CdrNexoe Posted November 7, 2018 Posted November 7, 2018 Right. My Clanmebmbers confirm that LvL 3 ShipYard gives 6K Doublons. But I just got 2K. CHECK and Reimburse me! Getting tired of this laggardness!
sounthernrebel78 Posted November 7, 2018 Posted November 7, 2018 7 hours ago, Sir Texas Sir said: I agree too and since we have other 12 lb frigates in game it has a match. The Herc and Req have no in game equivalent though so they should never be allowed in shallow port battles being shallow water 5th rates by game standards. since it’s now a 5th rate a refit of the Indianman would be nice the only way I could see a 4th rate would be a bigger trade ship. @admin @Ink DLC TRADER EASY $20 I believe pricing it at $20 is Fair and the cheapest $15 to be in line with the Admiralty Connection DLC. Take a 2nd or 3rd ship. Cut the top deck off, seal the lower and upper gun decks. Keep middle deck and originals cannon weight. Keep original crew numbers and have base hold size as 5500 or 6000, as for speed make it the same as the Indiaman's base speed. This would be classed as a 4th rate. Be the largest trader in the game. Be able to defend itself against everything smaller than it but still be considerably under gunned by 4th rates and larger. Its base speed would allow it to outrun those ships. Like the Indiaman it has the ability to fight small ship in an attempt to defend itself but faced with anything of equal size it considerably out gunned this ship would be no different This set up would have been a conversion that happened a lot by navies around the world for captured or outdated ships to be converted into a transport ship or simply sold off to a trade company who would make the conversion. For instance a 2nd rate line ship constructed in the early 1600(before 1650) and managed to survive into the 1700s that's atleast 50 years of service in that time it would need to be put in dry dock and repaired from being at sea for so many years. Newer ships would have already replaced it on the front lines making it a reserve ship or coastal patrol at best. Even today ships don't reach 50 years of service very often unless they get converted to another role like the US navy giving its older ships to the Coast Guard. Modeling a ship like this would be simply doesn't need fancy decorations on the ship, that is if you don't just remodel an existing ship. Something very similar to the 3rd rate in the game very generic and as for the name call it Trader Line ship. It would be in line of the Trader Brig/snow/cutter/lynx.
Tomos Posted November 7, 2018 Posted November 7, 2018 (edited) Hello, I did a fleet battle of 7 ships on the pve server. But i sank all ships and my reward 50k real and 2k xp. before was is 300-500k gold and 2-3k xp. Where is my money. i most buy guns for my ships i cant beqaus i recieve almost nothing. And today i did a battle sank 3 3rnd rates and recieve 15k real and 1.5k xp. before was is 250k gold. In the game a lot of people are complaining about this. Edited November 7, 2018 by Tomos
admin Posted November 7, 2018 Author Posted November 7, 2018 6 minutes ago, Tomos said: Hello, I did a fleet battle of 7 ships on the pve server. But i sank all ships and my reward 50k real and 2k xp. before was is 300-500k gold and 2-3k xp. Where is my money. i most buy guns for my ships i cant beqaus i recieve almost nothing. Please multiply the rewards by 25 and this will help you understand how much you received in old money rewards were increased greatly.. Also avoid jumping to conclusions before you understand whats happening. We take every feedback very seriously but do not want to waste time on false signals and prefer to fix real problems. 2
TheHaney Posted November 7, 2018 Posted November 7, 2018 5 minutes ago, Tomos said: Hello, I did a fleet battle of 7 ships on the pve server. But i sank all ships and my reward 50k real and 2k xp. before was is 300-500k gold and 2-3k xp. Where is my money. i most buy guns for my ships i cant beqaus i recieve almost nothing. And today i did a battle sank 3 3rnd rates and recieve 15k real and 1.5k xp. before was is 250k gold. In the game a lot of people are complaining about this. Shit bro 50k reals is nice. 2
