Popular Post admin Posted August 17, 2018 Popular Post Posted August 17, 2018 Hello captains. Here is a small update on the development plans for the next 6 months. Dates are not final and might move around August: While we are are still working on the UI patch - we will deliver 1-2 balancing patches in august based on feedback on ship combat performance, (especially performance of the imported vessels vs alternatives) Ship rebalance (specifically focused on the underperforming ship) We might also add a new vessel in August. September Patch UI patch needs a lot more time due to the complexity of the Port UI rework and some additional content we have to deploy. The patch will contain Economy rebalance and partial resource wipe Port UI update Flags update (ability to change main battle flag will be added) Mission Content New port dependent mission system OW Hunt missions Traditional Destroy missions but with multiple variations of difficulty and rewards One new challenge Kill challenge 7 types: 1 for each class Current fleet missions will be removed, all missions will turn into fleet missions if more players join - and AI will send more ships as well. Patrol missions will remain in game, but rewards will be adjusted based on the economy patch October - November UI polish and fixes based on feedback Small AI improvements Economy missions crafting missions for ships and items delivery missions Additional combat missions and conquest missions National hunts PVP missions Operations Welcome to the Caribbean - mandatory operation for new players unlocking 3 more tutorial operations Trials by fire - operation giving the combat oriented player clear objectives Columbus - operation helping the player to establish bases around the area Nervos Belli - operation helping the player to get around basic crafting Conquest operations E.G. Operation Isla Pinos giving large gold coin rewards for capture of the whole island. New Events and Challenges PvP duels Conquest mission rework. Frontlines might get back (but not in form of flags but in form of port dependent hostility and conquest missions, which will only give hostility missions to nearby towns) Start of localization work Localization system will provide players with option to replace language files by the file of his choice giving the option for the community to help localize the game into additional languages. November - December? Localization continued Additional work on the content improvements 57
qw569😳 Posted August 17, 2018 Posted August 17, 2018 I do not understand how UI affects on Economy rebalance and partial resource wipe. 5
Archaos Posted August 17, 2018 Posted August 17, 2018 Thank you for sharing this with us, but maybe on the end you should add "Subject to change without notice" and "E&OE", just so people dont try and hold you to it later 😁
z4ys Posted August 17, 2018 Posted August 17, 2018 Thanks for sharing. So much stuff I am looking forward to. When will be the flag dlc out for sale? Only as part of the new port ui or maybe before?
Lovec1990 Posted August 17, 2018 Posted August 17, 2018 34 minutes ago, admin said: Hello captains. Here is a small update on the development plans for the next 6 months. Dates are not final and might move around August: While we are are still working on the UI patch - we will deliver 1-2 balancing patches in august based on feedback on ship combat performance, (especially performance of the imported vessels vs alternatives) Ship rebalance (specifically focused on the underperforming ship) We might also add a new vessel in August. September Patch UI patch needs a lot more time due to the complexity of the Port UI rework and some additional content we have to deploy. The patch will contain Economy rebalance and partial resource wipe Port UI update Mission Content New port dependent mission system OW Hunt missions Traditional Destroy missions but with multiple variations of difficulty and rewards One new challenge Kill challenge 7 types 1 for each class Current fleet missions will be removed, all missions will turn into fleet missions if more players join - and AI will send more ships as well. Patrol missions will remain in game, but rewards will be adjusted based on the economy patch October - November UI polish and fixes based on feedback Small AI improvements Economy missions crafting missions for ships and items delivery missions Additional combat missions and conquest missions National hunts PVP missions Operations Welcome to the Caribbean - mandatory operation for new players unlocking 3 more tutorial operations Trials by fire - operation giving the combat oriented player clear objectives Columbus - operation helping the player to establish bases around the area Nervos Belli - operation helping the player to get around basic crafting Conquest operations E.G. Operation Isla Pinos giving large gold coin rewards for capture of the whole island. New Events and Challenges PvP duels Conquest mission rework. Frontlines might get back (but not in form of flags but in form of port dependent hostility and conquest missions, which will only give hostility missions to nearby towns) Start of localization work Localization system will provide players with option to replace language files by the file of his choice giving the option for the community to help localize the game into additional languages. November - December? Localization continued Additional work on the content improvements Will it be craftable or imported?
