Jump to content
Naval Games Community

Recommended Posts

Posted
59 minutes ago, Gregory Rainsborough said:

Trading has now been made completely pointless.

Zunu9SQ.png

These look like great profits (if numbers on the right are correct) 
 

update

checked. we cannot confirm the numbers in the table. But profit numbers are definitely in the ballpark - its just Gregory is probably using wrong numbers from a partially broken trader tool (which we do not support as it is a dev tool - it will most likely be removed and trader information prices will move to NPC trader loot journals) 

  • Like 1
Posted

Yeah, I'm thinking I need to find some new favourite trade goods and new routes.  Keep in mind those of us who do not have National Capitols.  I might survive dashing in to MT with traders, but I doubt I would make it out

Posted
26 minutes ago, Angus MacDuff said:

@Ink, an Indiaman with 3 Parisian Furniture would give us 900K gold.  If we cant find some way to match that profit in this patch, you will have some very unhappy traders.

Economy was rebalanced and denominated. YOU WONT FIND ANY WAY TO MATCH That profit in this patch in old gold BUT. 
 900k old money is 36k new reals. Players who will research information properly will get an advantage. lots of goods make more than 36k reals. lots of goods make less as before. But players must stop using old numbers as a reference point. 

Its getting really frustrating because it starts to seem that a lot of feedback from players here is not based on real numbers or has no thinking behind it. And unfortunately and sadly can be just ignored as it has zero value from simple perspectives even like basic math. 

SAD

  • Like 2
Posted
10 minutes ago, Ink said:

not 27k, but about 12.5. You can check the trader tool.

You are correct on the price I must have been thinking of something else.

Posted
16 minutes ago, admin said:

Economy was rebalanced and denominated. YOU WONT FIND ANY WAY TO MATCH That profit in this patch. 
Also - 900k old money is 36k new reals. Looking at Gregory table almost ANYTHING would make more money compared to old patch (in new money) so trading profits were buffed.

 

 

I was in no way busting on the new economy I was pointing out that the Weight has to change everything is 100 Lbs.

 

Look at your table. 😉

 

Thank you,

Posted
9 minutes ago, Wolfar said:

I was in no way busting on the new economy I was pointing out that the Weight has to change everything is 100 Lbs.

All crafting resources are produced and traded in cargoes of 1 ton
All trading resources are traded in cargoes of 100 tons. This is correct. This does not need to change. 

  • Like 1
Posted
29 minutes ago, Intrepido said:

fir fir ocean?

all first rates are in the ballpark of 50k. But you can check it yourself in game.

Posted

One of my biggest concerns will be rare resources like teak, live oak, and white oak. Ships now take approximately 2 to 3 times those materials to build, but the drop rates appear the same. Given the already high crafting requirements and doubloons, I worry about drastic inflation in those resources. 

Posted
2 minutes ago, Psycho3630 said:

One of my biggest concerns will be rare resources like teak, live oak, and white oak. Ships now take approximately 2 to 3 times those materials to build, but the drop rates appear the same. Given the already high crafting requirements and doubloons, I worry about drastic inflation in those resources. 

NPC Traders and player traders carry plenty of them - ask your clan privateers to hunt some for you.  (remember that there is no more teleport with resources so they have to actually carry them to crafting destination)

  • Like 3
Posted
6 hours ago, Ink said:

Not everything, only resources that are used for trade with NPC.

the snow cant fill out its own cannon decks without being overweight

Posted (edited)

The amount of doubloons required to craft line ships is way to much imo. It brings back memory's from the "fine wood" era.. :(  

Edit: I'm also struggling with the amount of wood needed for frame parts. I checked L'Ocean, Indiaman, Trinc and Indef and got a bit depressed..

Edited by Tiedemann
Posted

Sorry if I missed this being addressed, but it looks like coal collecting costs 1 real per coal and 1.6 labor hours while iron ore costs 31 reals per iron ore and 2.4 labor hours, both with a level 3 building?  That doesn't seem right.  Besides the cost difference, I won't even be able to empty out a building every day with 2000 labor hours.

Posted

Conversion rates are wrong.  Or not all compensation was given.

I had many more assets and gold on the PVE server than on PVP server, and my compensation is exactly the same on both servers.  This is impossible and clearly wrong.

Posted
1 hour ago, Intrepido said:

 

The goal was to have less lineships sailing but it has turn into less players risking their ships in rvr and pvp. People will escape as soon as the total victory is not assured.

People always tried to leave when they were clearly losing. That will never change. I think it's a little too soon to say what the  long term effects are 2 days into a new patch. Many are still trying learn the new UI and mission system, give everyone a few weeks to adjust and you will see more RvR and PvP.

Posted

So I just made 100k Reals profit on a trade run in a TBrig.  20 minute run.  If you want to convert to old currency (which makes @admin very upset), it would be 2.5mil profit...From a single TBrig.  

Posted

@admin

  • outposts now charge for passenger transportation

sorry if it was said elsewhere but it is just not possible to charge 10 doublons 😢😤
possibly a small sum in real
thank you

  • Like 1
Posted
10 minutes ago, CITOYEN Julien said:

@admin

  • outposts now charge for passenger transportation

sorry if it was said elsewhere but it is just not possible to charge 10 doublons 😢😤
possibly a small sum in real
thank you

price in doublons is right you would not like that players just teleport all the time?

 

Posted
58 minutes ago, Lovec1990 said:

price in doublons is right you would not like that players just teleport all the time?

 

I dont like pay 10 doublons just for teleport in my own outpost.

pay with real why not but certainly not with doublons

Posted (edited)
On 10/31/2018 at 9:52 AM, admin said:

Please provide your feedback on crafting and trading, new currencies, loot drops from traders and combat ships and general monetary balance and inflation.

I do like the appearance of the new Port UI. However, as someone who prefers PVE to PVP, and who isn't a fan of missions/events (preferring to hunt AI in the OW), some of Patch 27's economy changes have killed some of the fun-factor for me. To regain my previous enthusiasm, I'd need to see at least the following tweaks:

1) Scrapping of the teleportation fee (or change it to a nominal fee in Reals).
2) Reward for AI battles (from OW hunting) paid in Doubloons
3) Better loot (including doubloons on board) on AI ships found in the OW  (especially re the larger ships).
4) Restore some of the decent profits that were previously possible from port-to-port trading.

And why not give us a Bureau de Change, where we can convert Reals to Doubloons, and vice-versa?

I was also sorry to see the old ship-crafting system scrapped. For me, the old system was one of the game's best features. It provided considerable job satisfaction, compared to the new system, which is far to simplistic and instant for my tastes. And why scrap instant-fill contracts? That was another nice feature.

Edited by Aldeveron
  • Like 2
Posted
11 hours ago, --Privateer-- said:

Tordo and Parrot Cay aren't dropping trade goods anymore. But the map trader tool says they should, when will that be fixed.

The method how goods are delivered to the Caribbean has changed. 

For example we need to deliver 2400 theoretical logs to the caribbean 
Previously goods were delivered in the amount of 10 logs every hour to 10 ports (each port): 2400 in total
Now goods are delivered by NPCs in holds - so one of those ten ports receives the full load of 2400 logs

 

so parrot cay and tordo still have a chance to get those goods delivered. But if they are delivered it will full indiaman worth of goods. 

  • Like 1
Posted
3 hours ago, Lovec1990 said:

anyone has issue that his knowlage resets everytime you enter port?

please repost in UI topic this is an economy related issues thread

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...