Wilhelm von Seydlitz Posted November 7, 2018 Posted November 7, 2018 (edited) 6 minutes ago, Tomos said: Hallo, Ich habe eine Flottenschlacht von 7 Schiffen auf dem Pve-Server gemacht. Aber ich habe alle Schiffe versenkt und meine Belohnung 50k real und 2k xp. vorher war 300-500k Gold und 2-3k xp. Wo ist mein Geld. Ich kaufe meistens Waffen für meine Schiffe. Ich kann nicht beqaus, ich bekomme fast nichts. 50 000 reals was earlier 1250000 Gold 🙂 Edited November 7, 2018 by Wilhelm von Seydlitz oh too slow .-)
John Hill Regard Posted November 7, 2018 Posted November 7, 2018 Hello Dev I would like to know how a French new casuel player can start thé game. with enough crew for a basic cutter you first havé to sail in enemy water’s to find a small Trader (thé Only target you can expect )to get some XP and réal.It can take hour’s Before you meet one. when you get enough crew you havé to sail to Shallow,à long trip for a beginner, and then open shroud cay to havé a chance to find more target for you. shallow si one of thé most dangerous area of thé game ( after la Tortue) ..idéal for newbee...in fact idéal for hard core gamer’s who like to chasse newbee ´s So î’m not sur that the new IA policy is going to keep new player’s in game. Even for experimented player Find IA is Boring you spend all your game Time sailing just to find an empty océan. a friend of mine say thé new name for thé game should be Naval Inaction.... This game si great Why alway’s punish gamer’s...why delete thing’s that gave player’s Some fun. I can understand that the old IA system was ...Exotic..but please Nevers Forget that player’s Play for fun and an empty océan si not fun AT all. 6
jodgi Posted November 7, 2018 Posted November 7, 2018 16 hours ago, Barbancourt said: Let 'em have their fun. (particularly if they're going to use all their perks and money to do it) I'm open to letting people have their fun, but I'm hesitant of getting daddy to pay for their crashed car when their bad choices leads to inevitable doom.
admin Posted November 8, 2018 Author Posted November 8, 2018 8 hours ago, CdrNexoe said: Right. My Clanmebmbers confirm that LvL 3 ShipYard gives 6K Doublons. But I just got 2K. CHECK and Reimburse me! Getting tired of this laggardness! all rewards were distributed in full. Nobody was missed.
Batnavo Posted November 8, 2018 Posted November 8, 2018 20 minutes ago, SnovaZdorowa said: What is updated today? ^^
Tomasso il Fortunato Posted November 8, 2018 Posted November 8, 2018 (edited) what is the new update ? 8min of update ... everyday Edited November 8, 2018 by CaptainSparkles
Darak Posted November 8, 2018 Posted November 8, 2018 Have the muskets been fixed yet or are the perm mods still doing 3-600% dmg ? 1
Rouleur Posted November 8, 2018 Posted November 8, 2018 Building Productivity Prior to the wipe I used all 5 building slots to build level 3 Cotton Plantations and could make around 8 Cotton Sails per day through the use of labour contracts - farming and making cotton rolls used most of the hours. One level 3 plantation now generates around 25 Cotton Sails per day without resorting to labour contracts (now too expensive) and I can't farm more than a about 20% of the total stock to do this through lack of labour hours! Obviously you can no longer have 5 of the same plantations in the same port, so some gain per plantation might be expected but the current productivity is far too great. Clearly this needs changing as its a OTT.
Barbancourt Posted November 8, 2018 Posted November 8, 2018 On 11/7/2018 at 7:14 AM, John Hill Regard said: Hello Dev I would like to know how a French new casuel player can start thé game. with enough crew for a basic cutter you first havé to sail in enemy water’s to find a small Trader (thé Only target you can expect )to get some XP and réal.It can take hour’s Before you meet one. Do missions. You won't learn much chasing traders.
