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Posted

I've been making notes of interesting maneuvers I encounter ingame and use myself. Recently I decided to put some effort into some handy little reference cards for such maneuvers. These won't make you magically better at the game but they ought to help you abstract and understand various different things you can do.

 

So I'll start off with the one I've completed, more to come soon.

 

ForcingUpwind.png

  • Like 14
Posted

Please make more of these, they seem really helpful in getting some more knowledge about  what to do in certain sittuations. In fact, I  don't know why there still isn't a wiki about tactics...

Posted

Thanks for the overwhelmingly positive feedback. That really means a lot to me.

 

I am not specifically knowledgeable on the game nor am I experienced with sailing, half of this is me internalizing several maneuvers that I've had used effectively against me, or seen used by others. It's nice to be capable of abstracting the scenario a bit, which has let me break down and figure out what makes it effective and understand when to employ it.

 

Anyway, here's another one I've seen used against a somewhat overconfident opponent.

 

WinningTheWind.png

 

If anybody has any maneuvers they would like to share. If they can explain them to me I'll happily turn em into one of these.

  • Like 6
Posted

I borrowed this one from HERE.  Maybe you can make a card for "Crossing the T".

 

Apparently I'm a newb, cannot figure out how to link the image here.  Go and have a look  :)

 

 

Posted

Grim: Crossing the T was more of a maneuver of the self propelled warships era. Though there are tactics that exploit similar sorts of ideas. I'll have a think.

 

Master_Scrub: That was a thought that passed through my mind. I eventually figured that in the end this would simply encourage a higher level of play and more fun all around.

 

Greybuscat: That is true, all of these cards can be used to recognize what another player is attempting to do and understand why they are doing this.

 

Anyway, got another one, this is more of a fundamentals card. One thing I rather like about this is that as you are using the one broadside, you are reloading the other.

 

SternCamping.png

  • Like 1
Posted

No worries! The only question I'll put forth: could it a relevant tactic in fleet action in NA? (the answer may lay in the modified / similar maneuvers you referenced)

Posted

Aye all,

 

thanks a lot for those cards. I will try those moves.

 

Im very noob in sailship warfare even if I'm a a former Italian Navy Officer (I was involved in Search And Rescue duties from helicopters), but im quite expert in sailboat races. 

I have a couple of questions for experts.

Do speed and being faster is an advantage?

Can I "steal the wind" to other ships by covering my adversary with my sails from downwind side? is this modeled by the game phisics?

Posted

No stealing the wind currently. It was thought that the code and frame hit apart from people griefing with it was not worth the effort.

A real shame really. I don't know how effective stealing the wind on ships this large was though in comparison to tiny modern yachts.

Posted

It'd probably be worthwhile to cover even dirt simple things like how to approach an enemy when you do and don't have the weather gage.  I'm sure it's frustrating for people to be exposed to so much fire when approaching an enemy so anything to mitigate that would be valuable.

Posted

No stealing the wind currently. It was thought that the code and frame hit apart from people griefing with it was not worth the effort.

A real shame really. I don't know how effective stealing the wind on ships this large was though in comparison to tiny modern yachts.

 

I'd say quite effective - can you imagine the wind shadow a tallship puts out?

  • Like 1
Posted

I've got a spot of bother to report. The computer I use for graphics decided that living was for stiffs so it'll take me a wee bit to get back on track. Don't worry, I havn't lost any work, just need to get the right software installed on this computer.

  • 3 weeks later...
Posted

I've been making notes of interesting maneuvers I encounter ingame and use myself. Recently I decided to put some effort into some handy little reference cards for such maneuvers. These won't make you magically better at the game but they ought to help you abstract and understand various different things you can do.

 

So I'll start off with the one I've completed, more to come soon.

 

ForcingUpwind.png

 

I've got to figure this one out...  having a bit of trouble getting a ship off my stern.  And when I say... a bit, I mean A LOT.

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