John Jacob Astor Posted August 17, 2018 Posted August 17, 2018 (edited) 56 minutes ago, admin said: September Patch UI patch needs a lot more time due to the complexity of the Port UI rework and some additional content we have to deploy. The patch will contain Economy rebalance and partial resource wipe Port UI update Thank you for the update. While I was attracted to the game by the age of sail theme, the player economy is what held my interest. Looking forward to the fixes. Edited August 17, 2018 by John Jacob Astor 1
Lovec1990 Posted August 17, 2018 Posted August 17, 2018 1 minute ago, Flinch said: Teaser on the new ship in August?! do not care if crafted at least i will have fun with her testing her and leaving herc and req on vacation
admin Posted August 17, 2018 Author Posted August 17, 2018 29 minutes ago, qw569 said: I do not understand how UI affects on Economy rebalance and partial resource wipe. It affects it directly. Port UI is not finished but is already IN THE GAME, thus to give out the economy patch port UI must be reversed. Which we are not going to do (waste of time). 5
Norfolk nChance Posted August 17, 2018 Posted August 17, 2018 @admin if I may suggest my humble Genius. WAIT DON'T REPLY YET to all the questions. Do a second post later and answer players questions then. NnC 2
Havelock Posted August 17, 2018 Posted August 17, 2018 (edited) Looks very promising. Any chance the conquest mission rework could include a reduction of PvE content? Hostility missions are a real bummer for RvR and PvP oriented players. Edited August 17, 2018 by Havelock 2
Guest Posted August 17, 2018 Posted August 17, 2018 1 minute ago, Havelock said: Looks very promising. Any chance the conquest mission rework could include a reduction of PvE content? Hostility missions are a real bummer for RvR and PvP oriented players. Are they? 90% of the time I find the defender nations attack the people doing hostility giving you a good 10v10 fight.
Anolytic Posted August 17, 2018 Posted August 17, 2018 In the words of Don Trump Jr: "I love it!" --- This looks great as a plan. There are many good ideas here. I hope that you manage to bring them all to fruition. I especially like the focus on bringing more content regardless that it is PvE-content. I think @Christendom will approve of that too.
Morkvarg Posted August 17, 2018 Posted August 17, 2018 I'm curious about the new ship you're talking about @admin. Any teaser/screenshot or information you could provide please? 2
qw569😳 Posted August 17, 2018 Posted August 17, 2018 1 minute ago, admin said: It affects it directly. Port UI is not finished but is already IN THE GAME, thus to give out the economy patch port UI must be reversed. Which we are not going to do (waste of time). Sorry @admin i still don't understand I think if Port UI is not finished then it cannot affect on partial material wipe. BTW you made warning about Partial materials wipe - advanced warning 106 days ago (04 May 2018). 2
admin Posted August 17, 2018 Author Posted August 17, 2018 5 minutes ago, qw569 said: Sorry @admin i still don't understand I think if Port UI is not finished then it cannot affect on partial material wipe. BTW you made warning about Partial materials wipe - advanced warning 106 days ago (04 May 2018). Better warn in advance Port UI is already in the build, but cannot give out the incomplete version.
p i t Posted August 17, 2018 Posted August 17, 2018 (edited) On 8/17/2018 at 8:12 AM, admin said: Ship rebalance (specifically focused on the underperforming ship) Victory finally getting 68lb carros on weather deck?🤓 and I can only pray for DD to be linked to boarding prep... also remove 32lb carros from le req Edited August 24, 2018 by pit 5
Tom Farseer Posted August 17, 2018 Posted August 17, 2018 1 hour ago, qw569 said: do not understand how UI affects on Economy rebalance and partial resource wipe. @qw569 I think it is the opposite way around: The economy rebalance (whit the partial wipe) will affect the port UI (crafting menu, shop lists etc). So instead of having to deploy another version of the new port UI after the rebalancing is done, they will just wait and release the new port UI after the eco patch dropped.
Salty Sails Posted August 17, 2018 Posted August 17, 2018 21 minutes ago, Hennessy said: I'm curious about the new ship you're talking about @admin. Any teaser/screenshot or information you could provide please? Maybe this one! ❤️ 7
Hethwill, the Red Duke Posted August 17, 2018 Posted August 17, 2018 Just now, Salty Sails said: Maybe this one! ❤️ Finally, a decent looking apartment block 😎 3
vazco Posted August 17, 2018 Posted August 17, 2018 1 hour ago, admin said: Here is a small update on the development plans for the next 6 months No fix for Patrol event RoE? 2
Lovec1990 Posted August 17, 2018 Posted August 17, 2018 9 minutes ago, Banished Privateer said: New ship is Christian VII, there is one screenshot posted: Imagen the flames if she would be DLC ship but we all know it will be craftable 2
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