admin Posted November 26, 2018 Posted November 26, 2018 Here is the data from the partial wipe until last week for the War Server. PvE top players (Amazing survival - number of deaths includes all deaths pve and pvp - which means pve is not dangerous at all on the war server). PvP Kills PvP Kills per battle 11
Tom Farseer Posted November 26, 2018 Posted November 26, 2018 Oooooh, any chance we can get reading access to the spreadsheet? So much data to do fun things with 😍 1
Sir Texas Sir Posted November 26, 2018 Posted November 26, 2018 Not to name and shame any one, and you can even blurt out the names, but I would like to see the other end of the list. The most deaths vs how many PvP kills they get. I known guys that never gotten any PvP kills but been killed more times than I can count. For some one to have a 24 kill to every time they day that is a l lot of folks getting killed first. It just proves pro's and such don't need help in game. You need to be look at the other 80-90% of the player base that don't get tons of kills. Hell I'll admit my kill to death ratio is prob pretty much clost to 2:1 or 1:1, but i also haven't been playing much lately and I don't get into to much PvP unless it's involved around RvR. 5
Sir Texas Sir Posted November 26, 2018 Posted November 26, 2018 1 minute ago, Tom Farseer said: Oooooh, any chance we can get reading access to the spreadsheet? So much data to do fun things with 😍 While I hate leader boards per say, but I love to see my stats on my chars to see how bad a player I truely am....lol 2
admin Posted November 26, 2018 Author Posted November 26, 2018 Just now, Sir Texas Sir said: It just proves pro's and such don't need help in game. It also shows that life of the PVE player is not dangerous at all on the War server. With many top pve players not sinking at all over the last month. 8
HachiRoku Posted November 26, 2018 Posted November 26, 2018 From what time period is this? Its not the total I assume?
Tom Farseer Posted November 26, 2018 Posted November 26, 2018 (edited) Leader boards usually are only good for virtual measuring contests of certain appendages... Still, just seeing the bigger picture in (perceived) skill gap between certain nations would be interesting. Edited November 26, 2018 by Tom Farseer 2
admin Posted November 26, 2018 Author Posted November 26, 2018 1 minute ago, HachiRoku said: From what time period is this? Its not the total I assume? 30 days since patch 27.
Hethwill, the Red Duke Posted November 26, 2018 Posted November 26, 2018 National is definitely more interesting IMO. Less individual but more sense of "team". Also Ships used. ( note: bloody hell, some of the folk on those pics do play a lot 😮 kudos ! but others with as little play have a high efficiency )
Sir Texas Sir Posted November 26, 2018 Posted November 26, 2018 Just now, admin said: It also shows that life of the PVE player is not dangerous at all on the War server. With many top pve players not sinking at all over the last month. Actually it doesn't show that, it shows the guys with no lives that do nothing but grind. Where are they grinding out? What nations? Like I said show me the DEATH top list of the guys that die the most and compare that to how many PvP kills they get. You will see a lot of guys that get killed but have zero PvP kills on that list. Those are they guys you need to look at and keep in game, not the guys that are hardcore players. I can grind a lot of PvE and never be caught cause i know where to hide from the gankers and hunters, the casuals and nobs that stay around the capitals or trying to do missions don't know that. 2
jodgi Posted November 26, 2018 Posted November 26, 2018 6 minutes ago, admin said: It also shows that life of the PVE player is not dangerous at all on the War server. With many top pve players not sinking at all over the last month. Imagine my surprise! 8
John Jacob Astor Posted November 26, 2018 Posted November 26, 2018 4 minutes ago, admin said: 30 days since patch 27. Do you have this data available for contract sales of resources and crafted ship sales?
Ronald Speirs Posted November 26, 2018 Posted November 26, 2018 How many of these are alt farmers? to have no deaths but yet similar kills to battles seems dodgy to me!
HachiRoku Posted November 26, 2018 Posted November 26, 2018 4 minutes ago, admin said: It also shows that life of the PVE player is not dangerous at all on the War server. With many top pve players not sinking at all over the last month. It does prove one thing. Seal clubbing is the main source of PvP. I have no issues with that but it is a bit disappointing I don't care who's name is on that list. The best player in this game would not have a k/d of more than 2 if it was competitive. Any ideas how to encourage more competitive pvp? There are players on this list I have I have beaten many times and they have 20:1 k/d ratios. That is very very bad for the game. Bring duel lobby back! 8
Sir Texas Sir Posted November 26, 2018 Posted November 26, 2018 Just now, Wraith said: Or by time zone of activity? In US time zones, with a player that averages even five hours of play time during prime time hours, I’d be surprised with an average player population of 200, and now probably closer to 120, that there’s any way to have had the multiple hundreds of PvP battles that the Euro players have had... I’d love to see that data though to confirm that hunch. When I use to grind heavy I would do it right before and after sever down time, same with when I do most my trade runs since I work nights and normally tend to run a SEA/AU time scheduled even though I live in the US. So it's not hard to grind a lot of AI and not get killed. I have rarely died in PvP unless it was a bad port battle. As I tend to know how to keep my chars out of bad fights or get caught doing trade runs. I mean last time i got tagged doing a trade run I demasted a Herc with a trader brig and escaped.......lol Than again I'm not exactly a noob or casual either.
