Angus MacDuff Posted October 1, 2018 Posted October 1, 2018 3 minutes ago, Voi_Ta said: Selling dlc ships is never good idea. It ruins economy, you just redeem ship a day, trash it and continue. Full lot pho is about the anxiety of losing something you worked for. Let them sell paints. The peanuts you make for selling a Herc is meaningless. You can get ten times that from one TBrig run. 1
Lovec1990 Posted October 1, 2018 Posted October 1, 2018 1 hour ago, Voi_Ta said: Selling dlc ships is never good idea. It ruins economy, you just redeem ship a day, trash it and continue. Full lot pho is about the anxiety of losing something you worked for. Let them sell paints. Firsthly DLC ships cannot ruin something already ruined by alts secondly fear of costly loss couses players to stay in green zones and attack AI. I belive insurance we are getting may fix issue of fear of loss plus better crafting may couse players to PvP more. 1
Jim Beamreach Posted October 2, 2018 Posted October 2, 2018 10 hours ago, Lovec1990 said: I belive insurance we are getting may fix issue of fear of loss plus better crafting may couse players to PvP more. I dont belive Insurance will change anything. I can remember times where Players get at least gold and xp for done damage. But devs where saying it brings to much gold in the game. Now we get some xp even if we fight your butt off.
Guest Posted October 2, 2018 Posted October 2, 2018 (edited) 13 hours ago, Jim Beamreach said: I dont belive Insurance will change anything. Insurance is a very positive move by NA to increase ship turn around, together with the testbed crafting materials only system, there going to be alot more ships/players in OW. Most players will no longer fear losing their ship and take up the fight, we might even see some good player retention come out from this. Players will be able to quickly rebuild their fleets over and over again and take them right back out into battle. How can quicker ship turn around not change anything? Edited October 2, 2018 by Guest
Jim Beamreach Posted October 2, 2018 Posted October 2, 2018 11 minutes ago, BuckleUpBones said: Insurance is a very positive move by NA to increase ship turn around, together with the testbed crafting materials only system, there going to be alot more ships/players in OW. Most players will no longer fear losing their ship and take up the fight, we might even see some good player retention come out from this. Players will be able to quickly rebuild their fleets over and over again and take them right back out into battle. How can quicker ship turn around not change anything? How can it not be good for pop and the game in general? Why do we not go back to gold for done damage? Like it was befor wipe. Woud be not so complicate. I have brought up this some time ago. Give players a small reward for participating in a battle even if they lose. Gold for done Damage and Xp and if it is from PvP a Mark like in the Patrolzone. Reaction was more like go away with this if someone lose then he loses and shoud not get rewarded for losing. 2
Guest Posted October 2, 2018 Posted October 2, 2018 (edited) 12 hours ago, Jim Beamreach said: Why do we not go back to gold for done damage? Like it was befor wipe. Woud be not so complicate. I have brought up this some time ago. Give players a small reward for participating in a battle even if they lose. Gold for done Damage and Xp and if it is from PvP a Mark like in the Patrolzone. Reaction was more like go away with this if someone lose then he loses and shoud not get rewarded for losing. In early access developers test various things, even if it’s not so obvious to us what they actually testing, to us it makes sense for battle damage to be rewarded for all action, would most likely return. But they do have to balance RvR, this is not easy nor does RvR mechanics make any sense either! so somewhere blowing in the wind is the answer my friend. Edited October 2, 2018 by Guest
Lovec1990 Posted October 2, 2018 Posted October 2, 2018 1 hour ago, Jim Beamreach said: Why do we not go back to gold for done damage? Like it was befor wipe. Woud be not so complicate. I have brought up this some time ago. Give players a small reward for participating in a battle even if they lose. Gold for done Damage and Xp and if it is from PvP a Mark like in the Patrolzone. Reaction was more like go away with this if someone lose then he loses and shoud not get rewarded for losing. insurance is better solution at least most of deafult mats cost will be returned so you can craft new ship again relertively fast
Nelsons Barrel Posted October 2, 2018 Posted October 2, 2018 2 hours ago, BuckleUpBones said: Most players will no longer fear losing their ship and take up the fight Fireships hussa!
Lovec1990 Posted October 2, 2018 Posted October 2, 2018 14 minutes ago, Nelsons Barrel said: Fireships hussa! so basicaly after insurance introduction if you have felling enemy will win you just turn off surivival better to explode/sink than get capped
Nelsons Barrel Posted October 2, 2018 Posted October 2, 2018 1 minute ago, Lovec1990 said: so basicaly after insurance introduction if you have felling enemy will win you just turn off surivival better to explode/sink than get capped even worse, you will basically see every abuse we had with basic cutters now with big 'trash'-ships. There is a reason basic cutters can't do pvp anymore...
Lovec1990 Posted October 2, 2018 Posted October 2, 2018 3 minutes ago, Nelsons Barrel said: even worse, you will basically see every abuse we had with basic cutters now with big 'trash'-ships. There is a reason basic cutters can't do pvp anymore... not really cannons still cost gold,but people will be more daring/suicidal in tactics
Nasa0912 Posted October 2, 2018 Posted October 2, 2018 Do we know when the Flags DLC will be added or is it going to be added when the patch releases?
