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TESTBED SERVER - PATCH 27 - Port UI testing - SERVERS LIVE


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Posted

Testbed announcement

Captains. We invite you to participate in preliminary testing of the port UI patch.

This is one of the most significant patches in Naval Action and we dont want to disrupt the gameplay on live servers in case of unforeseen problems. As a result the patch will be first deployed on the testbed server. 

All captains who will login to test bed will be provided you with the M&C rank, money and some resources to make testing easier.  Kills will provide 25x gold so you don't have problems with money. Fight, craft, do missions – play as you would play normally. Сlick on everything and report back what you like and what you dont like. 

Port user interface feedback (keep in mind that shortcuts are not final - you can easily change them in settings).

Mission feedback

All participants who will pass the basic required flow will be rewarded. If you reach both of these goals you will be gifted a rare note for the ship of the line Christian  on live server once the test bed closes (ETA unknown). 

  • Goal 1: Gain 1 combat rank (earn 10,000 XP in combat)
  • Goal 2: Gain lvl 10 in crafting (we have significantly increased building production to make testing easier). 

Important: Economy changes are not deployed on test bed and some prices could seem too high or too low.  Rewards for kills are also not final. This is a deliberate choice to not give out too much information too early. Final economy changes with real prices will only be deployed on live servers.

Instructions on how to get into testbed will be provided today. 

How to get access to the testbed 

  • Find the game in your steam library
  • Right click and go to properties
  • Go to Beta tab
  • Enter the key: FcaH2KzZXutz
  • Click on the CHECK CODE button
  • Select the beta called: testbed

Vkv9SPP.png

  • And click close
  • It will download automatically. 
  • To return to the main game select NONE instead of testbed in the beta tab.

Update September 26th: Captains, the testbed server is online again.

 

 

Patch was deployed to Test bed  - 2nd of October

  • Added option to move items from Main ship hold to warehouse using Right click - send to warehouse
  • Added option to move items from warehouse to main ship gold using Right click - send to hold
  • Added option to move items from hold to warehouse/from warehouse to hold by clicking Alt - Click
  • Alt click also moves groups of items
  • Buildings limitations added - you can only have 1 type of building in the port and expand. The previous option of having 5 hemp plantations per port was deemed redundant - its better to just expand this facility. (new levels of buildings will be added later)
  • Fixed bug that locked Craft button even if you have all resources available
  • Crafting window now remembers what building you selected and remembers it if you craft
  • Same resources in crafting blueprints are now added together - blueprint will show 3x fir instead of Fir Fir Fir
  • Fixed spawn of missions in shallows
  • Improved positioning of ships in some ports
  • Removed redundant resources from trader tools
  • Removed unused resources from port sets and loot tables
  • Multiple other bugs fixed

 

Patch notes for Port UI update 12th October. 

  • It is now possible to install an upgrade by clicking on a free permanent (upgrade) slot in the ship interface. The list will open that will show available upgrades based on Captain's chest, ship hold and warehouse.
  • It is now possible to install an ordnance by clicking on a deck slot in the ship interface. The list will open that will show of available ordnance based on deck's requirements and availability of ordnance in ship hold or warehouse
  • Requirements for ordnance are now based on calibers instead of classes
  • In the port shop ordnance is now also sorted by various tabs: medium Guns, Long Guns, Carronades, Mortars
  • Ship hold, warehouse, Money and Upgrade chests were moved back to grid   
  • Mission log has been added in Open Word interface
  • Switching between outposts now requires doubloons, amount of doubloons is based on player's rank: 1 doubloon for intitial rank, 10 doubloons for the highest rank. Please keep in mind that the numbers are not final and might be tuned in future.
  • Multi-selection icon has been added - once multiple items are selected it will show quantity of items and total weight during transfer.
  • Rewards from claiming completed mission are now stored in warehouse (in case warehouse is full, rewards are stored in ship hold instead)
  • The option to move items by clicking Alt - Click is now working as well for fleet/docked ships and ordnance equipment in the ship interface
  • The Academy building now opens related blueprints to craft when clicking craft button.
  • An icon representing overloading state is added in Open World interface
  • Various economy tunings
  • Multiple bugs has been fixed, and include a lot of interface windows improvements
  • Like 25
Posted
4 minutes ago, balticsailor said:

Is the testbed up yet? I see the testserver status as working but i get stuck in the "connecting to login queue" when i try to connect.

That how it’s been since I reported last week I could log into it.

Posted
6 minutes ago, balticsailor said:

Is the testbed up yet? I see the testserver status as working but i get stuck in the "connecting to login queue" when i try to connect.

 

16 minutes ago, admin said:

Instructions on how to get into testbed will be provided today. 

 

Posted
20 minutes ago, admin said:

Instructions on how to get into testbed will be provided today. 

Will instructions be provided on the forums? In this thread?  Or on the server?

Posted (edited)

I like how ya'll added the tab above log in that has important info in this case what to do and the goals of the test bed.  Like I said in the mail over the weekend when I got on by accident the log in looks great.  Can't wait for the info to log in fully and see how things are.  

 

Edited by Sir Texas Sir
  • Like 1
Posted
39 minutes ago, Teutonic said:

Will get a christain note -- now that's how you incentivize people to try out the new stuff :).

Just like the testers for NAL were promised some reward for testing that, but nothing further was ever mentioned about it.

Posted
4 minutes ago, Archaos said:

Just like the testers for NAL were promised some reward for testing that, but nothing further was ever mentioned about it.

I'm pretty sure that was suppose to be upon released of the game, just like we will all get the Pandora when the game goes live.  NA:L never went live so no reward.

Posted
2 hours ago, admin said:

How to get access to the testbed 

  • Find the game in your steam library
  • Right click and go to properties
  • Go to Beta tab
  • Enter the key: FcaH2KzZXutz
  • Click on the CHECK CODE button
  • Select the beta called: testbed

Vkv9SPP.png

  • And click close
  • It will download automatically. 
  • To return to the main game select NONE instead of testbed in the beta tab.

 

  • Like 1
Posted
1 hour ago, Sir Texas Sir said:

NA:L never went live

Don't remind me of the saddest thing on this fun day.

  • Like 2
Posted

Thank you for the opportunity to test the new interface.

I request the devs to give me the ability to upload images so i can give my feedback. ATM i am limited to 0.09 MB to the files i can upload. In other words nothing.

Posted
4 minutes ago, no one said:

Thank you for the opportunity to test the new interface.

I request the devs to give me the ability to upload images so i can give my feedback. ATM i am limited to 0.09 MB to the files i can upload. In other words nothing.

The more easier way is to upload it on services like imgur and just copy the link here

  • Like 1
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