jodgi Posted November 26, 2018 Posted November 26, 2018 Picture the pvp kills / hours played column... 7
admin Posted November 26, 2018 Author Posted November 26, 2018 7 minutes ago, Wraith said: Or by time zone of activity? In US time zones, with a player that averages even five hours of play time during prime time hours, I’d be surprised with an average player population of 200, and now probably closer to 120, that there’s any way to have had the multiple hundreds of PvP battles that the Euro players have had... I’d love to see that data though to confirm that hunch. There is a very strange dynamic that US players buy majority of copies but do not play. It could be explained by the placebo - players buy the game, go into the game or forums, hear the whining and leave, which leaves the US timezone in a perpetual state of flux. 1
HachiRoku Posted November 26, 2018 Posted November 26, 2018 1 minute ago, Ronald Speirs said: How many of these are alt farmers? to have no deaths but yet similar kills to battles seems dodgy to me! None. There is nothing dodgy about it if you know how they play. 1
Vernon Merrill Posted November 26, 2018 Posted November 26, 2018 I would be curious to see the data on what percentage of the battles took place in the "Patrol Zones". My guess is over 60%.... Which is fine. (I suppose.). 3
HachiRoku Posted November 26, 2018 Posted November 26, 2018 1 minute ago, admin said: There is a very strange dynamic that US players majority of copies but do not play. It could be explained by the placebo - players buy the game, go into the game or forums, hear the whining and leave, which leaves the US timezone in a perpetual state of flux. Or maybe the increased input lag of west coast USA? East Coast players have an OK ping but west coast players struggle from what I hear. 4
Sir Texas Sir Posted November 26, 2018 Posted November 26, 2018 Just now, HachiRoku said: It does prove one thing. Seal clubbing is the main source of PvP. I have no issues with that but it is a bit disappointing I don't care who's name is on that list. The best player in this game would not have a k/d of more than 2 if it was competitive. Any ideas how to encourage more competitive pvp? There are players on this list I have I have beaten many times and they have 20:1 k/d ratios. That is very very bad for the game. Bring duel lobby back! Duel lobby won't stop seal/casual/noob captial camping. We need to take way the grounds they get the easy kills in and allow those players to play in safety. Force the PvPers to actually go and fight each other not force the casuals to PvP. Which they will, just let it be on there terms and not fack protected as @admin called them, "SAFE GANK ZONES" or something like that. They are jokes, they just breed the bad type of players the rack up those type of kills. All they do is farm the easy targets and not fight each other. I reconize a good number of those names as folks that I seen on the US coast in groups doing that almost nightly. 4
Hethwill, the Red Duke Posted November 26, 2018 Posted November 26, 2018 Just now, admin said: There is a very strange dynamic that US players majority of copies but do not play. It could be explained by the placebo - players buy the game, go into the game or forums, hear the whining and leave, which leaves the US timezone in a perpetual state of flux. Not only NavalAction has that (that's the strange part for me. had enough US buddies buying other games that they seldom play ever... no idea ). But back on topic, sorry for the sidenote.
Sir Texas Sir Posted November 26, 2018 Posted November 26, 2018 3 minutes ago, admin said: There is a very strange dynamic that US players majority of copies but do not play. It could be explained by the placebo - players buy the game, go into the game or forums, hear the whining and leave, which leaves the US timezone in a perpetual state of flux. Are US players leaves capital gets jumped by capital farmers, loose ships, has no fun, stops playing. That is what I hear the most by players that complain about this game. Well and a few other things I won't repeat on here for fear of being banned. I mean we did go 9 months on GLOBAL without a single admin/mod showing up every and felt kinda like the red headed step child every time a patch or something was done.........how long did it take to get port timers fixed on GLOBAL that locked out port battles in US prime time for almost 6 months? I could go on and on with reasons.....but I think I'll just go log into the other game a good number of us are playing right now in the US nation. 4
Vernon Merrill Posted November 26, 2018 Posted November 26, 2018 2 minutes ago, admin said: There is a very strange dynamic that US players majority of copies but do not play. It could be explained by the placebo - players buy the game, go into the game or forums, hear the whining and leave, which leaves the US timezone in a perpetual state of flux. As an American, I do find this VERY strange.... I've often wondered why the US player base has dwindled so much while many others (Spain/France) has fluctuated but more or less evened out. My personal opinion is that its a combination of map position and bad luck in leadership. 2
Guest Posted November 26, 2018 Posted November 26, 2018 16 minutes ago, admin said: 30 days since patch 27. suggestion is to do a update every month, winner gets a paint chest until release?
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