Sir Texas Sir Posted October 6, 2018 Posted October 6, 2018 2 hours ago, Intrepido said: Sir texas, update your # Hell the other day was the first time I been on in a week....Pathfinder:Kingdommaker kinda distracted me....I'm an old school D&D nut. Though I do need to come up with a new one, since well September is over. 4 minutes ago, Wraith said: I nominate, #WhenOctobeardIsShaved Are you trying to say I need to start no shave November early? Which normally tends to mean I grow a beard out until around spring break time lol 1
Corona Lisa Posted October 15, 2018 Posted October 15, 2018 @admin Why even post development plans if you dont post any updates about delays? Its just pointless really 4
TrollUnderTheBottom Posted October 16, 2018 Posted October 16, 2018 Thank you for teasing us with test server and showing us, that patch is already ready, and thank you for not realizing it. Don’t know about other community, but I’ve myself returned to the game only in hope you realize patch. And guess what? There is no patch and no any information about it from developers. 1
Rob Posted November 21, 2018 Posted November 21, 2018 So, Naval Action is on sale on steam. Who would recommend me buying this game? Or should I wait for the release?
Angus MacDuff Posted November 21, 2018 Posted November 21, 2018 1 minute ago, Rob said: So, Naval Action is on sale on steam. Who would recommend me buying this game? Or should I wait for the release? I say buy it. If you are a fan of the era and don't mind a steep learning curve. One of the big criticisms that we are seeing right now is that new players are getting bludgeoned right out of the gate, but get some good advice and join up with others and you'll be fine. I'd recommend starting out on the "Peace" server (no PVP). Spend a few days or a week learning the ropes then cut over to PVP (War Server) if you've a mind. See you in my gun sights! 3
Draymoor Posted November 21, 2018 Posted November 21, 2018 15 minutes ago, Rob said: So, Naval Action is on sale on steam. Who would recommend me buying this game? Or should I wait for the release? I'd buy and at least spend enough time in it to have all the basics down for when it releases, plus some experience in battle. 2
Barbancourt Posted November 21, 2018 Posted November 21, 2018 (edited) 1 hour ago, Rob said: So, Naval Action is on sale on steam. Who would recommend me buying this game? Or should I wait for the release? It is a very difficult game to learn, with lots of undocumented stuff you can only learn about by doing it. It's better start learning now rather than later. Release is many months away. The game economy is still untested and unstable. If nothing else you can master the tutorials now and not have to waste time on that later on. Edited November 21, 2018 by Barbancourt 1
Macjimm Posted November 22, 2018 Posted November 22, 2018 13 hours ago, Rob said: So, Naval Action is on sale on steam. Who would recommend me buying this game? Or should I wait for the release? It depends what you want. Good answers above though. You may want to wait if you; want balanced competitive PvP fast and often, get frustrated if you cannot level up to a top rank in a few days, are easily imprisoned in a game if can't accept loss, are impatient to craft or buy the very best ships very quickly, hate sailing for more than 40 min, demand magic teleportation, or want developers to change the game when you complain. But if you; like games with beautiful graphics, enjoy sailing, are willing to lose everything you earn, are prepared to start over when there is a wipe, want to immerse yourself in a virtual world that takes more than 4hrs to traverse, and like meeting new friendly people (and some rude gamers) ... Then buy it. Oh and as a bonus there are some naval battles. 1
Rob Posted November 22, 2018 Posted November 22, 2018 @Angus MacDuff @Draymoor @Barbancourt @Macjimm Thanks for the replies! You convinced me to buy it. I LOVE naval/sailing games, and there are not a whole lot out there. See you around. 4
Poryv Posted November 22, 2018 Posted November 22, 2018 @Rob remember: the key of this game is to be in a community/clan. Your will progress much faster there, you get any help and knowledge.
jodgi Posted November 22, 2018 Posted November 22, 2018 lol players: "zomg! We need to know what's happening! You gotta keep us updated!" admin: ... players: "@AAAAaaadmiiiiiiiiiin!" admin ..."guys, I'm busy doing actual things..." players: "@AAAAAAAAAAAaaaaaaaaaaaaaaaaadmiiiiiiiiiiiiiiiiiin!" admin: ... admin: (posts development plans) On 10/15/2018 at 12:24 PM, Ganking Simulator said: @admin Why even post development plans if you dont post any updates about delays? Its just pointless really ¯\_(ツ)_/¯ 6
Corona Lisa Posted November 22, 2018 Posted November 22, 2018 3 hours ago, jodgi said: admin ..."guys, I'm busy doing actual things..." Sorry, wont ask for crazy stuff like patch notes anymore 3
jodgi Posted November 22, 2018 Posted November 22, 2018 24 minutes ago, Ganking Simulator said: Sorry, wont ask for crazy stuff like patch notes anymore You don't even have to ask, they put up notes for all patches. Some minor hotfixes come unannounced, but I don't see why we should get our panties in a bunch over that.
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