CdrNexoe Posted November 8, 2018 Posted November 8, 2018 On 11/8/2018 at 2:35 AM, admin said: all rewards were distributed in full. Nobody was missed. Please CHECK this And then tell me why I was NOT redeemed 6K. If yer records dont up to date, check my !st Lines, and ye see I built em, ergo had a LvL3 Shipyard.
Guest Posted November 9, 2018 Posted November 9, 2018 (edited) ... Edited November 9, 2018 by MDHansen
admin Posted November 9, 2018 Author Posted November 9, 2018 Hotfix 9th of November PvP rewards that drop into holds are significantly increased Shipbuilding woods NPC deliveries slightly adjusted - they deliver woods a bit more often now. Shooting skill book changed from % of muskets to musket accuracy All upgrades in the fire arms upgrades category slightly rebalanced (accuracy slightly lowered) % of muskets for crew decreased. Firearms upgrades will still remain strong - musket fire during boarding using advanced firearms will inflict significant losses 11
admin Posted November 9, 2018 Author Posted November 9, 2018 11 hours ago, CdrNexoe said: Please CHECK this And then tell me why I was NOT redeemed 6K. If yer records dont up to date, check my !st Lines, and ye see I built em, ergo had a LvL3 Shipyard. Please post in the support section and provide actual information on your account.
Bluetooth Posted November 9, 2018 Posted November 9, 2018 1 minute ago, admin said: Hotfix 9th of November PvP rewards that drop into holds are significantly increased Shipbuilding woods NPC deliveries slightly adjusted - they deliver woods a bit more often now. Shooting skill book changed from % of muskets to musket accuracy All upgrades in the fire arms upgrades category slightly rebalanced (accuracy slightly lowered) % of muskets for crew decreased. Firearms upgrades will still remain strong - musket fire during boarding using advanced firearms will inflict significant losses Thanks @admin for the update and the increase in PVP drop.
Aster Posted November 9, 2018 Posted November 9, 2018 But it was fair and balanced having my musket ship kill 80 enemy crew into their brace.
Sir Loorkon Posted November 9, 2018 Posted November 9, 2018 4 minutes ago, admin said: Firearms upgrades will still remain strong - musket fire during boarding using advanced firearms will inflict significant losses @admin could you please take a look at the book of the five rings, too? Compared to barricades and other new upgrades its seem to be a little bit „underpowered“. Compared to the effort to get all the five books to craft it it could need a buff. 4
Anolytic Posted November 9, 2018 Posted November 9, 2018 8 minutes ago, admin said: PvP rewards that drop into holds are significantly increased Shipbuilding woods NPC deliveries slightly adjusted - they deliver woods a bit more often now. Thank you! Looking forward to testing this. Looting in PvP is most of the time not an option, but so I hope it is adjusted to a level that compensates for this. 1
Lovec1990 Posted November 9, 2018 Posted November 9, 2018 3 minutes ago, Sir Loorkon said: @admin could you please take a look at the book of the five rings, too? Compared to barricades and other new upgrades its seem to be a little bit „underpowered“. Compared to the effort to get all the five books to craft it it could need a buff. I agree, @admin Book of Five rings,... should be worth it is not easy or cheap to get, but i understand that you do not want that book of Five rings would be OP and that owner would steamroll everyone in boarding, but currently i kinda find marines is more usefull. 2
admin Posted November 9, 2018 Author Posted November 9, 2018 16 hours ago, Rouleur said: Building Productivity Prior to the wipe I used all 5 building slots to build level 3 Cotton Plantations and could make around 8 Cotton Sails per day through the use of labour contracts - farming and making cotton rolls used most of the hours. One level 3 plantation now generates around 25 Cotton Sails per day without resorting to labour contracts (now too expensive) and I can't farm more than a about 20% of the total stock to do this through lack of labour hours! Obviously you can no longer have 5 of the same plantations in the same port, so some gain per plantation might be expected but the current productivity is far too great. Clearly this needs changing as its a OTT. You can hire more labor force in the Admiralty, by purchasing labor contracts.
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