Loorkon said: I know what you mean. How about being able to open communication only if both players agree, like trading in OW? in EVE we had/have that kind of option > you have to agree to talk /(read chat) if you had nothing to do with it you just clicked it away >> to no communication. we could have a similar system but that is up to the coding department 1
SirAlatriste Posted December 28, 2018 Posted December 28, 2018 1 hour ago, Intrepido said: What about a mechanic like the recent OW trade between players? Another button that ask the other player if he wants to talk. Both players must desire to "lets talk" to open a chat where their names are showed. It is like when a boat with a white flag goes to the enemie ship only to talk.
vazco Posted December 28, 2018 Posted December 28, 2018 It's good the way it is IMO. Communication brings mutual understanding, compromises and cooperation. We wouldn't want this in a war game, would we? It's bad when everyone loves each other I'd even go as far as support for people to be able to send their enemies a random curse of the day, eg: "My cabin boy is a better captain than you, Sir!" or "You Sir should mount some stern reinforcement on your ship, as I plan to rake her hard" Maybe not as important as localization, but creates a nice fostering atmosphere for a wargame
Macjimm Posted December 28, 2018 Posted December 28, 2018 Give players a choice. Allow hailing. If accepted then chat is opened . Interesting suggestion to allow anonymous comms. Not sure how that would work between many enemies. Seems unfair to restrict all of us because some players prefer to close all talk between enemies. The ignore should work in battle instances. 2
Tiedemann Posted December 28, 2018 Posted December 28, 2018 We need a hail option in OW. So I can hail a enemy player, if he hails me back then we can see each other by name and communicate. We are to isolated at the moment imo 4
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